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Elder Scrolls V: Skyrim eGuide
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Contents

  • Essentials
    • Training
      • Song of the Dragonborn
      • Training Part 1: Character Creation
      • Selecting a Race
      • Skills and Perks
      • Skill Constellations
      • Character Archetypes
      • Training Part 2: Combat, Development, and Crafting
      • Crafting
      • Training Part 3: Adventuring Across Skyrim
      • Training Part 4: Hearthfire
      • Training Part 5: Hearthfire: Adoption
    • Inventory
      • Inventory
    • The Bestiary
      • The Bestiary
    • Appendices
      • Appendices
      • The Language of Dragons
  • Quests
    • Quests
      • Main Quest
      • Main Quest: Act I
      • Main Quest: Act II
      • Main Quest: Act III
      • The Companions Quests
      • The Companions Radiant Quests
      • The College of Winterhold Quests
      • The College Radiant Quests
      • Apprentice Radiant Quests
      • Ritual Spell Radiant Quests
      • Thieves Guild Quests
      • Thieves Guild Radiant Quests
      • Additional Jobs
      • City Influence Quests
      • The Dark Brotherhood Quests
      • Dark Brotherhood Radiant Quests
      • Civil War Quests
      • Civil War Quests: Imperial
      • Civil War Quests: Stormcloak
      • Daedric Quests
      • Other Factions Quests
      • The Greybeards Quests
      • The Blades Quests
      • The Bards College Quests
      • Temple Quests
      • Side Quests
      • Dungeon Quests and Other Activities
      • Miscellaneous Objectives
      • Favors
    • Dawnguard Quests
      • Dawnguard Quests
      • Dawnguard Main Quest
      • Postquest Activities
      • Dawnguard Faction Quests
      • Vampire Faction Quests
      • Dawnguard Side Quests
      • Dawnguard Regional Activities
      • Regional Activities: Soul Cairn
      • Regional Activities: Forgotten Vale
    • Dragonborn Quests
      • Dragonborn Quests
      • Dragonborn Main Quest
      • Solstheim Side Quests
      • Solstheim Regional Activities
      • World Interactions and Encounters
      • Dawnguard World Interactions and Encounters
      • Dragonborn World Interactions and Encounters
  • The Atlas
    • The Atlas
      • The Atlas of Skyrim
    • Hold 1: Haafingar
      • Hold 1: Haafingar
      • Hold Capital: Solitude
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 2: Hjaalmarch
      • Hold 2: Hjaalmarch
      • Hold Capital: Morthal
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 3: The Pale
      • Hold 3: The Pale
      • Hold Capital: Dawnstar
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 4: Winterhold Hold
      • Hold 4: Winterhold Hold
      • Hold Capital: Winterhold
      • Primary Locations
      • Secondary Locations
    • Hold 5: The Reach
      • Hold 5: The Reach
      • Hold Capital: Markarth
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 6: Whiterun Hold
      • Hold 6: Whiterun Hold
      • Hold Capital: Whiterun
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 7: Eastmarch
      • Hold 7: Eastmarch
      • Hold Capital: Windhelm
      • Primary Locations
      • Secondary Locations
    • Hold 8: Falkreath Hold
      • Hold 8: Falkreath Hold
      • Hold Capital: Falkreath
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 9: The Rift
      • Hold 9: The Rift
      • Hold Capital: Riften
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Blackreach and Other Realms
      • Blackreach and Other Realms
      • Primary Locations
    • Soul Cairn
      • Soul Cairn
      • Soul Cairn Major Locations
      • Soul Cairn Minor Locations
      • Forgotten Vale
      • Forgotten Vale Major Locations
      • Forgotten Vale Minor Locations
    • Solstheim: Northern Mountains
      • Solstheim: Northern Mountains
      • Skaal Village
      • Primary Locations
      • Secondary Locations
    • Solstheim: Southern Ash Lands
      • Solstheim: Southern Ash Lands
      • Raven Rock
      • Tel Mithryn
      • Primary Locations
      • Secondary Locations
    • Apocrypha
      • Apocrypha
      • Primary Locations
  • Extras
    • Choosing the Correct Attire
      • Choosing the Correct Attire
    • The Path of the Undeath
      • The Path of the Undeath
    • The Path of the Lycanthrope
      • The Path of the Lycanthrope
    • Advanced Crafting
      • Advanced Crafting
    • Hearthfire: Owning a Home
      • Hearthfire: Owning a Home
    • Top Ten Inventory Items
      • Top Ten Inventory Items
    • Places to See in Solstheim
      • Places to See in Solstheim
  • Video
    • Videos
      • Bonus Content Videos
  • Interactive Map
    • Interactive Map
      • Interactive Map

Elder Scrolls V: Skyrim Guide › The Atlas › Soul Cairn

Forgotten Vale

[DG.12] Forgotten Vale

Related Quests

  • Dawnguard Main Quest: Touching the Sky
  • Regional Activity: Ancient Falmer Tomes*
  • Regional Activity: Paragon of the Frost Giants*

Recommended Level: 18

Faction: Falmer

  • Ancient Frost Atronach
  • Arch-Curate Vyrthur
  • Chaurus
  • Chaurus Hunter Fledgling
  • Falmer
  • Falmer Shaman
  • Frostbite Spider
  • Frost Giant
  • Frost Troll
  • Frozen Chaurus
  • Frozen Falmer
  • Frozen Shaman
  • Giant Frostbite Spider
  • Ice Wraith
  • Naaslaarum
  • Troll
  • Vale Deer
  • Vale Sabre Cat
  • Voslaarum

Notable Characters

  • Knight-Paladin Gelebor
  • Prelate Athring
  • Prelate Celegriath
  • Prelate Edhelbor
  • Prelate Nirilo
  • Prelate Sidanyis
  • Serana

Services

  • Special [Gelebor]
  • Special [Serana

Special Area

  • Shrine of Auriel [DG1/2]
  • Word Wall: Drain Vitality

Crafting

  • Alchemy Lab

Dangers

  • Bone Trap
  • Claw Trap

Puzzle

  • Ewer Water Drawing

Underground Connection

  • To Darkfall Passage

Collectibles

  • Unique Item: Amethyst Paragon [1/5]
  • Unique Item: Ancient Falmer Boots [DG5/17]
  • Unique Item: Ancient Falmer Cuirass [DG6/17]
  • Unique Item: Ancient Falmer Gauntlets [DG7/17]
  • Unique Item: Auriel’s Shield [DG8/17]
  • Bloodcursed Arrows (from Serana)
  • Unique Item: Diamond Paragon [4/5]
  • Unique Item: Emerald Paragon [3/5]
  • Falmer Hardened Armor
  • Falmer Hardened Helm
  • Unique Item: Ruby Paragon [5/5]
  • Unique Item: Sapphire Paragon [2/5]
  • Sunhallowed Arrows (from Gelebor)
  • Unique Item: Unknown Book Vol. I [1/4]
  • Unique Item: Unknown Book Vol. II [2/4]
  • Unique Item: Unknown Book Vol. III [3/4]
  • Unique Item: Unknown Book Vol. IV [4/4]
  • Unique Weapon: Auriel’s Bow [DG5/7]

Miscellaneous

  • Area is locked
  • Chest
  • Loose gear
  • Lots o’ Gold
  • Potions aplenty
Open this map in a new window

Topographical Overview

Thousands of years before the events in Skyrim, this valley was the nexus of the Snow Elves’ religious practices, which centered around the worship of Auri-El (also known as Auriel, or Akatosh among men). They called this place “the Great Chantry of Auri-El.” It was here that the Snow Elves believed one could reach such a level of enlightenment they could “become one with Auri-El.” The vale featured a mighty temple dedicated to their god and was dotted with small structures known as Wayshrines, which pilgrims would visit during their search for enlightenment. The entire vale was ruled by the Arch-Curate Vyrthur, assisted by his Prelates and Paladins.

Prospective pilgrims and those seeking enlightenment began their journey by being given an empty ornate vessel called the Initiate’s Ewer and told to visit a shrine, learn the mantras, and then add some of the pure water from the shrine’s font to that vessel. Once the vessel was full, it was carried to the temple, and the initiate would pour the water into a basin, representing that they had reached a level of enlightenment worthy enough to enter.

For the purpose of this guide, the Forgotten Vale is divided into six areas. The boundary lines are invisible and don’t show up during your adventure; they have been created to aid you in locating the many secrets and hidden remains that the Forgotten Vales shrouds. Here’s what to look for:

  • Major Location: This is an area of the Forgotten Vale that is critically important to investigate as part of Dawnguard Main Quest: Touching the Sky. These are larger-scale locations and usually house an impressive revelation.
  • Minor Location: A section of the Forgotten Vale that is optional to investigate. These may be as simple as waypoints to use as landmarks or buildings containing one or more of the many secrets that the Forgotten Vale holds.

In addition to flagged locations, the following areas and items are shown on the map (along with the number available):

  • Paragons (5): The location of a Frost Giant. Each Giant holds one of the fabled Snow Elf Paragon Stones, which you collect and use during Regional Activity: Paragons of the Frost Giants.
  • Unknown Books (4): The location of a book written in the ancient Falmer tongue. As part of Regional Activity: Ancient Falmer Tomes, you can take these books to the archivist at the College of Winterhold, Urag, who will buy them from you for a sizable sum and give you a translated copy as well.

In addition to the enemies you encounter and collectibles you can find, there are a couple of other items of interest:

  • Gleamblossom: This herb is potent when used in Alchemy. The Forgotten Vale has numerous clumps of this plant.
  • Shellbugs: Hidden inside the two Falmer Caves, giant docile Shellbugs (usually guarded by smaller hostile Falmers or their Chaurus pets) can be mined for their Shellbug Chitin if you have a pickaxe. You can then use the Chitin to construct the unique Shellbug Helmet.

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