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Just Cause 3 eGuide
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Contents

  • Homecoming
    • Introduction
  • Characters
    • Our Story
  • Basics
    • HUD
    • Menus
    • Movement
    • Combat
    • The Enemy
    • Advancing the Story
    • Leaderboard
    • Collectibles
    • Rebel Drops
    • Challenges
  • Weapons
    • Two-Handed Weapons
    • Dual-Wield Weapons
    • Special Weapons
  • Vehicles
    • Motorcycles
    • Off-Road
    • Vintage Cars
    • Modern Cars
    • Sports Cars
    • Utility Vehicles
    • Military Cars
    • Tanks
    • Sea Vehicles
    • Helicopters
    • Planes
  • Enemies
    • The Militia of Medici
  • Story Missions
    • Introduction
    • Welcome Home
    • Time for an Upgrade
    • Mario's Rebel Drops
    • A Terrible Reaction
    • Friends Like These
    • Conflicting Interests
    • The Secret of Vis Electra
    • Turncoat
    • Missile Cowboy
    • Of Cows and Wine
    • Connect the Dots
    • An Act of Piracy
    • Threes Company
    • A Long and Dangerous Road
    • Abandon Ship
    • Electromagnetic Pulse
    • Tangled up In Blue
    • Rico and the Rose
    • Derailed Extraction
    • The Great Escape
    • Bavarium on a Plane
    • The Watcher on the Wall
    • Bavarium Blackout
    • The Shatterer of Worlds
    • Son of Medici
  • Liberation
    • Overview
    • Settlement Progress Tracking
    • Liberation Challenges
    • Liberation Settlements (By Region)
    • Insula Dracon
      • Province: Capite Est
        • Espia Alta
        • Guardia Capite III
        • Vico Spigola
        • Vico Thunno
        • Vinialetta
      • Province: Capite West
        • Arco Sperantia
        • Guardia Capite I
        • Guardia Capite II
        • Platteforma Capite I
        • Porto Cavo
      • Province: Cauda
        • Grotta Contrabandero
      • Province: Corda Dracon
        • Corda Dracon: Centcom
      • Province: Massos
        • Cinta
        • Guardia Massos I
        • Guardia Massos II
        • Guardia Massos III
        • Guardia Massos IV
        • Guardia Massos V
        • Soliana
      • Province: Petra
        • Espia Bassa
        • Olivo Moro
        • Platteforma Petra I
        • Puncta Sud
        • Vico Tructa
      • Province: Trio
        • Guardia Trio I
        • Platteforma Trio I
        • Ponera
        • Porto Darsena
        • Vico Gamba
        • Vico Marquerello
        • Vico Platessa
    • Insula Fonte
      • Province: Aspera
        • Cima Leon: Centcom
      • Province: Baia
        • Guardia Alpha
        • Manaea
        • Vis Electra
      • Province: Feno
        • Albeto Pero
        • Babica
        • Cima Leon: Transmitter
        • Guardia Feno I
        • Guardia Feno II
      • Province: Lacos
        • Alba
        • Cima Leon: Silo
        • Colle Salrosa
        • Fortalessa
        • Guardia Lacos I
        • Guardia Lacos II
      • Province: Lavanda
        • Guardia Lavanda I
        • Lantuina
        • Porto Le Gratia
        • Rondella
      • Province: Plagia
        • Guardia Plagia I
        • Guardia Plagia II
        • Surpicco
        • Vigilator Nord
      • Province: Sirocco Nord
        • Costa Del Porto
        • Costa Di Ravello
        • Guardia Sirocco II
        • Guardia Sirocco III
        • Le Tutor
        • Porto Vena
      • Province: Sirocco Sud
        • Cirilla
        • Guardia Sirocco I
        • Laguna Del Sol
        • Le Galera
        • Vigilator Sud
      • Province: Soros
        • Cava de Rebelles
    • Insula Striate
      • Province: Costa Sud
        • Griphon
        • Guardia Costa Sud I
        • Guardia Costa Sud II
        • Perla Est
        • Platteforma Costa Sud I
      • Province: Falco
        • Falco Maxime: Centcom
      • Province: Grande Pastura
        • Alte Potentia
        • Guardia Grande Pastura I
        • Guardia Grande Pastura II
        • Guardia Grande Pastura III
        • Platteforma Grande Pastura I
      • Province: Libeccio
        • Burgoletto
        • Celata
        • Guardia Libeccio I
        • Guardia Libeccio II
        • Nacre
        • Vista Dracon
      • Province: Litore Torto
        • Guardia Litore Torto I
        • Guardia Litore Torto II
        • Guardia Litore Torto III
        • Platteforma Litore Torto I
        • Platteforma Litore Torto II
      • Province: Maestrale
        • Guardia Maestrale I
        • Platteforma Maestrale I
        • Porto Tridente
        • Vulture Air Base
      • Province: Montana
        • Cava Montana
        • Guardia Montana I
        • Guardia Montana II
      • Province: Prima
        • Argo
        • Argo Nove
        • Bellevia
        • Vista Fonte
      • Province: Prospere
        • Cava Grande
        • Cava Grande Secunde
        • Guardia Prospere I
        • Guardia Prospere II
        • Guardia Prospere III
        • Guardia Prospere IV
      • Province: Regino
        • Citate Di Ravello
      • Province: Rocca Blau
        • Cava Geminos Est
        • Cava Geminos Nord
        • Cava Geminos Sud
        • Guardia Rocca Blau I
      • Province: Umbra
        • Refugio Umbra
      • Province: Val De Mar
        • Guardia Val De Mar I
        • Guardia Val De Mar II
        • Guardia Val De Mar III
        • Guardia Val De Mar IV
        • Guardia Val De Mar V
        • Porto Coclea
  • Challenges
    • Overview
    • Wingsuit
    • Racing
    • Scrapyard Scramble
    • Crash Bomb
    • Shooting Gallery
    • Destruction Frenzy
    • Challenges World Map
  • Collectibles
    • Collectible Types
    • Ancient Tombs
      • How to Find
      • Insula Striate
    • Daredevil Jumps
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Di Ravello Tapes
      • About Tapes
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Rebel Shrines
      • About Shrines
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Vintage Parts
      • About Vintage Parts
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
  • Achievement & Trophy Listing
    • Achievement & Trophy Listing

Just Cause 3 Guide › Story Missions

Threes Company

And again, your missions chain from one to the next. Three’s Company starts only a few steps away from where you finish the last mission. Begin this as soon as you can.

Reach the Overlook

Talk to Dimah and Annika, then leave the rebel base. Get into a chopper that’s waiting on the beach and head toward the marked objective; it’s 3.5km to the northeast. You don’t run into trouble on the way there, so it’s a fast flight. Sheldon calls in, so you learn more about the political lay of the land while you’re flying.

Ditch the chopper when you get to town and grapple onto the marked overlook. You find a sweet sniper rifle up there (thanks Annika)!

Draw Outside the Lines

You don’t need to use the sniper rifle to do the following sections. We explain how to proceed normally, but you’re able to use any weapons available to get this done. There’s even a grenade launcher on one of the weapon racks. Don’t let us hold you back from a good time.

Defeat the Reinforcements

The smugglers make a distraction to draw out your targets. As they do this, position yourself on the edge of the overlook. You should be watching the long stretch of road that leads away from your tower. This gives you a great sniping angle against the vehicles that drive past. A few shots in each and they go up in flames. Repeat this for the helicopters that fly toward the smuggler’s distraction, as well; they’re easier to hit than the fast-moving vehicles below, so save the choppers for last.

Grapple over to the site that the soldiers are reinforcing and take out any of the troops you missed during your sniping attacks.

Reach the Next Overlook

When the attack ends, you’re asked to go to another overlook. It’s close by, to the east. Grapple and glide over to it. Annika gets there by car, and arrives shortly after you do. Watch her come in, and shoot at the gate controls to ensure that she can drive into the shipping area below.

Provide overwatch and shoot at the soldiers that attack Annika and Teo. They need time to break through the system firewall. Direct sniping attacks on the soldiers are effective enough, but shooting at the barrels of fuel in the yard takes out more targets per shot!

There are also tanks of compressed gas in the lower yard. Watch the groups of soldiers rush to attack, and always try to splatter entire groups when they pass by these explosive objects. It’s much easier than taking them all out individually. This is very important because Teo and Annika fail the mission if they take too much damage.

You can get additional ammunition from the package on your overlook. Make sure to do that if you’re running low.

Annika and Teo rush to a helicopter once they’ve gotten the data they needed. Continue to provide cover for them until they get over to the pit at the end of the yard. Jump off of your cliff and glide down to them.

Use an automatic weapon to engage the remaining soldiers by the chopper, and grapple onto the vehicle when Annika and Teo take off. While hanging off of the chopper, shoot the enemies below during your escape. There are guys with RPGs and patrol boats. Gun down the former and use rockets on the latter, if at all possible. This keeps the helicopter from taking much damage. The RPG soldiers are near explosive barrels again, so they’re easy to punish.

Save some firepower for the enemy gunship that attacks later on. You can grapple onto that, commandeer it, and use the gunship to defend your allies from additional attacks (from above and below). Alternatively, you should aim for the pilots and shoot them to quickly bring down the gunships. This is also quite effective.

Escort the helicopter a tad bit farther and finish any remaining nearby soldiers. This ends the mission with another glorious success.

Your next mission is north from there, near Capite Est. This is a good time to take a break and run Challenges and Liberations. Do some fun stuff around Medici before you get back to the dangerous business at hand!

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