Barriers
Slows down/Stops enemies
Barrier Cost
| Icon | Level | Cost | Health |
|---|---|---|---|
|
1 | 2000 | 2500 |
|
2 | 3000 | 4000 |
|
3 | 5000 | 7000 |
|
4 | 8000 | 11,750 |
Barriers slow enemies down as they attempt to walk through the fortification. At Levels 3 and 4, enemies are stopped as they attempt to destroy the defenses. Focus sentries and turrets at Barriers to take advantage of the slowed enemies.
Decoys
Attracts enemies
Decoy Cost
| Icon | Level | Cost | Health |
|---|---|---|---|
|
1 | 3000 | 2500 |
|
2 | 4500 | 4000 |
|
3 | 7000 | 6500 |
|
4 | 10,500 | 10,000 |
Decoys attract the attention of nearby enemies, keeping their gunfire off players and other fortifications. They can only absorb so much damage, though, so you must keep them repaired or let them fall. Decoys gain health as the Fabricator level increases. Use these to protect more valuable fortifications, such as sentries.
MG Sentries
Attacks enemies in range
Sentry Cost
| Icon | Level | Cost | Health | Ammo |
|---|---|---|---|---|
|
1 | 8000 | 2000 | 300 |
|
2 | 10,000 | 3000 | 350 |
|
3 | 14,000 | 5000 | 450 |
|
4 | 22,000 | 9000 | 675 |
Sentries automatically attack enemies who enter their attack cone. They don’t require a player to fire, but they also don’t pack the raw power of the turret. They attack without bias, so assist them since they do not take your target into account. Take advantage of slowed enemies by pairing this machine with a Barrier. The gun downs enemies, but tends not to finish them off, so beware of enemy soldiers picking up their comrades and negating the sentry’s efforts. When you have unguarded entry points, a sentry acts as an alarm as enemies enter your base. Note that a sentry’s kills are credited to the purchaser or updater. They have limited ammunition, which is refilled when repaired with the Repair Tool.
Shock Sentries
Stuns and slows enemies
Shock Sentry Cost
| Icon | Level | Cost | Health | Ammo |
|---|---|---|---|---|
|
1 | 8000 | 1500 | 15 |
|
2 | 10,000 | 2500 | 20 |
|
3 | 14,000 | 4000 | 25 |
|
4 | 22,000 | 6500 | 30 |
Automatically firing electrically charged shots at nearby foes, the Shock Sentry stuns and slows its targets. Its aiming arc is narrower than the sentry’s, giving it tighter focus. Keep it safe behind a wall if possible and focus its attention at slender paths. Ammo is limited, but it can be refilled by repairing with the Repair Tool.
Turrets
Manned heavy turret
Turret Cost
| Icon | Level | Cost | Health | Ammo |
|---|---|---|---|---|
|
1 | 10,000 | 4000 | 200 |
|
2 | 15,000 | 6000 | 275 |
|
3 | 25,000 | 8000 | 350 |
|
4 | 40,000 | 12,000 | 500 |
A turret is a powerful weapon emplacement that requires a player to operate it. Much like the Mulcher, the accuracy suffers greatly the longer it is fired, but it is still great for mowing down weaker enemies. Hold the Aim button to zoom in on your targets. Keep an eye out for incoming explosives, since you are extremely vulnerable. The turret is more powerful than sentries, but since it takes away a teammate, sentries tend to be a better choice. Manning a turret is a great way to rack up some kills and easy XP. The turret overheats as you fire it for long periods. As you shoot, the white bar rises. Once full, the gun overheats and is unusable for a period of time. Quickly tap RB to cool it off immediately. It has limited ammo, which can be refilled with the Repair Tool, but it does cost power.
Weapons Locker
Stores and reloads weapon(s)
Weapons Locker Cost and Guns Stored
| Icon | Level | Cost | Health | Weapon(s) Stored |
|---|---|---|---|---|
|
1 | 6000 | 2000 | 1 |
|
2 | 7500 | 3000 | 2 |
|
3 | 10,500 | 5250 | 3 |
|
4 | 15,000 | 10,000 | 4 |
Weapons lockers can be extremely helpful for the team, especially once they are upgraded to Level 4. Place a weapon in the locker to store it for later. After a very short time, the gun is fully loaded and ready for more action. Each upgrade increases the number of weapons that can be stored. Place a weapons locker well behind your defenses to keep it safe.