Prima Games eGuides Far Cry 5 eGuide

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Far Cry 5 eGuide Faith’s Region: Henbane River Faith’s Region: Cult Outposts

Whistling Beaver Brewery

  • Difficulty: ★★★★
  • Alarms: 3
  • Enemies: 10 (7 Cultists, 1 Flamethrower, 1 Sniper, 1 VIP)
  • Rewards: Money, Resistance Points: 400 (Henbane River)
  • Items of Note: Region Map (Whistling Beaver Brewery Subregion)
  • Details: Eden’s Gate is transforming the processed flowers into their final form: The Bliss

This is arguably the trickiest cult outpost to liberate in Henbane River: One wrong move and you can easily have a variety of stronger enemies (the VIP, flamethrower, and sniper) all trained on you, in a tight location with several explosive barrels.

When tagging foes with binoculars, all but the roof sniper are at ground level, making tagging easy. However, it’s wise to leave the alarm panels alone; the enemies can easily spot ones that have been tampered with, and this causes all foes to become suspicious, which doesn’t help with Undetected planning. If you must shoot panels from a distance, start in the foothills to the southeast of , shoot the south and roof panels, then move north, up the hills east of , and complete the job. Then snipe from up here.

The interior of the brewery warehouse consists of a walkway above the main brewery area , a chemical room , and a tasting area . The area is easily accessed from most directions, including the roof. Head to the roof most easily via the ladder in the northeast exterior corner, near .

If you’re trying to remain undetected, and foes are already suspicious, hiding inside the brewery is a must; the various rooms make crouching and waiting relatively easy, with numerous escape options. If in doubt, drop into the underground duct.

Undetected/No Alarms: Consider exclusively using melee takedowns from behind, as even arrows can cause foes to spot a kill and become suspicious. Begin on the hills above . Head across to the trash bins and sneak up on the foe outside, near the north alarm. Make sure no one is watching your stealth neck-crack. Dump the corpse behind the trash bins, then climb to the roof using the exterior ladder. Check the sniper’s positon sniper before sneaking behind and killing him. Descend the way you came; don’t use the interior ladder.

Push open the northeast corner door and grab the foe near the silver vat . Crack the neck of the foe in the chemical room , retrace your steps, creep under the vat, and strangle the VIP. Then move east and grab the foe over the crate and silently slay him. If you’re competent, the enemy still won’t have seen anything. Lurk in the tasting room and snap the neck of a foe here. The flamethrower dude might have spotted the dead VIP; this is helpful as he runs in, leaving the two remaining foes, allowing a sneak and neck-crack. Then check the southern exterior for two stragglers (grab the one reading the book via the tasting room window). Drop them with sneak attacks, arrows, or silenced rifle fire.

If, at any time, the enemy becomes suspicious, try to reach the upper interior gantry and kill them with headshots from cover, until only the VIP and flamethrower foes remain. Try to then get behind and throttle them.