Prima Games eGuides Far Cry 5 eGuide

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Far Cry 5 eGuide Faith’s Region: Henbane River Faith’s Region: Cult Outposts

Jessop Conservatory

  • Difficulty: ★★★
  • Alarms: 2
  • Enemies: 11 (9 Cultists, 1 Sniper, 1 Animals)
  • Rewards: Money, Resistance Points: 400 (Henbane River)
  • Items of Note: Region Map (Jessop Conservatory Subregion)
  • Details: Eden’s Gate has taken over this estate and transformed it into a research and development lab for The Bliss.

This is a reasonably straightforward outpost to liberate. Just approach from the mansion house and work your way west, using the greenhouse structures and and the pergola with the machine-gun nest and sniper on it as cover.

The antenna is the place to tag foes from , though you can do this from the north woods , the rocky outcrop and water tower , or the large gully to the south , which has a small equipment stash. Shoot both alarm panels from the southern slope near the small outbuilding garage for a quick double takedown (or from the machine-gun nest).

Hide bodies, and yourself, in the Bliss fields if you’re trying a clandestine approach. The two greenhouses are also great for hiding, and you can defeat foes and leave their corpses without too much worry about them being discovered.

Leave the sniper on the pergola until last, as you’ll be spotted taking him down, and foes become suspicious of something going on. Instead, remove most of the other enemies. Or, remain in the mansion, and tag everyone from the upstairs windows after removing the foe up here. You draw suspicion but can easily remove all foes before they fully see you.

Distractions are easier to attempt, as you can set fire to the Bliss crops. There’s also excellent cross-fire opportunities with one of you in the mansion while the other takes shots from the antenna or the water tower .

Undetected/No Alarms: After getting a great view and after tagging all enemies with your binoculars from the antenna tower , slide down the zip line attached to the mansion house, creep through the back window, and remove the foe in the upstairs hallway looking through the windows. Head southeast, shooting the foe near the pickup through the open doorway to the southwest (or creep around the garage to kill him with bare hands). Ignore the sniper patrolling the pergola roof in the middle of the compound; instead, pass by the alarm by the mansion (you can actually head under the sniper using the pergola as cover), heading northeast and defeating the foe here. Then defeat another inside greenhouse #2 , before tracking a foe moving around the Bliss field to the north. Drop another foe in the northwest concrete courtyard by the caged wolverine. Now mop up the rest, starting with the sniper, and the final few foes around greenhouse #1.