This Atlas is divided into the same main regions that appear in your Map menu. However, there is additional data compared to your in-game maps:
Regions
The following Regions are detailed:
Dutch’s Region: Dutch’s Island: The small central island where Dutch hides out, and where you learn how to survive and begin the Resistance.
John’s Region: Holland Valley: The southwestern third of Hope County is ruled by John Seed, and it is recommended to find allies here first; head into the Gardenview Orchards area before liberating Fall’s End.
Jacob’s Region: Whitetail Mountains: The northern third is a mountainous region where Jacob Seed resides. There are few locations, more hiking and grappling, and the Whitetail Militia need to be contacted here.
Faith’s Region: Henbane River: The southeastern region is renowned for its Bliss drug production, and pilgrimage to a giant statue of Joseph Seed. Faith Seed provides the hallucinatory horrors in these parts.
Joseph’s Region: Cult Compound: This is where the prologue and epilogue missions occur. You escape from here to Dutch’s Island. Return before the final confrontation with Joseph, and there’s slim pickings.
Sub-Regions
In order to more easily see the wealth of people and places, items and equipment, and animals and flora; the three largest regions are further divided into Sub-Regions, which don’t appear on your in-game map. Each sub-region boundary follows a rough and arbitrary line based on the in-game Region Maps you find; usually at a Cult Outpost. So it’s little surprise to learn that almost all the Sub-Regions are named for the Cult Outpost that dominates that immediate area. Wherever possible, sub-region boundaries follow roads, trails, or ridgelines so you can easily see where you are.
Location Data
Within each sub-region, expect a map with pertinent and general information, before each location is given a thorough inspection, as follows:
Number, Name and Photograph: The assigned number, name and picture of the Cult Outpost, Cult Property, Primary Location, or Secondary Location.
Elements of Interest: A list of interesting or helpful information so you know what to expect at each location, ranging from available ammunition and items to collectibles, and more. In addition, there’s a list of missions you can start at the location, any rewards and difficulty (Cult Outposts), and whether a Specialist can be added to your Roster here.
Description: Finally, a small description follows.
A Note on Compass Direction: Each map throughout the Missions and Atlas chapters have been rotated so that North is “up”, easing your sense of direction in challenging terrain.