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Elder Scrolls V: Skyrim eGuide
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Contents

  • Essentials
    • Training
      • Song of the Dragonborn
      • Training Part 1: Character Creation
      • Selecting a Race
      • Skills and Perks
      • Skill Constellations
      • Character Archetypes
      • Training Part 2: Combat, Development, and Crafting
      • Crafting
      • Training Part 3: Adventuring Across Skyrim
      • Training Part 4: Hearthfire
      • Training Part 5: Hearthfire: Adoption
    • Inventory
      • Inventory
    • The Bestiary
      • The Bestiary
    • Appendices
      • Appendices
      • The Language of Dragons
  • Quests
    • Quests
      • Main Quest
      • Main Quest: Act I
      • Main Quest: Act II
      • Main Quest: Act III
      • The Companions Quests
      • The Companions Radiant Quests
      • The College of Winterhold Quests
      • The College Radiant Quests
      • Apprentice Radiant Quests
      • Ritual Spell Radiant Quests
      • Thieves Guild Quests
      • Thieves Guild Radiant Quests
      • Additional Jobs
      • City Influence Quests
      • The Dark Brotherhood Quests
      • Dark Brotherhood Radiant Quests
      • Civil War Quests
      • Civil War Quests: Imperial
      • Civil War Quests: Stormcloak
      • Daedric Quests
      • Other Factions Quests
      • The Greybeards Quests
      • The Blades Quests
      • The Bards College Quests
      • Temple Quests
      • Side Quests
      • Dungeon Quests and Other Activities
      • Miscellaneous Objectives
      • Favors
    • Dawnguard Quests
      • Dawnguard Quests
      • Dawnguard Main Quest
      • Postquest Activities
      • Dawnguard Faction Quests
      • Vampire Faction Quests
      • Dawnguard Side Quests
      • Dawnguard Regional Activities
      • Regional Activities: Soul Cairn
      • Regional Activities: Forgotten Vale
    • Dragonborn Quests
      • Dragonborn Quests
      • Dragonborn Main Quest
      • Solstheim Side Quests
      • Solstheim Regional Activities
      • World Interactions and Encounters
      • Dawnguard World Interactions and Encounters
      • Dragonborn World Interactions and Encounters
  • The Atlas
    • The Atlas
      • The Atlas of Skyrim
    • Hold 1: Haafingar
      • Hold 1: Haafingar
      • Hold Capital: Solitude
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 2: Hjaalmarch
      • Hold 2: Hjaalmarch
      • Hold Capital: Morthal
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 3: The Pale
      • Hold 3: The Pale
      • Hold Capital: Dawnstar
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 4: Winterhold Hold
      • Hold 4: Winterhold Hold
      • Hold Capital: Winterhold
      • Primary Locations
      • Secondary Locations
    • Hold 5: The Reach
      • Hold 5: The Reach
      • Hold Capital: Markarth
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 6: Whiterun Hold
      • Hold 6: Whiterun Hold
      • Hold Capital: Whiterun
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 7: Eastmarch
      • Hold 7: Eastmarch
      • Hold Capital: Windhelm
      • Primary Locations
      • Secondary Locations
    • Hold 8: Falkreath Hold
      • Hold 8: Falkreath Hold
      • Hold Capital: Falkreath
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Hold 9: The Rift
      • Hold 9: The Rift
      • Hold Capital: Riften
      • Primary Locations
      • Secondary Locations
      • Additional Locations
    • Blackreach and Other Realms
      • Blackreach and Other Realms
      • Primary Locations
    • Soul Cairn
      • Soul Cairn
      • Soul Cairn Major Locations
      • Soul Cairn Minor Locations
      • Forgotten Vale
      • Forgotten Vale Major Locations
      • Forgotten Vale Minor Locations
    • Solstheim: Northern Mountains
      • Solstheim: Northern Mountains
      • Skaal Village
      • Primary Locations
      • Secondary Locations
    • Solstheim: Southern Ash Lands
      • Solstheim: Southern Ash Lands
      • Raven Rock
      • Tel Mithryn
      • Primary Locations
      • Secondary Locations
    • Apocrypha
      • Apocrypha
      • Primary Locations
  • Extras
    • Choosing the Correct Attire
      • Choosing the Correct Attire
    • The Path of the Undeath
      • The Path of the Undeath
    • The Path of the Lycanthrope
      • The Path of the Lycanthrope
    • Advanced Crafting
      • Advanced Crafting
    • Hearthfire: Owning a Home
      • Hearthfire: Owning a Home
    • Top Ten Inventory Items
      • Top Ten Inventory Items
    • Places to See in Solstheim
      • Places to See in Solstheim
  • Video
    • Videos
      • Bonus Content Videos
  • Interactive Map
    • Interactive Map
      • Interactive Map

Elder Scrolls V: Skyrim Guide › The Atlas › Solstheim: Southern Ash Lands

Tel Mithryn

Related Quests

  • Dragonborn Main Quest: The Path of Knowledge
  • Solstheim Side Quest: Azra’s Staffs
  • Solstheim Side Quest: Black Book: The Hidden Twilight
  • Solstheim Side Quest: Briarheart Necropsy
  • Solstheim Side Quest: Experimental Subject
  • Solstheim Side Quest: From the Ashes
  • Solstheim Side Quest: Healing a House
  • Solstheim Side Quest: Heart Stones
  • Solstheim Side Quest: Lost Knowledge
  • Solstheim Side Quest: Old Friends
  • Solstheim Side Quest: Reluctant Steward
  • Solstheim Side Quest: A New Debt
  • Solstheim Side Quest: Telvanni Research
  • Solstheim Side Quest: Wind and Sand
  • Solstheim Regional Activity (Tel Mithryn): Eyes and Ears*
  • Solstheim Regional Activity (Tel Mithryn): Elynea’s Ingredients*

Habitation: Telvanni Tower

Services

  • Follower: Talvas Fathryon [DB4/7]
  • Trainer (Conjuration: Master): Talvas Fathryon [DB1/1]
  • Trainer (Enchanting: Master): Neloth [DB1/1]
  • Trader (Apothecary): Elynea Mothren [DB3/16]
  • Trader (Spell Vendor): Neloth [DB15/16]
  • Trader (Spell Vendor): Talvas Fathryon [DB16/16]

Special Area

  • Black Book: The Hidden Twilight

Crafting

  • Arcane Enchanter
  • Cooking Pot
  • Cooking Spit
  • Staff Enchanter

Collectibles

  • Unique Item: Neloth’s Ring of Tracking [DB18/31]

Miscellaneous

  • Area is locked
  • Chest
  • Potions aplenty
  • Loose gear
  • Lots o’ gold
Open this map in a new window

Lore: Settlement Overview

Tel Mithryn is a Telvanni Tower along the southern coast of the island, east of the ruined Fort Frostmoth. It has a classic mushroom shape, with a disk-shaped top floor and a stalk holding it up off the ground. Currently, a section of it appears to be withered and dying. At the base of the stalk are bulbous growths that form ground-floor dwellings. The master of Tel Mithryn is Neloth, a Telvanni wizard who survived the Red Year of Vvardenfell. Neloth has been experimenting with the ash and other debris from the eruption of Red Mountain, such as Heart Stones. He has multiple goals, but all of them involve returning to Vvardenfell and becoming Archmagister, although sometimes it just looks like accumulating power for power’s sake.

Note

Some of Tel Mithryn’s residents are currently enslaved and helping to build a strange arched shrine around the Sun Stone to the north of town. Free these folks and they head back to the locations listed below. Consult Dragonborn Main Quest: Cleansing the Stones for more information.

Important Areas of Interest

1. Tel Mithryn Kitchen

Ulves Romoran

Ulves Romoran is Tel Mithryn’s cook and gardener. He is a surly, gruff man, who talks only a little and works very hard. It’s not that he doesn’t like you: he doesn’t like anybody.

The preparation of Neloth’s food is undertaken here. Most of the items here are owned and must be stolen if you want them.

  • Crafting: Cooking pot, cooking spit
  • Chest

2. Tel Mithryn Steward’s House

Varona Nelas

Varona is the steward of Tel Mithryn. Haggard and giving the constant appearance of being overburdened, in truth there isn’t much to be done as Neloth’s steward, so most of it is an act to cover her inherent laziness. Elynea takes care of the tower and Uvyn prepares the meals, so Varona’s biggest job is to procure supplies for the others. However, she makes this seem like a job that really requires ten people.

Note

You’ll find the mildly incompetent Drovas Relvi here, once Solstheim Side Quest: Reluctant Steward is complete.

The Steward’s House has several books and a chest to steal from. If Varona (or Drovas) isn’t here, the place is locked [Novice].

  • Book: Deathbrand
  • Chest

3. Tel Mithryn Apothecary

Elynea Mothren

Elynea is the primary caretaker of the Tel Mithryn tower. She mostly ignores Neloth and Talvas. She would much rather just prune and water her fungi and concoct her potions and not have to deal with people. She has her own mushroom and toadstool patches and a potion-making table. A small bed sits off to one side.

  • Crafting: Alchemy Lab
  • Potions aplenty
  • Trader (Apothecary): Elynea Mothren [DB3/16]

4. Tel Mithryn Graveyard

A small, informal cemetery overlooking the Sea of Ghosts. One of the graves is marked with the name “Ildari.” Each sarcophagus can be robbed, for a few coins. Ildari’s usually has a staff in it.

  • Ash Spawn

5. Tel Mithryn Tower

Neloth

Master Neloth is a Telvanni wizard and seems to have difficultly with the concept that other people matter. He judges their health and well-being solely based on his personal comfort and needs. That said, he is no fool. He recognizes power and that power in others must be respected. At this point in his life, he has given up kidnapping women. He claims it’s because there are no suitable females in Solstheim, but the true reason is that it no longer interests him. Once you’ve kidnapped someone, you have to put up with their whining and complaining: it just isn’t worth it.

Talvas Fathryon

Neloth’s current apprentice, Talvas, is harried and somewhat put upon. At his core, he’s really too pleasant a person to be in Tel Mithryn. When first encountered, he is attempting to summon an Ash Guardian, with what could only be described as “limited” success.

Neloth’s home is the source of many quests. This towering mushroom structure, although partially withered, is still an impressive (and living) building. Ride up to the central chamber via a floating lift (use the lift, especially on the way down, to avoid an embarrassing death). Consult with Neloth (and Talvas, who moves in here after your initial outside encounter) whenever you want a new task.

Main Chamber: There’s a large number of potions, scattered items (some dwarven in nature), maps of both Skyrim and Soltheim, and books to check. Stealing isn’t encouraged, unless you wish to feel Neloth’s wrath.

Talvas’s Bedroom (north): A few cobwebs and little else.

Storage Room (east): Little more than crates and a few sacks.

Specimen Room (west): The blight that afflicts Tel Mithryn is most easily seen here; a diseased growth chokes off the western side of the main chamber. After completing Solstheim Side Quest: Healing a House, the blight is removed, and Neloth puts his new room to good use, capturing two Spriggans to assist him in his research.

Staff Enchanter Room (south): This chamber is firmly locked and can only be opened with the Staff Enchanter Key, your reward for completing Solstheim Side Quest: Reluctant Steward. Inside is an Arcane Enchanter, potions, a Black Book, and a method of easily crafting exceptionally potent staffs.

  • Crafting: Arcane Enchanter (3), Staff Enchanter
  • Potions aplenty
  • Chest (2)
  • Black Book: The Hidden Twilight
  • Book: Ahzidal’s Descent
  • Book: Deathbrand
  • Staff Enchanter Key
  • Follower: Talvas Fathryon [DB4/7]
  • Trainer (Conjuration: Master): Talvas Fathryon [DB1/1]
  • Trainer (Enchanting: Master): Neloth [DB1/1]
  • Trader (Spell Vendor): Neloth [DB15/16]
  • Trader (Spell Vendor): Talvas Fathryon [DB16/16]
  • Unique Item: Neloth’s Ring of Tracking [DB18/31]

Tip

Talvas is a great asset to have as a Follower. Talvas also offers spells for sale that aren’t available anywhere else.

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