Prima Games eGuides Far Cry 5 eGuide

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Far Cry 5 eGuide Jacob’s Region: Whitetail Mountains

Story Mission: Radio Silence

  • Prerequisites: Complete Story Mission: The World Is Weak, access Wolf’s Den
  • Rewards: 900 Resistance Points (Whitetail Mountains)
  • Details: Help Tammy disrupt Jacob’s communications.

MISSION Commencement

Tammy Barnes

Once you gain access to Wolf’s Den, visit Tammy Barnes in her special “interviewing room,” where she gives you information about two aerial towers and a mobile truck that you must destroy.

REACH the South Aerial Tower

DESTROY the Jammer on Top of the First Tower

Head out and take either a helicopter or (better) a quad. Drive roughly northwest up the ridgeline to the South Aerial Tower. This remote mountaintop has greater threats posed by rattlesnakes than cult members, though you may occasionally encounter small groups of Eden’s Gate enemies and their Judge Wolves. Dispatch them accordingly.

Grapple up to two precarious metal platforms on the tower so you can reach the small box at the top. Then shoot the jammer with your weapon. Alternatively, if you’re standing around 80 meters away from the tower, you can snipe the box without having to climb up there; use a sniper rifle, and aim so the bullet doesn’t pass through the small metal platform.

REACH the North Aerial Tower

Descend or utilize your wingsuit and fly north, over the long valley with the winding dirt road, passing to the left of the PIN-K0 Radar station (cult outpost). Continue down the winding trail to a helipad midway between the south and north towers. Summon a chopper if you wish, and fly to the next tower, or continue down the switchbacks to a side trail with a Base Jump sign at the foot of it. Drive a quad up the treacherous path (allowing access to a number of trail entrances into the location), or grapple up the cliff to the top of the mountain, to the south entrance of the North Aerial Tower.

DESTROY the Jammer on Top of the Second Tower

This location has two clusters of enemies, with occasional helicopter activity. The first cluster of goons is shooting targets on the cabin’s eastern side, between and . The second cluster includes a flamethrower foe, and they are at the radio tower’s base. It’s worth clearing the area before destroying the jammer, simply because you’ve got to reach the base of the mountain for your subsequent objective.

OPTIMAL Path

Approach from the main entrance to the south . Instead of rushing the cabin, climb the rocks to the west of so you have an elevated view of the cabin. Tag foes there and over at the radio tower.

You can then start executing foes, but an arguably more thrilling plan is to creep down into the cabin (so you can secure the baseball card for another mission). Using the interior and exterior as cover, strangle two of the four foes by the helicopter. Remove them as threats before they can alert others.

Then creep west, behind the blue water barrels and up the small scree slope so you’re looking over at the foes by the tower. Line up your shots and you can tag the three usual foes in a couple of seconds. This leaves you only the flamethrower foe to deal with. He’s worth softening up with grenades. You can back up to the south if he doesn’t go down quick.

OTHER Paths

Depending on where you left the main switchback bike trail to reach this location, you can hike to the upper plateau where the flamethrower is , and work your way south, though there’s less cover.

If you approach from the north, continue west, then head counterclockwise around to the grass cliff . You’re above the enemy now and you can easily pick off foes. This location is also excellent for sniping at the jammer atop the tower instead of climbing to reach it.

You can hike up the path to the east, to the chopper location , though you’re between both clusters of foes and easily picked off.

Fly up here in a chopper, razing the area and blasting all foes with your helicopter’s weaponry. Land on the west grass cliff . Just be sure your chopper has armaments, or get an ally to do the firing!

REACH the Road and Ambush the Jammer Truck

DESTROY the Jammer Truck

Tammy radios in to let you know the third jammer is on a truck. This container truck is part of a convoy, with a pickup in front and behind it, each with a mounted machine gun. The convoy is driving west and then south along the main tarmac road to the east. You can:

  • Take a helicopter (by the cabin) and pilot it down.
  • Dash to the base jump point (the wind sock) just northeast of the second tower, and fly roughly southeast down to the road.
  • Or you can drive down, usually missing the chance to ambush.

Before the convoy arrives, clear out the security hut at the road junction, especially as one of the foes here is carrying an RPG, which can inflict massive damage on your helicopter. This is relatively easy to accomplish, if you’re quick enough.

If you’re not quick enough, drive south along the road and set up an ambush point elsewhere.

Simply hover about the container truck and rake it with gunfire until it explodes, and the mission completes.

Or, remain on the rock promontory just south of the security hut at the junction. Bombard the container truck as it passes along the road below you. Use the RPG you took from one of the security hut foes if you didn’t bring one. Or lay proximity explosives to catch the lead pickup, and back that up with your favored weaponry. Note the two pickups are optional to destroy.