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Contents

  • Welcome To Hope County, Montana
    • Overview
    • Project At Eden’s Gate: The Bad Seeds
    • The Holland Valley Resistance
    • The Whitetail Militia
    • The Henbane River Cougars
  • Training
    • Overview
    • Basic Maneuvers
    • Weapon Wheel
    • Utility Wheel
    • Binoculars
    • Exploration
    • Raising the Resistance
    • Combat
    • The Bad Seeds: Know Your Enemy
    • Perks
    • Challenges
    • Hunting
    • Fishing
    • Crafting
    • Cult Outposts
    • Play Styles and Loadouts
    • Getting a Head Start
  • For Hire Roster
    • Overview
    • Guns For Hire
    • Fangs For Hire
    • Resistance Fighters
  • Missions Overview
    • Mission List by Region
  • Prologue: Locusts In The Garden
    • Story Mission: The Warrant
    • Story Mission: No Way Out
  • John’s Region: Holland Valley
    • Overview
    • Introduction
    • Locations
    • Holland Valley Missions (52)
    • Story Mission: Liberate Fall’s End
    • Story Mission: Man’s Best Friend
    • Side Mission: Bear Necessities
    • Side Mission: Patriot Acts
    • Side Mission: Stunt Activity—Spray And Pray
    • Story Mission: Death Wish
    • Story Mission: No Means No
    • Side Mission: Uncrate
    • Side Mission: Stunt Activity—Baptism Of Fire
    • Side Mission: The Judge Moose
    • Side Mission: Golden Age Nostalgia
    • Story Mission: Razing the Steaks
    • Story Mission: Blow Their Mine
    • Side Mission: Water Works
    • Story Mission: Grace Under Fire
    • Side Mission: Exodus
    • Story Mission: Free Larry
    • Side Mission: The Hero’s Journey
    • Side Mission: Close Encounters
    • Side Mission: Out Of This World
    • Story Mission: Wingman (Part 1)
    • Story Mission: Wingman (Part 2)
    • Story Mission: Air Raid
    • Story Mission: Light ’Em Up
    • Story Mission: Special Delivery
    • Story Mission: The Widowmaker
    • Story Mission: Hit The Gas
    • Story Mission: The Revelator
    • Story Mission: Good Samaritan
    • Story Mission: The Scattered Flock
    • Story Mission: Jumping Ship
    • Side Mission: Testy Festy
    • Side Mission: Prairie Oyster Harvest
    • Side Mission: What They Carried
    • Side Mission: Cow Punching
    • Side Mission: Valley Armed Convoy
    • Story Mission: The Cleansing
    • Story Mission: The Confession
    • Story Mission: The Atonement
    • Story Mission: Wrath
    • Story Mission: The Quality Of Mercy
    • John’s Region: Cult Outposts
      • Overview
      • Gardenview Packing Facility
      • Copperhead Rail Yard
      • U.S. Auto
      • Green-Busch Fertilizer Company
      • Sunrise Farm
      • Seed Ranch
      • Kellett Cattle Co.
    • John’s Region: Prepper Stashes
      • Overview
      • Prepper Stash: Swingers
      • Prepper Stash: High Tension
      • Prepper Stash: DIY And DOA
      • Prepper Stash: Dumpster Diving
      • Prepper Stash: Vespiary
      • Prepper Stash: Long Range Lockpick
      • Prepper Stash: Foxhole
      • Prepper Stash: Playing With Fire
      • Prepper Stash: Deep Dive
      • Prepper Stash: Man Cave
      • Prepper Stash: Fire In The Hole
  • Dutch’s Region: Dutch’s Island
    • Overview
    • Introduction
    • Locations
    • Missions
    • Story Mission: A Glimmer Of Hope
    • Story Mission: The Resistance
    • Story Mission: Guns For Hire
    • Dutch’s Region: Cult Outposts
      • Overview
      • Ranger Station
    • Dutch’s Region: Prepper Stashes
      • Overview
      • Prepper Stash: Sunken Funds
  • Jacob’s Region: Whitetail Mountains
    • Overview
    • Introduction
    • Locations
    • Missions
    • Story Mission: Liberate Baron Lumber Mill
    • Side Mission: Static Frequency
    • Side Mission: Stunt Activity: Quadzilla
    • Side Mission: Shooting Gallery
    • Side Mission: Nature Provides
    • Story Mission: A Right To Bear Arms
    • Side Mission: Flavor Country
    • Side Mission: Grill Streak
    • Story Mission: A Dish Served Cold
    • Side Mission: Welcome Party
    • Story Mission: The Prodigal Son
    • Story Mission: Make Hope Great Again
    • Story Mission: Dinner Time
    • Side Mission: Stunt Activity: The Mooseknuckle Run
    • Side Mission: Stunt Activity: The Lord Of The Wings
    • Story Mission: Missing In Action
    • Story Mission: Get Free
    • Story Mission: Search And Rescue
    • Story Mission: Radio Silence
    • Story Mission: Eviction Notice
    • Side Mission: Call Of The Wild
    • Story Mission: Gearing Up
    • Side Mission: Turn The Tables
    • Side Mission: Grand Slam
    • Side Mission: Tools Of The Trade
    • Side Mission: Gone Fishin’
    • Side Mission: The Admiral
    • Side Mission: Mint Condition
    • Side Mission: Mountain Armed Convoy
    • Story Mission: The World Is Weak
    • Story Mission: We Must Be Strong
    • Story Mission: Sacrifice The Weak
    • Story Mission: Only You
    • Story Mission: Casualties Of War
    • Jacob’s Region: Cult Outposts
      • Overview
      • Pin-K0 Radar Station
      • Whitetail Park Ranger Station
      • F.A.N.G. Center
      • Elk Jaw Lodge
    • Jacob’s Region: Prepper Stashes
      • Overview
      • Prepper Stash: Mayday
      • Prepper Stash: Cliffhangar
      • Prepper Stash: Hangar Pains
      • Prepper Stash: The Holdouts
      • Prepper Stash: Unwelcome Guest
      • Prepper Stash: Gone Squatchin
      • Prepper Stash: Salvage Rights
  • Faith’s Region: Henbane River
    • Overview
    • Introduction
    • Locations
    • Missions
    • Story Mission: Liberate Hope County Jail
    • Story Mission: Clean Water Act
    • Story Mission: Here, Kitty, Kitty
    • Side Mission: Whiskey River
    • Story Mission: Friendly Skies
    • Story Mission: Eco-Warriors
    • Side Mission: Ragnar the Terrible
    • Side Mission: Stunt Activity: Godspeed
    • Story Mission: Doctor’s Orders
    • Side Mission: Broken Path
    • Side Mission: The Judge Cougar
    • Story Mission: Burn, Baby, Burn!
    • Side Mission: The Judge Bear
    • Side Mission: Quiet on the Set
    • Side Mission: Blood Dragon 3
    • Side Mission: Stunt Activity: Old Glory Holes
    • Story Mission: Salvation
    • Story Mission: Serve and Protect
    • Story Mission: Sins of the Father
    • Story Mission: War on Drugs
    • Story Mission: False Prophet
    • Story Mission: False Idols
    • Story Mission: Clinical Study
    • Side Mission: Refuel
    • Side Mission: Fast
    • Side Mission: Our Better Angels
    • Side Mission: Furious
    • Side Mission: Stunt Activity: Descente Dans La Folie
    • Side Mission: River Armed Convoy
    • Story Mission: A Leap of Faith
    • Story Mission: The Bliss
    • Story Mission: Ignorance Is Bliss
    • Story Mission: The Lesson
    • Story Mission: Paradise Lost
    • Story Mission: Walk the Path
    • Faith’s Region: Cult Outposts
      • Overview
      • Drubman Marina
      • Eden’s Convent
      • Sacred Skies Youth Camp
      • King’s Hot Springs Hotel
      • Whistling Beaver Brewery
      • Lorna’s Truck Stop
      • Nolan’s Fly Shop
      • Jessop Conservatory
    • Faith’s Region: Prepper Stashes
      • Overview
      • Prepper Stash: Shipwreck
      • Prepper Stash: Pooper Scooper
      • Prepper Stash: Animal Control
      • Prepper Stash: Overwatch
      • Prepper Stash: Dead Man’s Treasure
      • Prepper Stash: The Angel’s Grave
      • Prepper Stash: O’Hara’s Haunted House
      • Prepper Stash: Side Effects
      • Prepper Stash: Getaway
  • Joseph’s Region: Cult Compound
    • Story Mission: Where It All Began
  • Atlas Of Hope County
    • Overview: Regional Conflicts
    • Map Legend
    • Dutch’s Region
      • Overview
    • John’s Region
      • Overview
      • Subregion 1: Gardenview
      • Subregion 2: Copperhead Rail Yard
      • Subregion 3: U.S. Auto
      • Subregion 4: Green-Busch Fertilizer Co.
      • Subregion 5: Sunrise Farm
      • Subregion 6: Lamb of God Church
      • Subregion 7: Seed Ranch
      • Subregion 8: Kellett Cattle Co.
    • Jacob’s Region
      • Overview
      • Subregion 1: PIN-K0 Radar Station
      • Subregion 2: Whitetail Park Ranger Station
      • Subregion 3: F.A.N.G. Center
      • Subregion 4: Baron Lumber Mill
      • Subregion 5: Elk Jaw Lodge
    • Faith’s Region
      • Overview
      • Subregion 1: Water Treatment Plant
      • Subregion 2: Drubman Marina
      • Subregion 3: Sacred Skies Youth Camp
      • Subregion 4: King’s Hot Springs Hotel
      • Subregion 5: Whistling Beaver Brewery
      • Subregion 6: Lorna’s Truck Stop
      • Subregion 7: Nolan’s Fly Shop
      • Subregion 8: Jessop Conservatory
    • Joseph's Region
      • Overview
  • Arsenal
    • Overview
    • Customization
    • Melee Weapons
    • Sidearms
    • Shotguns
    • Submachine Guns
    • Rifles
    • Sniper Rifles
    • Machine Guns
    • Bows
    • Launchers
    • Special Weapons
    • Throwables
    • Consumables
  • Perks
    • Overview
    • Survivalist
    • Renegade
    • Assassin
    • Prepper
    • Leader
  • Vehicles
    • Overview
    • Automobiles
    • Recreational
    • Trucks and Vans
    • Heavy
    • Helicopters
    • Aircraft
    • Watercraft
  • Challenges
    • Assault
    • World
    • Guns for Hire
    • Hunting
  • Character Customization
    • Overview
    • Outfits
    • Upper Body
    • Lower Body
    • Headwear
    • Handwear
  • Achievements and Trophies
    • Overview
  • Videos
    • The Bad Seeds: Know Your Enemy
    • Prepping for the End Times
    • Cult Outpost Infiltrations
    • Hope County Heroes: Play Styles and Loadouts
  • Interactive Map
    • Hope County World Map

Far Cry 5 Guide › Atlas Of Hope County › Jacob’s Region

Subregion 4: Baron Lumber Mill

Overview

The eastern side of this region features the trout-based Wishbone Lake, where the Drubman clan have one of their residences. Surrounding the lake are mountains to the east, with especially steep slopes, and two spectacular base-jumping opportunities. Southeast is thick forest, while the main hillside to the center features a large lumber mill; this is the initial focus of your actions. Farther south is the northern shore of Silver Lake. This is also the subregion where you can recruit all three Specialists (Jess Black, Hurk Drubman Jr., and Cheeseburger).

Collectibles (12)

The following table details the available collectibles in this subregion:

# Type Nearest Location Notes

6

Magazine

Baron Lumber Yard

Plants: Prairie Fire

7

Magazine

Linero Building Supplies

Fishing: Paddlefish

8

Magazine

Loresca Residence

Fishing: Largemouth Bass

5

Cheeseburger Bobblehead

Baron Lumber Yard

Mission: Mint Condition

3

Collectible Comic Book (Vietnam)

McNeill Residence

Mission: Golden Age Nostalgia

6

Cougars Baseball Card

McNeill Residence

Mission: Grand Slam

7

Cougars Baseball Card

Lower Lake Militia Camp

Mission: Grand Slam

8

Cougars Baseball Card

Hillside Lumber Trailer

Mission: Grand Slam

6

Vinyl Crate

Linero Building Supplies

Mission: Turn the Tables

7

Vinyl Crate

MCA Mobile Lab

Mission: Turn the Tables

2

Whiskey Cask

Red Metal Cross (North Silver Lake Island)

Mission: Whiskey River

3

Whiskey Cask

Red Metal Cross (West of Tanami Island)

Mission: Whiskey River

Missions (8)

The following table details the available missions in this subregion (related to the totals shown in your in-game Map menu).

Type # Mission Name Associated Character Associated Location*

Story

9

Baron Lumber Mill

Jess Black

Baron Lumber Mill

Story

10

A Dish Served Cold

Jess Black

Baron Lumber Mill

Side

11

Welcome Party

Resistance Member

Baron Lumber Mill

Story

12

The Prodigal Son

Hurk Drubman Sr.

Fort Drubman

Story

13

Make Hope Great Again

Hurk Drubman Sr.

Fort Drubman

Side

14

Dinner Time

Dr. Sarah Perkins

MCA Mobile Lab

Side

15

The Lord of the Wings

Clutch Nixon

(Near to) Linero Building Supplies

Side

16

The Mooseknuckle Run

Clutch Nixon

(Near to) Haskell Lookout Tower

Activities

The following list grants you an overview of the hunting, fishing, plant-picking, and base-jumping opportunities available:

Base Jumps: 2; Fishing: Golden Trout (Hard, 2), Lake Trout (Hard); Hunting: Caribou, Gray Wolf, Grizzly Bear, Grouse, Moose, Pronghorn; Plants: Jimson Weed

Cult Outposts (1)

[4] Baron Lumber Mill*

*RP; Ammo (Haul!); Bliss (Barrels); Barrels, Gas Canister, Propane Tank (Explosive); Character of Note (Jess Black); Climbing Spots; Collectible (Cheeseburger Bobblehead); Enemies (Cultist); Far Cry Arcade (Editor); Grapple Spots; Guns for Hire; Item of Note (Documents; Magazine: Plants: Prairie Fire; Map); Items ($, Safe); Shop (General); Vehicle (Car/Truck); Warning! Alarms! Mounted MG!; Zip Lines

Difficulty: ★★★

Missions: Story: Baron Lumber Mill; A Dish Served Cold; Side: Welcome Party

Rewards: Money, Resistance Points (400; Whitetail Mountains)

Specialist: Jess Black (Long Range)

Jess Black

Eden’s Gate has claimed the Baron Lumber Mill and is holding captured prisoners there until they are ready for Jacob’s indoctrination. Check the main railroad and warehouse area for the map, a Bobblehead, and a magazine inside the main warehouse living quarters.

*This is considered a cult outpost, but liberating it forms part of a story mission and isn’t applied to Region totals.

Cult Property (1)

[8] Wolf Beacon: Northeast of Wishbone Lake

+RP, Ammo (Few), Climbing Spots, Enemies (Animal, Cultist), Landmark, Propane Tank (Large: Explosive), Vehicle (Quad), Vista

Trek north from Wishbone Lake (or east from the McNeill residence), up the mountain trail between the ridges, to reach this out-of-the-way beacon.

Primary Locations (7)

[21] McNeill Residence

Ammo (Plenty), Collectible (Comic Book: Vietnam; Cougars Baseball Card), Enemies (Animal, Cultist), Item of Note (Documents), Vehicle (Car/Truck)

This cabin and its outbuildings have been turned into a place of wolf experimentation. Beware of bears. Check the metal shed for a Cougars Baseball Card, and shoot out wooden boards on the main cabin to enter the building. Grab the comic from the bathroom.

[22] Linero Building Supplies

Ammo (Few), Character of Note (Cheeseburger), Climbing Spots, Collectible (Vinyl Crate), Enemies (Cultist), Fangs for Hire, Far Cry Arcade (Poster), Fishing Location, Item of Note (Magazine: Fishing: Paddlefish), Vehicle (Boat, Car/Truck, Plane, Quad)

Specialist: Cheeseburger (Mauler)

Cheeseburger

Assuming Story Mission: A Right to Bear Arms (started at the F.A.N.G. Center) is under way, you’ll discover Cheeseburger the bear at this location, which is otherwise a yard of cultists, rusting structures, and log piles. Check the foreman’s cabin for some vinyl and the water tower for a magazine. Clutch Nixon’s side mission is also nearby.

[23] Haskell Lookout Tower

Ammo (Few), Bliss (Barrel), Climbing Spots, Grapple Spots, Landmark, Vehicle (Quad), Vista, Zip Lines

Atop the mountain north of Baron Lumber Mill is a lookout tower with impressive views. There’s little to scavenge, though. Head here during Hank Drubman’s story mission to secure this location.

[24] Fort Drubman

Ammo (Few), Character of Note (Hurk Drubman Sr., Hurk Drubman Jr.), Far Cry Arcade (Editor), Gas Canister (Explosive), Item of Note (Documents), Vehicle (Boat, Car/Truck, Quad), Warning! Mortar!

Missions: Story: The Prodigal Son; Make Hope Great Again

Specialist: Hurk Drubman Jr. (Long Range)

Hurk Drubman Sr.
Hurk Drubman Jr.

The senatorial candidate for Montana resides at this homestead, with his offspring (there are other Drubmans in Henbane River). There’s an altar to the Sweet Lil Monkey King to inspect and a couple of missions to complete.

[25] MCA Mobile Lab

Bliss (Barrels), Character of Note (Dr. Sarah Perkins), Climbing Spots, Collectible (Vinyl Crate), Enemies (Animal), Item of Note (Documents), Vehicle (Quad)

Mission: Story—Dinner Time

Doctor Sarah Perkins

A mobile laboratory, established by the good doctor, is being set upon by Judge Wolves. Rescue Perkins and grab a record crate while you’re at it.

[26] Loresca Residence

Ammo (Few), Gas Canister and Propane Tank (Explosive), Item of Note (Magazine: Fishing: Largemouth Bass), Shop (Boat), Vehicle (Boat)

Close to a dock, this quaint cabin sets on an estuary, close to the southern border with Henbane River.

[27] Whitetail Mountains Rail Bridge

Ammo (Few), Enemies (Cultist), Far Cry Arcade (Poster), Item of Note (Documents), Vehicle (Quad)

The northern end of this rail bridge marks the boundary between Whitetail Mountains and Henbane River. The immediate area is Silver Lake.

Secondary Locations (17)

[40] Killer Bear Cave

Item of Note (Documents), Underground

Near the top of the steep mountain slope (where the Clutch Nixon Base Jump point is located) is a metal shed. Right under it is a small cave alcove with some items to scavenge.

[41] Mountain Lake Militia Camp

Ammo (Few), Fishing Location, Gun for Hire

Above and east of the Wolf Beacon is a small, remote lake; it is now a camp for militia members.

[42] Rock Alcove Militia Camp

Ammo (Few), Climbing Spots, Fishing Location, Grapple Spots, Gun for Hire, Item of Note (Magazine: Perk), Zip Lines

Along the northern ledge, by the cluster of rock islands, is a militia camp under a rock alcove. Grab the Perk Magazine from the food pallet while you’re here.

[43] Rail Bridge Hidey-Hole

Ammo (Few), Item of Note (Magazine: Perk), Underground

At the rail bridge over Wishbone Lake, check the drainage pipe and uncover a hidden camp under the bridge, complete with ammo and some light reading.

[44] Clutch Nixon Shrine (Wishbone Lake)

Mission: The Lord of the Wings

A lakeside shrine dedicated to the Flying Prince of Fury, Clutch Nixon. Head here to begin the side mission.

[45] Helipad and Klassic Slam Radio Mast

Ammo (Few), Enemies (Animal, Cultist), Shop (Helicopter)

This hilltop helipad is excellent for using as a landing spot, as well as for spawning your own aircraft. The abandoned radio hut has some items to grab too.

[46] Lower Lake Militia Cabin

Ammo (Few), Collectible (Cougars Baseball Card), Fishing Location, Items (Few)

There’s evidence of heavy fighting at this cabin, which sits by a small hillside lake. Head inside to grab the baseball card on a shelf.

[47] River Rock Cages

Barrels (Explosive), Climbing Spots, Enemies (Cultist), Gas Canisters (Explosive), Zip Lines

River water raced through this depression decades ago. A trickle of a stream still runs through this place, which is used to keep nonbelievers before they face “the Cook.”

[48] The Cook’s KitcheN

Ammo (Few), Climbing Spots, Enemies (Animal, Cultist), Grapple Spots, Hostages (Liberate), Propane Tank (Large: Explosive), Warning! Mounted MG!

If you’re completing Jess Black’s story mission, this abandoned quarry is the culmination of your search for the infamous cult Cook. Witness despicable occurrences here.

[49] Clutch Nixon Shrine (Hilltop Trailer)

Ammo (Few), Item of Note (Documents), Vehicle (Quad)

Mission: Side—The Mooseknuckle Run

This hilltop shrine is dedicated to the Quadmeister General, Clutch Nixon. Head here to begin the side mission.

[50] Hillside Lumber Trailer

Ammo (Few), Collectible (Cougars Baseball Card), Item of Note (Documents), Propane Tank (Large: Explosive)

Break through the wooden boards on the door or window of this trailer. Check the interior’s shelf for a baseball card.

[51] Lumber Mill Storage Camp

Ammo (Few), Hostages (Liberate), Item of Note (Documents), Underground, Vehicle (Quad)

Now a place where the Peggies hold innocents before the Cook gets a hold of them, this place is worth exploring during Jess Black’s mission.

[52] The Grill Streak Diner

Ammo (Few), Climbing Spot, Enemies (Cultist), Items of Note (Documents), Warning! Mounted MG!

Even if you’re not attacking this burned-out diner during Hurk Drubman Senior’s mission, there’s still a cult presence at this crossroads. Watch for conflict here.

[53] Golden Valley Gas (Lumber Yard)

Ammo (Few), Climbing Spots, Enemies (Cultist), Grapple Spot, Item of Note (Magazine: Perk), Propane Tank (Small: Explosive)

On the south side of the main road, adjacent to the Baron Lumber Yard, is an abandoned gas station. Come for the meager pickings, including a magazine on the roof you can grapple to.

[54] Red wooden Cross (North Silver Lake Island)

Collectible (Whiskey Cask), Fishing Location

Mission: Side—Whiskey River

Locate the rock with the wooden cross on it and the “S” (south) written on the rock under a beehive. Swim to a submerged rock to secure a barrel from here.

[55] North Silver Lake Island

Ammo (Few); Barrels; Gas Canister; Propane Tank (Explosive); Bliss (Barrels); Climbing Spots; Enemies (Cultist); Fishing Location; Vehicle (Car/Truck, Vehicle Boat); Vista

This small island has a ford that leads to the mainland. It has a small cult camp, complete with a watchtower to the north and a dock and boathouse to the south.

[56] Red wooden Cross (West of Tanami Island)

Collectible (Whiskey Cask), Fishing Location

Mission: Side—Whiskey River

When you’re not fishing for Golden Trout, check the underwater buoy and rope leading to the dredger at Tanami Residence dock to uncover a barrel.

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