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Just Cause 3 eGuide
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Contents

  • Homecoming
    • Introduction
  • Characters
    • Our Story
  • Basics
    • HUD
    • Menus
    • Movement
    • Combat
    • The Enemy
    • Advancing the Story
    • Leaderboard
    • Collectibles
    • Rebel Drops
    • Challenges
  • Weapons
    • Two-Handed Weapons
    • Dual-Wield Weapons
    • Special Weapons
  • Vehicles
    • Motorcycles
    • Off-Road
    • Vintage Cars
    • Modern Cars
    • Sports Cars
    • Utility Vehicles
    • Military Cars
    • Tanks
    • Sea Vehicles
    • Helicopters
    • Planes
  • Enemies
    • The Militia of Medici
  • Story Missions
    • Introduction
    • Welcome Home
    • Time for an Upgrade
    • Mario's Rebel Drops
    • A Terrible Reaction
    • Friends Like These
    • Conflicting Interests
    • The Secret of Vis Electra
    • Turncoat
    • Missile Cowboy
    • Of Cows and Wine
    • Connect the Dots
    • An Act of Piracy
    • Threes Company
    • A Long and Dangerous Road
    • Abandon Ship
    • Electromagnetic Pulse
    • Tangled up In Blue
    • Rico and the Rose
    • Derailed Extraction
    • The Great Escape
    • Bavarium on a Plane
    • The Watcher on the Wall
    • Bavarium Blackout
    • The Shatterer of Worlds
    • Son of Medici
  • Liberation
    • Overview
    • Settlement Progress Tracking
    • Liberation Challenges
    • Liberation Settlements (By Region)
    • Insula Dracon
      • Province: Capite Est
        • Espia Alta
        • Guardia Capite III
        • Vico Spigola
        • Vico Thunno
        • Vinialetta
      • Province: Capite West
        • Arco Sperantia
        • Guardia Capite I
        • Guardia Capite II
        • Platteforma Capite I
        • Porto Cavo
      • Province: Cauda
        • Grotta Contrabandero
      • Province: Corda Dracon
        • Corda Dracon: Centcom
      • Province: Massos
        • Cinta
        • Guardia Massos I
        • Guardia Massos II
        • Guardia Massos III
        • Guardia Massos IV
        • Guardia Massos V
        • Soliana
      • Province: Petra
        • Espia Bassa
        • Olivo Moro
        • Platteforma Petra I
        • Puncta Sud
        • Vico Tructa
      • Province: Trio
        • Guardia Trio I
        • Platteforma Trio I
        • Ponera
        • Porto Darsena
        • Vico Gamba
        • Vico Marquerello
        • Vico Platessa
    • Insula Fonte
      • Province: Aspera
        • Cima Leon: Centcom
      • Province: Baia
        • Guardia Alpha
        • Manaea
        • Vis Electra
      • Province: Feno
        • Albeto Pero
        • Babica
        • Cima Leon: Transmitter
        • Guardia Feno I
        • Guardia Feno II
      • Province: Lacos
        • Alba
        • Cima Leon: Silo
        • Colle Salrosa
        • Fortalessa
        • Guardia Lacos I
        • Guardia Lacos II
      • Province: Lavanda
        • Guardia Lavanda I
        • Lantuina
        • Porto Le Gratia
        • Rondella
      • Province: Plagia
        • Guardia Plagia I
        • Guardia Plagia II
        • Surpicco
        • Vigilator Nord
      • Province: Sirocco Nord
        • Costa Del Porto
        • Costa Di Ravello
        • Guardia Sirocco II
        • Guardia Sirocco III
        • Le Tutor
        • Porto Vena
      • Province: Sirocco Sud
        • Cirilla
        • Guardia Sirocco I
        • Laguna Del Sol
        • Le Galera
        • Vigilator Sud
      • Province: Soros
        • Cava de Rebelles
    • Insula Striate
      • Province: Costa Sud
        • Griphon
        • Guardia Costa Sud I
        • Guardia Costa Sud II
        • Perla Est
        • Platteforma Costa Sud I
      • Province: Falco
        • Falco Maxime: Centcom
      • Province: Grande Pastura
        • Alte Potentia
        • Guardia Grande Pastura I
        • Guardia Grande Pastura II
        • Guardia Grande Pastura III
        • Platteforma Grande Pastura I
      • Province: Libeccio
        • Burgoletto
        • Celata
        • Guardia Libeccio I
        • Guardia Libeccio II
        • Nacre
        • Vista Dracon
      • Province: Litore Torto
        • Guardia Litore Torto I
        • Guardia Litore Torto II
        • Guardia Litore Torto III
        • Platteforma Litore Torto I
        • Platteforma Litore Torto II
      • Province: Maestrale
        • Guardia Maestrale I
        • Platteforma Maestrale I
        • Porto Tridente
        • Vulture Air Base
      • Province: Montana
        • Cava Montana
        • Guardia Montana I
        • Guardia Montana II
      • Province: Prima
        • Argo
        • Argo Nove
        • Bellevia
        • Vista Fonte
      • Province: Prospere
        • Cava Grande
        • Cava Grande Secunde
        • Guardia Prospere I
        • Guardia Prospere II
        • Guardia Prospere III
        • Guardia Prospere IV
      • Province: Regino
        • Citate Di Ravello
      • Province: Rocca Blau
        • Cava Geminos Est
        • Cava Geminos Nord
        • Cava Geminos Sud
        • Guardia Rocca Blau I
      • Province: Umbra
        • Refugio Umbra
      • Province: Val De Mar
        • Guardia Val De Mar I
        • Guardia Val De Mar II
        • Guardia Val De Mar III
        • Guardia Val De Mar IV
        • Guardia Val De Mar V
        • Porto Coclea
  • Challenges
    • Overview
    • Wingsuit
    • Racing
    • Scrapyard Scramble
    • Crash Bomb
    • Shooting Gallery
    • Destruction Frenzy
    • Challenges World Map
  • Collectibles
    • Collectible Types
    • Ancient Tombs
      • How to Find
      • Insula Striate
    • Daredevil Jumps
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Di Ravello Tapes
      • About Tapes
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Rebel Shrines
      • About Shrines
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Vintage Parts
      • About Vintage Parts
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
  • Achievement & Trophy Listing
    • Achievement & Trophy Listing

Just Cause 3 Guide › Story Missions

Turncoat

Lantuina is in Lavanda. Fly or drive over there and Liberate the town to get easier access to this mission, then talk to Mario at the objective marker. He’s dancing the day away there. Your mission is to help a scientist named Zeno defect from Di Revello’s weapon program.

Bring Mario a Military Vehicle

Mario wants to get a decent vehicle for your mission. Search around town for a heavy military transport. There are Urga Szturms here and there. You can find a couple of them within a block or so of Mario’s dancing spot. They’re heavily armored and have a turret, so it’s a solid choice for this run. Bring one of them back to Mario as soon as you can.

Alternatives

You can bring a number of military vehicles over to Mario. Try multiple choices and see what he likes. If you really want to confuse him, try bringing Mario a boat.

Anything with a turret is especially nice because your escort run is both safer and easier when you have a weapon at your disposal. You can stay at your allies’ side without having to zip back and forth between fighting and catching up!

Drive to Zeno’s Location and Defeat the Soldiers

Take the short drive to Zeno’s location, but be ready for trouble. There are about half-a-dozen soldiers attacking the area around the marker. Use your turret to slice through them, or get out and engage in some close-range fighting.

The defector comes out as soon as the fighting ends. His full name is Dr. Zeno Antithikara. He gets into a chopper to start his escape, while Mario drives the transport that you brought in the first place. You must ensure that both of these men survive the trip, otherwise the mission is a bust!

Escort Your Allies to the Safe House

Zip onto the top of Mario’s vehicle to ensure that you have a great line of sight on anyone who comes after you. Watch the roads heavily, because that’s where all of the early attackers come from. Rockets really help here, but automatic weapons are useful against the motorcyclists.

Both vehicles stop as you get close to a checkpoint. Leave your buddies, for a moment, and zip ahead on your grappling line to approach a missile battery (it’s marked on your map). Hack this SAM site and then get back onto Mario’s transport as soon as you can.

When You Don’t Have Enough Rockets

Take out vehicles quickly by shooting out their tires while they’re already at speed. This stops their pursuit and saves you quite a bit of ammunition.

Time is a Factor, Rico

A tank shows up if you take too long working on the SAMs. That could be disastrous for your buddies, so keep a quick pace as best you can!

Or, intentionally waste some time and wait specifically for that tank. If you hijack it quickly, your allies won’t get killed. You now have a free tank to play with for the remainder of the mission. Oh, yeah!

Your group leaves the checkpoint and drives into a city a bit farther down the road. They stop in the middle of that section because there’s another SAM site ahead. Disable it at maximum speed and grapple back onto Mario’s vehicle as he barrels down the road toward you.

A gunship flies into the area as your people drive out of the city and into the hills. Grapple toward it to take out the pilot, or do some precision shooting to knock the chopper out of the sky.

Mario reaches the destination and tells you to destroy any remaining militia forces. Do so to make sure that the Doctor isn’t followed. Zeno lands and goes off to see Dimah. With that, you’ve won the mission!

Your next task begins at the Cima Leon command base. If you’ve completed The Secret of Vis Electra, the only other requirement to begin this is to Liberate Cima Leon: CentCom. Take care of that now, and then proceed to Missile Cowboy, on the eastern side of the island.

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