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Tales of Zestiria eGuide
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Contents

  • Changelog
    • Updates
  • The Legend of the Shepherd
    • Introduction
  • Game System
    • Starting A Game
    • Start/Save
    • Menus
    • Gameplay
    • Support Talents
    • Skills
    • Battle
  • Characters
    • Sorey
      • Base Stats
      • Martial Artes
      • Hidden Artes
      • Mystic Artes
      • Recommended Tactics
    • Alisha
      • Base Stats
      • Martial Artes
      • Recommended Tactics
    • Rose
      • Base Stats
      • Martial Artes
      • Hidden Artes
      • Mystic Artes
      • Recommended Tactics
    • Mikleo
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Lailah
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Edna
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Dezel / Zaveid
      • Base Stats
      • Martial Artes
      • Seraphic Artes
      • Healing Artes
      • Mystic Artes
      • Recommended Tactics
    • Armatize
      • Water Artes
      • Fire Artes
      • Earth Artes
      • Wind Artes
  • Walkthrough
    • Part 1: The Path of the Shepherd
      • World Map
      • Mt. Mabinogio Ruins
      • Elysia, Home of the Seraphim
      • Aroundight Forest (1)
      • Lakehaven Heights
      • Ladylake, the Aquapolis
      • Vivia Subterranean Aqueduct (1)
      • Galahad Ruins
      • Falkewin Hillside
      • Rountabel Palace
      • Vivia Subterranean Aqueduct (2)
      • Rayfalke Spiritcrest
      • Marlind, the City of the Great Tree
      • Dumnonia Museum
      • Bors Ruins
      • Glaivend Basin (1)
    • Part 2: The Burdens of a Shepherd
      • Volgran Forest
      • Tintagel Ruins
      • Lastonbell, City of Artisans
      • Meadow of Triumph
      • Pearloats Pasture
      • Pendrago, the Blessed Capital (1)
      • Cambria Caverns
      • Biroclef Ridge
      • Yder Cave
      • Gododdin, the Forgotten Village
    • Part 3: The Trials of the Shepherd
      • Igraine, Shrine of the Fire Trial
      • Pendrago Shrinechurch
      • Gaferis Ruins
      • Aifread's Hunting Ground
      • Weylish Ruins
      • Morgause, Shrine of the Earth Trial
      • Lamorak Cave
      • Lefay, Shrine of the Water Trial
      • Westronbolt Gorge
      • Ganglen Ruins
      • Guinevere, Shrine of the Wind Trial
    • Part 4: The Duty of the Shepherd
      • Pendrago, the Blessed Capital (2)
      • Great Camelot Bridge
      • Zaphgott Moor
      • Trizolde Cave
      • Lohgrin, the Tower Remains (1)
      • Plitzerback Wetlands
      • Arctus Ruins
      • Lhitwerg Woods
      • Lohgrin, the Tower Remains (2)
      • Glaivend Basin (2)
      • Remains of Merchior
      • Aroundight Forest (2)
      • Depths of Mt. Mabinogio Ruins
      • Camlann, the Origin Village
      • Artorius Throne
  • Optional Content
    • Sub-Events
      • Overview
      • Turtlez
      • The Perfect Curl
      • Kylfe's Ghosts
      • Phoenix
      • The Blue Valkyrie
      • Sorey and Mikleo
      • Scattered Bones Business
      • Rejuvenation of Lastonbell
      • Rejuvenation of Gododdin
      • Sergei, the Peacekeeper
      • Mayvin, the Explorer
      • Rejuvenation of Pendrago
      • The Lovers
      • A Rose in Bloom
      • Zenrus
      • Alisha, the Princess
      • Siblings
      • The Forton Sisters
      • Alternate Ending
    • Crucibles of Malevolence
      • Overview
      • Malevolent Crucible: Sanjiva
      • Malevolent Crucible: Kalasutra
      • Malevolent Crucible: Samghata
      • Malevolent Crucible: Raurava
      • Malevolent Crucible: Maharaurava
      • Malevolent Crucible: Tapana
      • Malevolent Crucible: Pratapana
      • Malevolent Crucible: Avici
    • Normin
      • Overview
    • Optional Bosses
    • Katz Korner
      • Overview
    • Hexen Isle
      • Overview
      • Calix I
      • Calix II
      • Calix III
      • Calix IV
      • Calix V
      • Calix VI
      • Calix VII
      • Calix VIII
    • Alisha's Story
      • Marlind, the City of the Great Tree
      • Lastonbell, City of Artisans
      • Volgran Forest
      • Glaivend Basin
      • Falkewin Hillside
      • Stolat Mountains
      • Elaine Ruins
  • Data
    • Enemies
      • ?-B
      • C-D
      • E-G
      • H-K
      • L-M
      • N-R
      • S
      • T-Z
    • Items
      • Consumables
      • Snacks
      • Weapons
      • Accessories
      • Armor
      • Rings
      • Shoes
      • Valuables
    • Shops & Inns
      • Overview
      • Ladylake
      • Marlind
      • Marlind (Alisha DLC)
      • Lastonbell
      • Lastonbell (Alisha DLC)
      • Pendrago
      • Gododdin (before Igraine, Shrine of the Fire Trial)
      • Gododdin (after Igraine, Shrine of the Fire Trial)
      • Lohgrin
      • Dark Turtlez Emporium
      • Dark Turtlez (Alisha DLC)
      • Peddler
      • Katz Korner
      • Inns
    • Discovery Points
      • Discovery Points
    • Food
      • Food
    • Monoliths
      • Monolith Data
    • Titles
      • Sorey
      • Alisha
      • Rose
      • Miklec
      • Lailah
      • Edna
      • Dezel
      • Zavied
    • Trophies
      • Trophies
    • Records
      • Records
    • Fusion Skills
    • Skill Table
    • Skill Descriptions
    • Shop Rank Table
    • Fashion
      • Hair
      • Costumes
      • Attachments
      • DLC Sets
  • Videos
    • Arte System
    • Linking
    • Skills
    • Equipment
    • Tactics

Tales of Zestiria Guide › Characters › Alisha

Martial Artes

Blitz Strike

Swiftly steps in and lunges.

SC 5 Hits 1
Stun (5%)
Moonlight Swallow

Violently drives a lance upwards, then lifts enemies with a kick.

SC 14 Hits 2
Attack Up (50%)
Rending Strike

A slashing attack with a long reach. Attack direction can be changed based on the direction that you move the left stick.

SC 6 Hits 1
Stun (5%)
Demon Swallow

Rends the very air to produce a series of vacuum waves that tear at foes over a wide area.

SC 16 Hits 3
Focus Up (50%)
Whirling Blossom

A frontal swinging lance attack.

SC 6 Hits 2
Stun (5%)
Sea Serpent

Uses the power of the vortex to channel mana and increase Arte Defense while attacking.

SC 18 Hits 2
Arte Defense Up (50%)
Serpent Snare

Thrusts a lance and pulls it in to capture enemies like snakes.

SC 9 Hits 2
Absorb HP (10%)
Dragon Floret

Creates a shockwave with a violent upward spear thrust that sends enemies flying.

SC 6 Hits 2
Stun (5%)
Earth Rave

Powerfully thrusts a lance into the ground to send up a rocky spear that lifts foes.

SC 10 Hits 3
Defense Up (50%)
Blazing Stars

A high-speed series of five strikes that hits higher with each thrust.

SC 19 Hits 5
Stun (5%)
Pyre Light

Spins a flaming lance to attack in all directions.

SC 13 Hits 2
Arte Attack Up (50%)
Sparrow Jive

Concentrates earth and wind mana into the caster’s spear, then releases it with a slash that binds enemies.

SC 24 Hits 5
Absorb HP (10%)
Treble Strike

A swift triple lance thrust.

SC 7 Hits 3
Stun (5%)
Elemental Clash

Creates a searing gout of steam by following up a frigid slash with a fiery return.

SC 30 Hits 6
Stun (5%)
HIDDEN ArteS
Demon Fang

Fires off a projectile with the force of the lance’s blade. Though traditionally a sword arte, a lance-wielder with enough talent can invoke it as well.

SC 12 Hits 1
Stun (5%)
Rondo of Light

A deadly dance that strikes surrounding enemies with a hail of lance flurries.

SC 26 Hits 2
Attack Down (20%)
Skewering Spear

A thrusting attack that uses the full potential of the lance’s reach, able to travel over a long range. Higher hidden arte of Demon Fang.

SC 14 Hits 1
Focus Down (20%)
Flames of Light

With a high-speed slash powerful enough to cut through steel, the caster produces a heat wave to mow down nearby enemies. Higher hidden arte of Rondo of Light.

SC 36 Hits 6
Stun (5%)
Spinning Top

Thrusts a lance into the ground, then spins around it to deliver an unstoppable kick.

SC 17 Hits 2
Down (25%)
Thunderclap

Dodges enemies with a leap, then catches a bolt of lightning with the lance to slam down a blade of thunderous fury.

SC 22 Hits 4
Arte Defense Down (20%)
Frozen Starlight

A ferocious hidden arte in which the caster rises with a spinning slash, then descends with an icy downward drive to produce frigid blossoms. Higher hidden arte of Spinning Top.

SC 22 Hits 4
Stun (5%)
Cloud Concentration

Focuses every ounce of the caster’s strength to drive a lance into the ground and fill the earth with heat, restoring health to the caster and surrounding allies. Higher hidden arte of Thunderclap.

SC 40 Hits 3
HP Recovery (100%)
Mystic Arte
Light Blast Non-Elemental

A mystic arte that drives a flurry of myriad thrusts into a lifted enemy. During a combo in normal state at BG3 or higher, press and hold + R2 to activate.

BG 3 Hits 13
Azure Apocalypse Non-Elemental

A mystic arte that could pierce the heavens, imbued with the glimmers of absolute conviction. After a 4-hit combo in normal state at BG5 or higher, press and hold + R2 to activate.

BG 5 Hits 22
Soulstoke Celebration Non-Elemental

To activate, hold down + R2 during a 50-hit or higher combo while at BG4 or higher. (Can only be used once per battle.) *DLC Mystic Arte

BG 4 Hits 15

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