- Prerequisites: Resistance Rating Level 3+ (Whitetail Mountains), Complete Story Mission: We Must Be Strong
- Rewards: None
- Details: Your training is nearly complete.
MISSION Commencement
After you meet the prerequisites, you may start to stagger and lose consciousness after engaging the enemy. Time passes before you wake up, ravenous and tested to the brink of insanity. Jacob Seed has spoken to you again: Only you can make this world seem right.
KILL the Final Target Before Time Runs Out (00:40)
You begin with 25 seconds on the clock. You receive +6 seconds for each target you drop with a headshot. You receive +4 seconds for each target you drop. You may elect to ignore targets.
Chamber 1—Projection Room: No differences.
Chamber 2—Hallway Void: Look for one additional target, at ground level, as you round the first corner.
Chamber 3—Corridor Maze: Aside from an exploding wolf and one more foe in the maze, no differences.
Chamber 4—Red Courtyard: Aside from one additional target (note the red circle above his head), no differences.
Chamber 5—Red Staircase: There is an additional foe on an elevated box to your right, as you enter. Otherwise, no differences.
Chamber 6—Dormitory and Mess Hall: There is one additional foe in the mess hall.
Chamber 7—Container Corridor: Five targets are available.
Chamber 8—Command Room: No differences. Good. Cull the herd. Time slows down. When it speeds up again, there is a daring escape attempt. You regain consciousness on a truck on the road from St. Francis Veteran’s Center. Try to return to this compound, and you lose consciousness. The training is almost over.