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Just Cause 3 eGuide
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Contents

  • Homecoming
    • Introduction
  • Characters
    • Our Story
  • Basics
    • HUD
    • Menus
    • Movement
    • Combat
    • The Enemy
    • Advancing the Story
    • Leaderboard
    • Collectibles
    • Rebel Drops
    • Challenges
  • Weapons
    • Two-Handed Weapons
    • Dual-Wield Weapons
    • Special Weapons
  • Vehicles
    • Motorcycles
    • Off-Road
    • Vintage Cars
    • Modern Cars
    • Sports Cars
    • Utility Vehicles
    • Military Cars
    • Tanks
    • Sea Vehicles
    • Helicopters
    • Planes
  • Enemies
    • The Militia of Medici
  • Story Missions
    • Introduction
    • Welcome Home
    • Time for an Upgrade
    • Mario's Rebel Drops
    • A Terrible Reaction
    • Friends Like These
    • Conflicting Interests
    • The Secret of Vis Electra
    • Turncoat
    • Missile Cowboy
    • Of Cows and Wine
    • Connect the Dots
    • An Act of Piracy
    • Threes Company
    • A Long and Dangerous Road
    • Abandon Ship
    • Electromagnetic Pulse
    • Tangled up In Blue
    • Rico and the Rose
    • Derailed Extraction
    • The Great Escape
    • Bavarium on a Plane
    • The Watcher on the Wall
    • Bavarium Blackout
    • The Shatterer of Worlds
    • Son of Medici
  • Liberation
    • Overview
    • Settlement Progress Tracking
    • Liberation Challenges
    • Liberation Settlements (By Region)
    • Insula Dracon
      • Province: Capite Est
        • Espia Alta
        • Guardia Capite III
        • Vico Spigola
        • Vico Thunno
        • Vinialetta
      • Province: Capite West
        • Arco Sperantia
        • Guardia Capite I
        • Guardia Capite II
        • Platteforma Capite I
        • Porto Cavo
      • Province: Cauda
        • Grotta Contrabandero
      • Province: Corda Dracon
        • Corda Dracon: Centcom
      • Province: Massos
        • Cinta
        • Guardia Massos I
        • Guardia Massos II
        • Guardia Massos III
        • Guardia Massos IV
        • Guardia Massos V
        • Soliana
      • Province: Petra
        • Espia Bassa
        • Olivo Moro
        • Platteforma Petra I
        • Puncta Sud
        • Vico Tructa
      • Province: Trio
        • Guardia Trio I
        • Platteforma Trio I
        • Ponera
        • Porto Darsena
        • Vico Gamba
        • Vico Marquerello
        • Vico Platessa
    • Insula Fonte
      • Province: Aspera
        • Cima Leon: Centcom
      • Province: Baia
        • Guardia Alpha
        • Manaea
        • Vis Electra
      • Province: Feno
        • Albeto Pero
        • Babica
        • Cima Leon: Transmitter
        • Guardia Feno I
        • Guardia Feno II
      • Province: Lacos
        • Alba
        • Cima Leon: Silo
        • Colle Salrosa
        • Fortalessa
        • Guardia Lacos I
        • Guardia Lacos II
      • Province: Lavanda
        • Guardia Lavanda I
        • Lantuina
        • Porto Le Gratia
        • Rondella
      • Province: Plagia
        • Guardia Plagia I
        • Guardia Plagia II
        • Surpicco
        • Vigilator Nord
      • Province: Sirocco Nord
        • Costa Del Porto
        • Costa Di Ravello
        • Guardia Sirocco II
        • Guardia Sirocco III
        • Le Tutor
        • Porto Vena
      • Province: Sirocco Sud
        • Cirilla
        • Guardia Sirocco I
        • Laguna Del Sol
        • Le Galera
        • Vigilator Sud
      • Province: Soros
        • Cava de Rebelles
    • Insula Striate
      • Province: Costa Sud
        • Griphon
        • Guardia Costa Sud I
        • Guardia Costa Sud II
        • Perla Est
        • Platteforma Costa Sud I
      • Province: Falco
        • Falco Maxime: Centcom
      • Province: Grande Pastura
        • Alte Potentia
        • Guardia Grande Pastura I
        • Guardia Grande Pastura II
        • Guardia Grande Pastura III
        • Platteforma Grande Pastura I
      • Province: Libeccio
        • Burgoletto
        • Celata
        • Guardia Libeccio I
        • Guardia Libeccio II
        • Nacre
        • Vista Dracon
      • Province: Litore Torto
        • Guardia Litore Torto I
        • Guardia Litore Torto II
        • Guardia Litore Torto III
        • Platteforma Litore Torto I
        • Platteforma Litore Torto II
      • Province: Maestrale
        • Guardia Maestrale I
        • Platteforma Maestrale I
        • Porto Tridente
        • Vulture Air Base
      • Province: Montana
        • Cava Montana
        • Guardia Montana I
        • Guardia Montana II
      • Province: Prima
        • Argo
        • Argo Nove
        • Bellevia
        • Vista Fonte
      • Province: Prospere
        • Cava Grande
        • Cava Grande Secunde
        • Guardia Prospere I
        • Guardia Prospere II
        • Guardia Prospere III
        • Guardia Prospere IV
      • Province: Regino
        • Citate Di Ravello
      • Province: Rocca Blau
        • Cava Geminos Est
        • Cava Geminos Nord
        • Cava Geminos Sud
        • Guardia Rocca Blau I
      • Province: Umbra
        • Refugio Umbra
      • Province: Val De Mar
        • Guardia Val De Mar I
        • Guardia Val De Mar II
        • Guardia Val De Mar III
        • Guardia Val De Mar IV
        • Guardia Val De Mar V
        • Porto Coclea
  • Challenges
    • Overview
    • Wingsuit
    • Racing
    • Scrapyard Scramble
    • Crash Bomb
    • Shooting Gallery
    • Destruction Frenzy
    • Challenges World Map
  • Collectibles
    • Collectible Types
    • Ancient Tombs
      • How to Find
      • Insula Striate
    • Daredevil Jumps
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Di Ravello Tapes
      • About Tapes
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Rebel Shrines
      • About Shrines
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Vintage Parts
      • About Vintage Parts
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
  • Achievement & Trophy Listing
    • Achievement & Trophy Listing

Just Cause 3 Guide › Liberation

Settlement Progress Tracking

Your liberation progress is tracked in the Progress menu, which provides a breakdown of discovered and liberated settlement totals by region and settlement type.

Region Settlement Totals

  • Insula Fonte: 9 Provinces, 39 Settlements
  • Insula Dracon: 7 Provinces, 33 Settlements
  • Insula Striate: 13 Provinces, 58 Settlements

Settlement Types

  • Village (6)
  • Town (28)
  • Capital (1)
  • Outpost (51)
  • Base (20)
  • Airbase (2)
  • Radar (3)
  • Region Central Command (3)

130 Settlements? It’s Not Adding Up!

Once you discover you need to liberate 130 settlements and want to check your progress, you naturally go to the map or simply look farther down in the Progress menu. When you add up the Settlement Type amounts, you quickly realize that there’s a discrepancy in the totals. Don’t fret. The named ruins and tourist attractions, such as Sancte Malco in Insula Striate, become liberated when that region or nearby settlement is liberated. These areas cannot be liberated on their own—they have no military assets. There are 16 of these settlements, which are added to the 114 settlements (with military assets) for the grand total of 130.

Capital & Villages & Towns

The capital, villages, and towns are the residential areas of Medici. They have very similar military assets. Most have statues of Di Ravello, speakers, and Di Ravello billboards. Towns are bigger than villages and have those assets and more, such as monitoring systems, propaganda vans, projectors, and captains. The biggest difference is that towns (and the capital) have a police station.

The police stations have internal challenges of their own. Once you’ve beaten the police station challenge and the monitoring system challenge and have destroyed all military assets, you must then raise the Rebel flag to call it liberated. Many towns have garages that are unlocked once liberated. These always have resupply points where you can find Beacons and Flares.

After liberating the capital, villages, or towns, you are sometimes rewarded with a garage, a challenge, and maybe a Rebel Drop vehicle or weapon unlock.

Outposts

Outposts are smaller than bases and primarily service Di Ravello’s campaign in the fields of communications, power production, refueling, oil drilling, and air support. Outposts come in all sizes and varying amounts of defensive power. There are more outposts than any other type of settlement.

Airbases

There are only two airbases in Medici and they’re extremely fortified with tremendous air support. If you take out their surface-to-air defenses early in the battle, you can easily turn their air force against them. Airbase liberation awards you the same type of unlockables as do the bases, towns, and villages.

Bases

Bases vary in their size and the amount of their defensive capabilities. Expect to battle airdropped reinforcements and a base commander in some. Much like liberating a village or town, base liberation comes with rewards, such as a Rebel Drop weapon or vehicle unlock and/or challenges such as a wingsuit course, Land and Sea races, a Demolition Frenzy, or a Crash Bomb challenge. Many bases reward you with multiple challenge unlocks.

Radars

There are three radar bases in Medici: two are located in Insula Fonte (Vigilator Nord, Vigilator Sud), one is located in Insula Dracon (Puncta Sud). These are very large compounds that specialize in spying, information collection, and communications. They are heavily fortified and offer the same liberation rewards as bases, towns, and villages.

Region Central Commands

Known as Centcom for short, these region central command centers are Di Ravello’s theater-level combatant command fortresses. There are three Centcoms in Medici. They all hold vital information to Di Ravello’s army, such as Bavarium research, and are the strongholds from which Di Ravello regional commanders keep Medici under dictatorial control.

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