Topographical Overview
The northeastern coast of the Sea of Ghosts around the city of Winterhold is by far the least populated area of Skyrim, and the same can be said for the entire Hold. It has no towns or villages other than the capital, and many adventurers perish in the glacial fields that surround the city. Winterhold boasts a vast stretch of sharp and rugged coastline, and even the mouth of the White River, but it is otherwise devoid of flowing water. Instead, the vast majority of the Hold is either encased in snow or ice or part of the vast and treacherous Mount Anthor range, interspersed with strange or ancient burial sites, including the ominous Saarthal.
Routes and Pathways
There is but a single main road from Winterhold and its college of mages, which connects to the Pale. With no rivers, the only other pathways are the minor goat and hunting trails that weave through the mountains. These are recommended routes when first exploring such a vast and foreboding wilderness. The entire north and western part of the Hold is rugged coastline; don’t forget your explorations can take you well into the Sea of Ghosts. To the west is Fort Fellhammer, a good marker since it is close to the border of the Pale. Should you refrain from using the main road, the Wayward Pass is another option, as the path it connects to weaves through the Mount Anthor range and takes in many locations. Otherwise, the edges of this Hold are less rocky and more glacial and feature a variety of lonely and lost barrows, including one said to be the tomb of the legendary warrior and founder of the Companions, Ysgramor.
Available Services, Crafting, and Collectibles
Services
- Followers: [4/47]
- Houses for Sale: [0/5]
- Marriage Prospects: [2/62]
- Skill Trainers: [6/50]
- Alchemy: [0/3]
- Alteration: [1/3]
- Archery: [0/3]
- Block: [0/2]
- Conjuration: [1/3]
- Destruction: [1/3]
- Enchanting: [1/2]
- Heavy Armor: [0/3]
- Illusion: [1/2]
- Light Armor: [0/3]
- Lockpicking: [0/2]
- One-Handed: [0/3]
- Pickpocket: [0/3]
- Restoration: [1/3]
- Smithing: [0/3]
- Sneak: [0/3]
- Speech: [0/4]
- Two-Handed: [0/2]
- Traders [13/133]:
- Apothecary [0/12]
- Bartender [0/5]
- Blacksmith [2/33]
- Carriage Driver [0/5]
- Fence [1/10]
- Ferryman [0/3]
- Fletcher [0/3]
- Food Vendor [0/9]
- General Goods [2/19]
- Innkeeper [0/15]
- Jeweler [0/2]
- Special [2/3]
- Spell Vendor [5/12]
- Stablemaster [0/5]
Collectibles
- Captured Critters: [1/5]
- Dragon Claws: [1/10]
- Dragon Priest Masks: [0/10]
- Larceny Targets: [1/7]
- Skill Books: [12/180]
- Alchemy: [1/10]
- Alteration: [2/10]
- Archery: [0/10]
- Block: [2/10]
- Conjuration: [0/10]
- Destruction: [1/10]
- Enchanting: [1/10]
- Heavy Armor: [0/10]
- Illusion: [0/10]
- Light Armor: [0/10]
- Lockpicking: [2/10]
- One-Handed: [0/10]
- Pickpocket: [0/10]
- Restoration: [2/10]
- Smithing: [0/10]
- Sneak: [1/10]
- Speech: [0/10]
- Two-Handed: [0/10]
- Treasure Maps: [2/11]
- Unique Items: [15/112]
- Unique Weapons: [6/80]
- Unusual Gems: [3/24]
Special Objects
- Shrines: [6/69]
- Akatosh: [0/6]
- Arkay: [2/12]
- Dibella: [1/8]
- Julianos: [0/5]
- Kynareth: [0/6]
- Mara: [0/5]
- Stendarr: [0/5]
- Talos: [3/17]
- Zenithar: [0/5]
- Standing Stones: [2/13]
- The Serpent Stone
- The Tower Stone
- Word Walls: [5/42]
- Animal Allegiance: [1/3]
- Aura Whisper: [0/3]
- Become Ethereal: [1/3]
- Disarm: [1/3]
- Dismaying Shout: [0/3]
- Elemental Fury: [0/3]
- Fire Breath: [0/2]
- Frost Breath: [0/3]
- Ice Form: [2/3]
- Kyne’s Peace: [0/3]
- Marked for Death: [0/3]
- Slow Time: [0/3]
- Storm Call: [0/3]
- Throw Voice: [0/1]
- Unrelenting Force: [0/1]
- Whirlwind Sprint: [0/2]
Available Services, Crafting, and Collectibles
| Type | Location A | Location B |
|---|---|---|
| Alchemy Lab | College of Winterhold (Hall of Countenance) [4.00] | College of Winterhold (Arch-Mage’s Quarters) [4.00] |
| Arcane Enchanter | College of Winterhold (Hall of Countenance) [4.00] | College of Winterhold (Arch-Mage’s Quarters) [4.00] |
| Anvil or Blacksmith forge | — | — |
| Cooking Pot and Spit | Winterhold (Birna’s Oddments) [4.00] | Winterhold (Kraldar’s House) [4.00] |
| Grindstone | Fort Kastav (Exterior) [4.19] | — |
| Smelter | Fort Fellhammer [4.08] | — |
| Tanning Rack | Wreck of the Pride of Tel Vos [4.22] | — |
| Wood Chopping Block | — | — |
| Workbench | — | — |
Primary Locations
Total—33: Hold Capital, College of Winterhold, and 31 Hold Locations
[4.00] Hold Capital City: Winterhold
[4.00] College of Winterhold
Jarl: Korir
[4.01] Hela’s Folly
[4.02] Yngvild
[4.03] The Tower Stone
[4.04] Winterhold Imperial Camp
[4.05] Hob’s Fall Cave
[4.06] Frostflow Lighthouse
[4.07] Driftshade Refuge
[4.08] Fort Fellhammer
[4.09] Snowpoint Beacon
[4.10] Pilgrim’s Trench
[4.11] Ysgramor’s Tomb
[4.12] Saarthal
[4.13] Alftand
[4.14] Wayward Pass
[4.15] Ironbind Barrow
[4.16] Mount Anthor
[4.17] Sightless Pit
[4.18] Shrine of Azura
[4.19] Fort Kastav
[4.20] Septimus Signus’s Outpost
[4.21] Skytemple Ruins
[4.22] Wreck of the Pride of Tel Vos
[4.23] The Serpent Stone
[4.24] Bleakcoast Cave
[4.25] Whistling Mine
[4.26] Journeyman’s Nook
[4.27] Stillborn Cave
[4.28] Snow Veil Sanctum
[4.29] Winterhold Stormcloaks Camp
[4.30] Yngol Barrow
[4.31] Wreck of the Winter War
Secondary Locations
Total—23 Points of Interest
[4.A] Shrine of Dibella: Watching Dawnstar
[4.B] Hunter’s Overlook: Fellhammer Wastes
[4.C] Wolf Den: Fellhammer Wastes
[4.D] Yisra’s Beachside Combustion
[4.E] The Iceberg Explorer
[4.F] Shrine of Talos: Winterhold Glaciers
[4.G] Frozen Mammoth
[4.H] Wet Bones
[4.I] Dwarven Monument: Mount Anthor Summit
[4.J] Shrine of Talos: Sea of Ghosts
[4.K] Shrine of Talos: Ilas-Tei’s Last Stand
[4.L] Altar of Xrib
[4.M] The Chill
[4.N] Trapped for Eternity
[4.O] Rundi’s Mistake
[4.P] Hunter’s Camp: Glacier’s Edge
[4.Q] Haul of the Horkers
[4.R] Hunters’ Camp: Sea Shore of Ghosts
[4.S] Hunter’s Last Stand: Sea Shore of Ghosts
[4.T] Ill-Gotten Gains: Sea Shore of Ghosts
[4.U] Fisherman’s Camp: Slaughterfish Bay
[4.V] Avalanche Pass
[4.W] Shrine of Arkay: Windhelm Hills