Marksman rifles are great for keeping enemies pinned down on their side of the map. Once you’ve secured a marksman rifle, your lethal reach on the map drastically increases. Use this to your advantage by picking off enemies that are going for another map-based weapon.
EMBAR
The EMBAR is an energy-based weapon that fires piercing shots, great at long distance.
Slot: Primary
Trigger Type: Semi-Auto (Charge)
Versus Availability: Dam, Fallout, Harbor, Reclaimed, Relic
Horde Availability: Fabricator (LV 2), Deadeye
Weapon Stats (Core)
| Damage per round | Accuracy | Recoil | Rate of Fire (RPM) | Mag. Size | Ammo Capcity | Active Cooldown | Headshot Damage |
|---|---|---|---|---|---|---|---|
| Very High | Very High | Medium | 60 | 3 | 15 | 15 seconds | Very High |
The EMBAR is a fairly tricky weapon to learn, but will reward players who master it. To fire the EMBAR, hold down the Fire button (Right Trigger) until the weapon charges. While the weapon is charging, your crosshair will slowly pull itself together into a diamond shape. Once it has fully locked into its shape, you have a short window of opportunity to fire the gun before it overheats, forcing you to go through the process again. Aside from the crosshair animation, four little lights on the gun will show its charge progress and flash white when the weapon is ready to fire.
Each shot from the EMBAR will pierce through any enemy it hits, only stopping when it comes in contact with cover. Headshots from the EMBAR can instantly execute a weakened enemy.
Perfect Active Reload rounds from the EMBAR stun enemies for a short period of time.
Longshot
The Longshot is the only weapon with a scope and is capable of killing enemies with a single shot to the head.
Slot: Primary
Trigger Type: Semi-Auto
Versus Availability: Dam, Gridlock, Harbor, Impact, Lift, Reclaimed
Horde Availability: Sniper Class, Fabricator (LV 2)
Weapon Stats (Core)
| Damage per round | Accuracy | Recoil | Rate of Fire (RPM) | Mag. Size | Ammo Capcity | Active Cooldown | Headshot Damage |
|---|---|---|---|---|---|---|---|
| Very High | Very High | Low | 60 | 1 | 24 | 10 seconds | Very High |
Want to kill an enemy player on the opposite side of the map before they know what happened? The Longshot is your answer!
This high-powered sniper rifle is capable of killing players with a single shot to the head from any distance. If you hit an enemy below the neck, you’ll need to land an additional shot to knock an enemy DBNO.
The Longshot only holds one bullet at a time. This makes mastering the Active Reload a must if you want to engage more than one enemy on the battlefield.
Markza Mk1
Featuring a five-round clip, the Markza is great at medium to long range.
Slot: Primary
Trigger Type: Semi-Auto
Versus Availability: Fallout, Relic
Horde Availability: Sniper Class, Fabricator (LV 2)
Weapon Stats (Core)
| Damage per round | Accuracy | Recoil | Rate of Fire (RPM) | Mag. Size | Ammo Capcity | Active Cooldown | Headshot Damage |
|---|---|---|---|---|---|---|---|
| High | High | High | 300 | 5 | 50 | 13 seconds | High |
Unlike the Markza or GZ18 Marksman rifles from previous games in the series, the Markza Mk1 does not have a scope. This means you’ll need a good set of eyes to hit targets that are farther away.
A couple of shots to the head can instantly kill an enemy with the sudden cranial explosion that follows. While this may make it seem like aiming for the head is ideal, you’re much better off aiming at the body. Taking aim at the body of an enemy gives you a larger target, and rapidly firing will land more shots on target that may have you finish with a headshot.