Class Skills give you stat boosts and abilities for each class in Horde mode. Use duplicates to upgrade the skill. Purchase Horde Boosters to limit the cards you find to Horde Skills and Horde Bounties. Refer to the Horde chapter for more information on each skill.
General
Rarity: Common
Reduces cost when building fortifications.
Rarity: Common
Faster movement while carrying a fortification or heavy weapon.
Rarity: Common
Increases Power dropped when executing or melee killing an enemy.
Rarity: Common
Increases health for fortifications built at the Fabricator.
Rarity: Common
Brings back all downed and dead teammates when activated.
Engineer
Rarity: Common
Reduces cost when building a Barrier at the Fabricator.
Rarity: Common
Increases health for any Barrier built at the Fabricator.
Rarity: Common
Reduces cost when building a Decoy at the Fabricator.
Rarity: Common
Increases health for any Decoy built at the Fabricator.
Rarity: Common
Repair Tool repairs fortifications cheaper & faster.
Rarity: Rare
Increases ammo capacity for any Sentry built at the Fabricator.
Rarity: Rare
Reduces cost when building a Sentry at the Fabricator.
Rarity: Rare
Increases rate of fire for any Sentry built at the Fabricator.
Rarity: Common
Reduces cost when building a Turret at the Fabricator.
Rarity: Common
Increases health for any Turret built at the Fabricator.
Rarity: Common
Reduces cost when building a Weapons Locker at the Fabricator.
Heavy
Rarity: Common
Increases ammo capacity for any explosive launcher.
Rarity: Common
Increases damage for any explosive launcher.
Rarity: Rare
Increases reload speed for any explosive launcher.
Rarity: Rare
Faster health regeneration speed.
Rarity: Common
Increases damage for any heavy weapon.
Rarity: Common
Increases damage against marked enemies.
Rarity: Epic
Adds Mortar Strike to the Fabricator.
Rarity: Epic
Increases damage for any pistol.
Rarity: Rare
Increases ammo for any manned Turret.
Rarity: Rare
Increases damage when manning a Turret.
Scout
Rarity: Common
Increases melee damage given and reduces melee damage taken.
Rarity: Common
Gives bonus to Power deposited at Fabricator.
Rarity: Rare
Returns percentage of Power as health.
Rarity: Common
Increases Scout’s health.
Rarity: Common
Increases Power pickup radius.
Rarity: Epic
Returns percentage of melee and shotgun damage as health.
Rarity: Rare
Increases ammo capacity of any shotgun.
Rarity: Common
Increases damage of any shotgun.
Rarity: Rare
Increases the magazine size of any shotgun.
Rarity: Rare
Increases speed of Scout.
Rarity: Epic
See enemies through walls.
Sniper
Rarity: Epic
Headshot kills explode, damaging nearby enemies.
Rarity: Common
Increases headshot damage.
Rarity: Common
Increases number of enemies you can mark.
Rarity: Rare
Increases total ammo for precision rifles.
Rarity: Rare
Increases damage for precision rifles.
Rarity: Common
Faster reload speed for precision rifles.
Rarity: Common
Marks all enemies when activated.
Rarity: Epic
Hits set number of targets with headshots when activated.
Soldier
Rarity: Common
Increases all Active Reload bonuses.
Rarity: Common
Increases total ammo for assault rifles.
Rarity: Common
Increases Damage for assault rifles.
Rarity: Rare
Increases magazine size for assault rifles.
Rarity: Common
Lessens damage taken while in cover.
Rarity: Rare
Carry more grenades.
Rarity: Common
Increases damage and radius for grenades.
Rarity: Common
Gives the ability to plant more grenades.
Rarity: Epic
Activates a Hammer of Dawn Strike from the Fabricator.