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Contents

  • Welcome To Hope County, Montana
    • Overview
    • Project At Eden’s Gate: The Bad Seeds
    • The Holland Valley Resistance
    • The Whitetail Militia
    • The Henbane River Cougars
  • Training
    • Overview
    • Basic Maneuvers
    • Weapon Wheel
    • Utility Wheel
    • Binoculars
    • Exploration
    • Raising the Resistance
    • Combat
    • The Bad Seeds: Know Your Enemy
    • Perks
    • Challenges
    • Hunting
    • Fishing
    • Crafting
    • Cult Outposts
    • Play Styles and Loadouts
    • Getting a Head Start
  • For Hire Roster
    • Overview
    • Guns For Hire
    • Fangs For Hire
    • Resistance Fighters
  • Missions Overview
    • Mission List by Region
  • Prologue: Locusts In The Garden
    • Story Mission: The Warrant
    • Story Mission: No Way Out
  • John’s Region: Holland Valley
    • Overview
    • Introduction
    • Locations
    • Holland Valley Missions (52)
    • Story Mission: Liberate Fall’s End
    • Story Mission: Man’s Best Friend
    • Side Mission: Bear Necessities
    • Side Mission: Patriot Acts
    • Side Mission: Stunt Activity—Spray And Pray
    • Story Mission: Death Wish
    • Story Mission: No Means No
    • Side Mission: Uncrate
    • Side Mission: Stunt Activity—Baptism Of Fire
    • Side Mission: The Judge Moose
    • Side Mission: Golden Age Nostalgia
    • Story Mission: Razing the Steaks
    • Story Mission: Blow Their Mine
    • Side Mission: Water Works
    • Story Mission: Grace Under Fire
    • Side Mission: Exodus
    • Story Mission: Free Larry
    • Side Mission: The Hero’s Journey
    • Side Mission: Close Encounters
    • Side Mission: Out Of This World
    • Story Mission: Wingman (Part 1)
    • Story Mission: Wingman (Part 2)
    • Story Mission: Air Raid
    • Story Mission: Light ’Em Up
    • Story Mission: Special Delivery
    • Story Mission: The Widowmaker
    • Story Mission: Hit The Gas
    • Story Mission: The Revelator
    • Story Mission: Good Samaritan
    • Story Mission: The Scattered Flock
    • Story Mission: Jumping Ship
    • Side Mission: Testy Festy
    • Side Mission: Prairie Oyster Harvest
    • Side Mission: What They Carried
    • Side Mission: Cow Punching
    • Side Mission: Valley Armed Convoy
    • Story Mission: The Cleansing
    • Story Mission: The Confession
    • Story Mission: The Atonement
    • Story Mission: Wrath
    • Story Mission: The Quality Of Mercy
    • John’s Region: Cult Outposts
      • Overview
      • Gardenview Packing Facility
      • Copperhead Rail Yard
      • U.S. Auto
      • Green-Busch Fertilizer Company
      • Sunrise Farm
      • Seed Ranch
      • Kellett Cattle Co.
    • John’s Region: Prepper Stashes
      • Overview
      • Prepper Stash: Swingers
      • Prepper Stash: High Tension
      • Prepper Stash: DIY And DOA
      • Prepper Stash: Dumpster Diving
      • Prepper Stash: Vespiary
      • Prepper Stash: Long Range Lockpick
      • Prepper Stash: Foxhole
      • Prepper Stash: Playing With Fire
      • Prepper Stash: Deep Dive
      • Prepper Stash: Man Cave
      • Prepper Stash: Fire In The Hole
  • Dutch’s Region: Dutch’s Island
    • Overview
    • Introduction
    • Locations
    • Missions
    • Story Mission: A Glimmer Of Hope
    • Story Mission: The Resistance
    • Story Mission: Guns For Hire
    • Dutch’s Region: Cult Outposts
      • Overview
      • Ranger Station
    • Dutch’s Region: Prepper Stashes
      • Overview
      • Prepper Stash: Sunken Funds
  • Jacob’s Region: Whitetail Mountains
    • Overview
    • Introduction
    • Locations
    • Missions
    • Story Mission: Liberate Baron Lumber Mill
    • Side Mission: Static Frequency
    • Side Mission: Stunt Activity: Quadzilla
    • Side Mission: Shooting Gallery
    • Side Mission: Nature Provides
    • Story Mission: A Right To Bear Arms
    • Side Mission: Flavor Country
    • Side Mission: Grill Streak
    • Story Mission: A Dish Served Cold
    • Side Mission: Welcome Party
    • Story Mission: The Prodigal Son
    • Story Mission: Make Hope Great Again
    • Story Mission: Dinner Time
    • Side Mission: Stunt Activity: The Mooseknuckle Run
    • Side Mission: Stunt Activity: The Lord Of The Wings
    • Story Mission: Missing In Action
    • Story Mission: Get Free
    • Story Mission: Search And Rescue
    • Story Mission: Radio Silence
    • Story Mission: Eviction Notice
    • Side Mission: Call Of The Wild
    • Story Mission: Gearing Up
    • Side Mission: Turn The Tables
    • Side Mission: Grand Slam
    • Side Mission: Tools Of The Trade
    • Side Mission: Gone Fishin’
    • Side Mission: The Admiral
    • Side Mission: Mint Condition
    • Side Mission: Mountain Armed Convoy
    • Story Mission: The World Is Weak
    • Story Mission: We Must Be Strong
    • Story Mission: Sacrifice The Weak
    • Story Mission: Only You
    • Story Mission: Casualties Of War
    • Jacob’s Region: Cult Outposts
      • Overview
      • Pin-K0 Radar Station
      • Whitetail Park Ranger Station
      • F.A.N.G. Center
      • Elk Jaw Lodge
    • Jacob’s Region: Prepper Stashes
      • Overview
      • Prepper Stash: Mayday
      • Prepper Stash: Cliffhangar
      • Prepper Stash: Hangar Pains
      • Prepper Stash: The Holdouts
      • Prepper Stash: Unwelcome Guest
      • Prepper Stash: Gone Squatchin
      • Prepper Stash: Salvage Rights
  • Faith’s Region: Henbane River
    • Overview
    • Introduction
    • Locations
    • Missions
    • Story Mission: Liberate Hope County Jail
    • Story Mission: Clean Water Act
    • Story Mission: Here, Kitty, Kitty
    • Side Mission: Whiskey River
    • Story Mission: Friendly Skies
    • Story Mission: Eco-Warriors
    • Side Mission: Ragnar the Terrible
    • Side Mission: Stunt Activity: Godspeed
    • Story Mission: Doctor’s Orders
    • Side Mission: Broken Path
    • Side Mission: The Judge Cougar
    • Story Mission: Burn, Baby, Burn!
    • Side Mission: The Judge Bear
    • Side Mission: Quiet on the Set
    • Side Mission: Blood Dragon 3
    • Side Mission: Stunt Activity: Old Glory Holes
    • Story Mission: Salvation
    • Story Mission: Serve and Protect
    • Story Mission: Sins of the Father
    • Story Mission: War on Drugs
    • Story Mission: False Prophet
    • Story Mission: False Idols
    • Story Mission: Clinical Study
    • Side Mission: Refuel
    • Side Mission: Fast
    • Side Mission: Our Better Angels
    • Side Mission: Furious
    • Side Mission: Stunt Activity: Descente Dans La Folie
    • Side Mission: River Armed Convoy
    • Story Mission: A Leap of Faith
    • Story Mission: The Bliss
    • Story Mission: Ignorance Is Bliss
    • Story Mission: The Lesson
    • Story Mission: Paradise Lost
    • Story Mission: Walk the Path
    • Faith’s Region: Cult Outposts
      • Overview
      • Drubman Marina
      • Eden’s Convent
      • Sacred Skies Youth Camp
      • King’s Hot Springs Hotel
      • Whistling Beaver Brewery
      • Lorna’s Truck Stop
      • Nolan’s Fly Shop
      • Jessop Conservatory
    • Faith’s Region: Prepper Stashes
      • Overview
      • Prepper Stash: Shipwreck
      • Prepper Stash: Pooper Scooper
      • Prepper Stash: Animal Control
      • Prepper Stash: Overwatch
      • Prepper Stash: Dead Man’s Treasure
      • Prepper Stash: The Angel’s Grave
      • Prepper Stash: O’Hara’s Haunted House
      • Prepper Stash: Side Effects
      • Prepper Stash: Getaway
  • Joseph’s Region: Cult Compound
    • Story Mission: Where It All Began
  • Atlas Of Hope County
    • Overview: Regional Conflicts
    • Map Legend
    • Dutch’s Region
      • Overview
    • John’s Region
      • Overview
      • Subregion 1: Gardenview
      • Subregion 2: Copperhead Rail Yard
      • Subregion 3: U.S. Auto
      • Subregion 4: Green-Busch Fertilizer Co.
      • Subregion 5: Sunrise Farm
      • Subregion 6: Lamb of God Church
      • Subregion 7: Seed Ranch
      • Subregion 8: Kellett Cattle Co.
    • Jacob’s Region
      • Overview
      • Subregion 1: PIN-K0 Radar Station
      • Subregion 2: Whitetail Park Ranger Station
      • Subregion 3: F.A.N.G. Center
      • Subregion 4: Baron Lumber Mill
      • Subregion 5: Elk Jaw Lodge
    • Faith’s Region
      • Overview
      • Subregion 1: Water Treatment Plant
      • Subregion 2: Drubman Marina
      • Subregion 3: Sacred Skies Youth Camp
      • Subregion 4: King’s Hot Springs Hotel
      • Subregion 5: Whistling Beaver Brewery
      • Subregion 6: Lorna’s Truck Stop
      • Subregion 7: Nolan’s Fly Shop
      • Subregion 8: Jessop Conservatory
    • Joseph's Region
      • Overview
  • Arsenal
    • Overview
    • Customization
    • Melee Weapons
    • Sidearms
    • Shotguns
    • Submachine Guns
    • Rifles
    • Sniper Rifles
    • Machine Guns
    • Bows
    • Launchers
    • Special Weapons
    • Throwables
    • Consumables
  • Perks
    • Overview
    • Survivalist
    • Renegade
    • Assassin
    • Prepper
    • Leader
  • Vehicles
    • Overview
    • Automobiles
    • Recreational
    • Trucks and Vans
    • Heavy
    • Helicopters
    • Aircraft
    • Watercraft
  • Challenges
    • Assault
    • World
    • Guns for Hire
    • Hunting
  • Character Customization
    • Overview
    • Outfits
    • Upper Body
    • Lower Body
    • Headwear
    • Handwear
  • Achievements and Trophies
    • Overview
  • Videos
    • The Bad Seeds: Know Your Enemy
    • Prepping for the End Times
    • Cult Outpost Infiltrations
    • Hope County Heroes: Play Styles and Loadouts
  • Interactive Map
    • Hope County World Map

Far Cry 5 Guide › Atlas Of Hope County › John’s Region

Subregion 1: Gardenview

Overview

This land of apple and pumpkin orchards was once picturesque and lush but is now scarred from cultist activities. Jacob’s Region borders to the north, with the Henbane River running along the eastern side. Venture farther inland to discover hills and forests and more mountainous terrain and trails to the west. The cult utilizes this subregion as a resource, sending fruits to their bunkers across Hope County.

Collectibles (5)

The following table details the available collectibles in this subregion:

# Type Nearest Location Notes

1

Magazine

Silver Lake Trailer Park

Fishing: Golden Trout

2

Magazine

Howard Cabin

Fishing: Arctic Grayling

1

Whiskey Cask

Northeast of Silver Lake Trailer Park

Mission: Whiskey River

1

Prepper Stash

Bridge of Tears

Mission: Swingers

1

Vietnam Lighter

Rae-Rae’s Pumpkin Farm

Mission: What They Carried

Missions (3*)

The following table details the available missions in this subregion (related to the totals shown in your in-game Map menu).

Type # Mission Name Associated Character Associated Location*

Story

*

Death Wish (Alternate Start)

Merle Briggs

Silver Lake Trailer Park

Story

2

Man’s Best Friend

Boomer

Rae-Rae’s Pumpkin Farm

Side

3

Bear Necessities

Resistance Member

Gardenview Packing Facility

Side

4

Patriot Acts

Willis Huntley

Howard Cabin

* Death Wish usually starts at US Auto Cult Outpost.

Activities

The following list grants you an overview of the hunting, fishing, plant-picking, and base-jumping opportunities available:

Base Jumps: 2Fishing: Rainbow Trout (Hard)

Hunting: Cougar, Duck, White-Tail DeerPlants: Lupine, Mustard, Prickly Lettuce

Cult Outpost (1)

[1] Gardenview Packing Facility

+RP, Ammo (Haul!), Barrels and Gas Canisters (Explosive), Bliss (Effect), Climbing Spots, Enemies (Animal, Cultist), Hostages (Liberate), Item of Note (Gardenview Key), Items ($, Safe), Lock and Key, Shop (General), Vehicle (Car/Truck), Warning! Alarm! Zip Lines

Difficulty: ★★

Mission: Cult Outpost; Side: Bear Necessities

Rewards: Money, Resistance Points: 400 (Holland Valley)

Eden’s Gate is using the Gardenview Packing Facility to send the orchard’s fruit to their bunkers. Use the key found at the roadside stand to open the north office in the main warehouse.

Cult Properties (2)

[1] Silo: Henbane River Orchard

+RP, Ammo (Few), Enemies (Cultist), Landmark, Propane Tank (Large: Explosive), Vehicle (Quad)

A large silo of explosive materials sits on the orchard’s northeastern edge, usually guarded by a single foe. Watch for foes incoming from the bridge.

[2] Silo: Gardenview Orchard

+RP, Gas Canister and Propane Tank (Explosive), Landmark

North of Rae-Rae’s Pumpkin Farm, in the middle of the apple orchard, is a large explosive silo. Not for long!

Primary Locations (7)

[1] Silver Lake Trailer Park

+RP, Ammo (Plenty), Character of Note (Merle Briggs), Far Cry Arcade (Editor), Gas Canister (Explosive), Gun for Hire, Enemies (Cultists), Hostages (Liberate), Item of Note (Documents; Magazine #1: Fishing—Golden Trout; Map), Items ($, Safe), Propane Tank (Large), Zip Lines

Mission: Story—Death Wish (Alternate Start)

Merle Briggs

A trailer park nestled in the woods to the east of the river, close to Silver Lake. It currently has a group of cultists overrunning the place. It is also a possible place to find Merle Briggs and acquire a story mission from this reprobate (but only if you haven’t liberated U.S. Auto Cult Outpost yet). Don’t forget the Fishing Magazine in the northeast trailer.

[2] Gardenview Orchards

Ammo (Few), Climbing Spots, Item of Note (Documents), Item (Magazine: Perk), Zip Lines

This is a secondary packing facility and roadside shop. Expect minor cult activity here. Break into the small boarded-up hut for a stash of items, including a Perk Magazine.

[3] Rae-Rae’s Pumpkin Farm

+RP, Ammo (Plenty), Character of Note (Boomer), Climbing Spots, Collectible (Vietnam Lighter), Enemies (Cultist), Fangs for Hire (Boomer), Item of Note (Documents; Magazine: Perk), Items ($), Shop (Garage), Underground

Mission: Story—Man’s Best Friend

Specialist: Boomer (Scout)

Boomer

Rae-Rae and her husband have been murdered, and their bodies are strewn in the front yard of their cottage. Their dog Boomer has been caged. Expect around four cultists, and more arrive in vehicles once you slay the first group. Boomer is a key companion pet—free him. Don’t forget to check the bunker!

[4] Gardenview Ciderworks

Ammo (Few), Barrels and Propane Tank (Explosive), Far Cry Arcade (Poster), Item of Note (Documents), Items (Plenty), Warning! Mortar!, Zip Lines

Cultists have set fire to a small distillery. Also expect heavy cult traffic along the road to the west, coming from the Rail Yard Outpost. Check under the distillery platform inside the warehouse for more items.

[5] Bridge of Tears

Ammo (Haul!), Climbing Spots, Enemies (Cultist), Fishing Location, Gas Canister (Explosive), Item of Note (Magazine: Perk x3; Documents), Grapple Spots, Items (Haul!), Landmark, Prepper Stash, Shop (General), Vista, Warning! Mounted MG!, Zip Lines

Mission: Prepper Stash (1)—Swingers

This landmark bridge spans the Henbane River. There are gun emplacements on the bridge, so approach from the railroad tracks. Check the bridge span’s underside grapple spots to swing across during the Prepper Stash mission. Note the riverside dock and possible shop.

[6] Frobisher’s Cave

Ammo (Few), Barrels (Bliss), Bliss (Effect), Climbing Spots, Grapple Spots, Enemies (Cultist), Hostage (Liberate), Item of Note (Magazine: Perk), Items (Few), Landmark, Underground

Behind the “Devils Lighter Fluid” billboard is the entrance to a small cave complex, usually manned by cultists about to execute an innocent. The cave has some interesting petroglyphs, loot, and the tale of Frobisher the Mountain Lion on a plaque.

[7] Howard Cabin

Ammo (Few), Character of Note (Willis Huntley), Item of Note (Documents), Item of Note (Magazine #2: Fishing: Arctic Grayling), Propane Tank (Small: Explosive), Items (Few), Underground, Vista

Mission: Side—Patriot Acts

Boomer Special Agent Willis Huntley

Special Agent Huntley has taken up residence close to this boarded-up cabin. Though the cabin is inaccessible, you can enter the unlocked bunker behind it. This leads to a small trove of items and a magazine, giving you the best Arctic Grayling fishing spots.

Secondary Locations (7)

[1] North Peninsula Cabin

Ammo (Few), Barrels (Bliss), Climbing Spots, Fishing Location, Items (Few), Vehicle (Plane), Vista

This idyllic waterfront cabin is great to spend time fishing at, or taking potshots at the cult’s dinghies and other watercraft.

[2] Red wooden cross (Riverbank)

Collectible (Whiskey Cask), Fishing Location

Mission: Side—Whiskey River

An odd wooden cross sealed into the riverbank with a “W” (or “West”) painted onto the rock below indicates a sunken Whiskey Cask. The barrel is underwater, east of here, in the river.

[3] Henbane River Bridge (Cult Blockade)

+RP, Ammo (Few), Enemies (Cultist), Landmark

Expect a roadblock at the western side of this bridge, which links the Henbane River region. Note that this blockade is bolstered as you gain Reputation across Holland Valley.

[4] The Big Apple

Items (Few), Landmark

A giant metal red apple, indicating you’re in the lush orchards of Gardenview.

[5] The Bear Cave

Barrels (Bliss), Bliss (Effect), Enemies (Animal)

West of the Gardenview cult outpost, in the wooded hillside, is a small bear cave. This is the source of Blissed-out bears during Side Mission: The Bear Necessities.

[6] Whitetail Ridge Trail: Militia Camp

Ammo (Few), Enemies (Cultist), Gas Canister (Explosive), Gun for Hire, Item of Note (Magazine: Perk), Items (Few), Vehicle (Quad), Vista

This cliff path winds north to Whitetail Mountains and west of Widow’s Creek lake. It is home to a small band of friendly militia folk. Come to repel any nearby cultists. Stay for the comradery and Perk magazine.

[7] Whitetail Ridge Trail: Junction Camp

Ammo (Few), Gun for Hire, Barrel (Explosive), Item of Note (Magazine: Perk), Items (Few), Vehicle (Quad), Vista

Close to a base-jump windsock is a trail junction where friendly militia folk reside. Grab a Perk Magazine while you’re here.

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