- Prerequisites: Complete Story Mission: Only You
- Rewards: Health Boost 3, $1,700, Region Liberated (Whitetail Mountains), Extra $400 bonus for missions/activities completed post liberation!
- Details: Break into Jacob’s Armory and rescue Deputy Pratt.
GO Inside Jacob’s Bunker
The following battle is lengthy, so choose favored armaments, Perks that allow for easy infiltration, a stealthy weapon, and rapid-fire guns and explosives for when the situation gets chaotic. Head to Jacob’s Gate, close to the eastern edge of Cedar Lake. It is well guarded.
There are four enemies outside, including a sniper on a tower to the east. Assuming competent stealth techniques, you can easily remove them from the rocks on the southeast side of the front gate. Or you can creep around the stone mountain the gate is built into, and shoot from higher ground.
GO TO the Control Room
Interact with the exterior door switch to open it, descend the stairwell, and wait for Tammy to open the heavy door leading deeper into the bunker. You need to descend to the bottom to find the deputy. There is a quartet of foes in the barracks chambers ahead, as well as in the more distant chambers to your right. Each group consists of three foes and a heavy.
The four foes in the barracks ahead of you are optional kills, though it’s easier to remove them so you aren’t swarmed later. Tag the two foes in the barracks bunk room, and with no one seeing you, creep and follow the heavy. Sneak behind and use cover to plug the third foe, then move to strangle the heavy (or switch enemies, depending on patrol routes), so you don’t have to plant multiple shots and resort to loud explosives.
There’s an open door right of the barracks entrance. The corridors from the barrack circle around to a small mess hall and a staircase down to a storage room. Assault the two foes in the mess hall (a sign indicating where you are appears above each doorway). Execute the same plan, and you can further your progress while tagging both foes before they realize anything is amiss; then head downstairs and strangle the heavy in the storage room beneath the mess hall. Tag the last foe by the altar, and enter the control room, unlocking the remaining doors to Pratt’s location.
RESCUE Deputy Pratt
Tag four more enemies as you pass through the now-open door and into the storage room. Drop the first foe as you pass through a mechanical room, and enter the armory. Be patient as two foes finish a conversation, then sneak up and strangle the one in the armory. Follow the other down the corridor stairs and shoot or strangle him. This just leaves a VIP in the room before the lab; strangle him from behind. This accomplishes the entire reconnoiter without the enemy even knowing you’re here!
Or, you can wade in and kill everyone.
Enter the laboratory, punching the button to open the door to where Deputy Pratt is being held. After a small psychotic episode, Pratt seems functional enough to accompany you.
ESCAPE Jacob’s Armory
The return to the surface has remarkably different tactics. The place is flooding, and Pratt is carrying a machine gun; this effectively ends stealth tactics, so sprint up the steps to the sign marked “Filtration,” gunning down two foes. Enter the filtration room, and circle the ground floor, dropping three foes. There are two staircases; the north one ends with an item chest, while the south stairs allow gantry access out of here.
Dash up and down stairs into the reservoir room, dropping a foe as you make a U-shaped turn to a stairwell and another foe. Ascend to Floor 2, where the majority of the enemies (six) are located. Don’t be shy with the grenades; lob them across the circular pit where the water is pouring, and then quickly maneuver the perimeter, killing enemies until none remain. Speed and proficient rifle fire (with aiming) is the best method.
Exit via the south doorway, through an L-shaped corridor and up a final stairwell, then outside to freedom, as Jacob’s Gate goes up in flames for good.