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Just Cause 3 eGuide
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Contents

  • Homecoming
    • Introduction
  • Characters
    • Our Story
  • Basics
    • HUD
    • Menus
    • Movement
    • Combat
    • The Enemy
    • Advancing the Story
    • Leaderboard
    • Collectibles
    • Rebel Drops
    • Challenges
  • Weapons
    • Two-Handed Weapons
    • Dual-Wield Weapons
    • Special Weapons
  • Vehicles
    • Motorcycles
    • Off-Road
    • Vintage Cars
    • Modern Cars
    • Sports Cars
    • Utility Vehicles
    • Military Cars
    • Tanks
    • Sea Vehicles
    • Helicopters
    • Planes
  • Enemies
    • The Militia of Medici
  • Story Missions
    • Introduction
    • Welcome Home
    • Time for an Upgrade
    • Mario's Rebel Drops
    • A Terrible Reaction
    • Friends Like These
    • Conflicting Interests
    • The Secret of Vis Electra
    • Turncoat
    • Missile Cowboy
    • Of Cows and Wine
    • Connect the Dots
    • An Act of Piracy
    • Threes Company
    • A Long and Dangerous Road
    • Abandon Ship
    • Electromagnetic Pulse
    • Tangled up In Blue
    • Rico and the Rose
    • Derailed Extraction
    • The Great Escape
    • Bavarium on a Plane
    • The Watcher on the Wall
    • Bavarium Blackout
    • The Shatterer of Worlds
    • Son of Medici
  • Liberation
    • Overview
    • Settlement Progress Tracking
    • Liberation Challenges
    • Liberation Settlements (By Region)
    • Insula Dracon
      • Province: Capite Est
        • Espia Alta
        • Guardia Capite III
        • Vico Spigola
        • Vico Thunno
        • Vinialetta
      • Province: Capite West
        • Arco Sperantia
        • Guardia Capite I
        • Guardia Capite II
        • Platteforma Capite I
        • Porto Cavo
      • Province: Cauda
        • Grotta Contrabandero
      • Province: Corda Dracon
        • Corda Dracon: Centcom
      • Province: Massos
        • Cinta
        • Guardia Massos I
        • Guardia Massos II
        • Guardia Massos III
        • Guardia Massos IV
        • Guardia Massos V
        • Soliana
      • Province: Petra
        • Espia Bassa
        • Olivo Moro
        • Platteforma Petra I
        • Puncta Sud
        • Vico Tructa
      • Province: Trio
        • Guardia Trio I
        • Platteforma Trio I
        • Ponera
        • Porto Darsena
        • Vico Gamba
        • Vico Marquerello
        • Vico Platessa
    • Insula Fonte
      • Province: Aspera
        • Cima Leon: Centcom
      • Province: Baia
        • Guardia Alpha
        • Manaea
        • Vis Electra
      • Province: Feno
        • Albeto Pero
        • Babica
        • Cima Leon: Transmitter
        • Guardia Feno I
        • Guardia Feno II
      • Province: Lacos
        • Alba
        • Cima Leon: Silo
        • Colle Salrosa
        • Fortalessa
        • Guardia Lacos I
        • Guardia Lacos II
      • Province: Lavanda
        • Guardia Lavanda I
        • Lantuina
        • Porto Le Gratia
        • Rondella
      • Province: Plagia
        • Guardia Plagia I
        • Guardia Plagia II
        • Surpicco
        • Vigilator Nord
      • Province: Sirocco Nord
        • Costa Del Porto
        • Costa Di Ravello
        • Guardia Sirocco II
        • Guardia Sirocco III
        • Le Tutor
        • Porto Vena
      • Province: Sirocco Sud
        • Cirilla
        • Guardia Sirocco I
        • Laguna Del Sol
        • Le Galera
        • Vigilator Sud
      • Province: Soros
        • Cava de Rebelles
    • Insula Striate
      • Province: Costa Sud
        • Griphon
        • Guardia Costa Sud I
        • Guardia Costa Sud II
        • Perla Est
        • Platteforma Costa Sud I
      • Province: Falco
        • Falco Maxime: Centcom
      • Province: Grande Pastura
        • Alte Potentia
        • Guardia Grande Pastura I
        • Guardia Grande Pastura II
        • Guardia Grande Pastura III
        • Platteforma Grande Pastura I
      • Province: Libeccio
        • Burgoletto
        • Celata
        • Guardia Libeccio I
        • Guardia Libeccio II
        • Nacre
        • Vista Dracon
      • Province: Litore Torto
        • Guardia Litore Torto I
        • Guardia Litore Torto II
        • Guardia Litore Torto III
        • Platteforma Litore Torto I
        • Platteforma Litore Torto II
      • Province: Maestrale
        • Guardia Maestrale I
        • Platteforma Maestrale I
        • Porto Tridente
        • Vulture Air Base
      • Province: Montana
        • Cava Montana
        • Guardia Montana I
        • Guardia Montana II
      • Province: Prima
        • Argo
        • Argo Nove
        • Bellevia
        • Vista Fonte
      • Province: Prospere
        • Cava Grande
        • Cava Grande Secunde
        • Guardia Prospere I
        • Guardia Prospere II
        • Guardia Prospere III
        • Guardia Prospere IV
      • Province: Regino
        • Citate Di Ravello
      • Province: Rocca Blau
        • Cava Geminos Est
        • Cava Geminos Nord
        • Cava Geminos Sud
        • Guardia Rocca Blau I
      • Province: Umbra
        • Refugio Umbra
      • Province: Val De Mar
        • Guardia Val De Mar I
        • Guardia Val De Mar II
        • Guardia Val De Mar III
        • Guardia Val De Mar IV
        • Guardia Val De Mar V
        • Porto Coclea
  • Challenges
    • Overview
    • Wingsuit
    • Racing
    • Scrapyard Scramble
    • Crash Bomb
    • Shooting Gallery
    • Destruction Frenzy
    • Challenges World Map
  • Collectibles
    • Collectible Types
    • Ancient Tombs
      • How to Find
      • Insula Striate
    • Daredevil Jumps
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Di Ravello Tapes
      • About Tapes
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Rebel Shrines
      • About Shrines
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
    • Vintage Parts
      • About Vintage Parts
      • Insula Dracon
      • Insula Fonte
      • Insula Striate
  • Achievement & Trophy Listing
    • Achievement & Trophy Listing

Just Cause 3 Guide › Challenges

Shooting Gallery

Speed and accuracy are critical to gaining five gears in each Shooting Gallery. Aim for the bullseyes without hitting blue “X”s or missing to keep your multiplier up! The first time you play a Shooting Gallery, you are without the Precision Aim Weapon Mod. Precision Aim requires three gears to unlock. Getting these gears is a simple task.

Machine Gun

  • Always aim for the center of the target, don’t be afraid to miss a bullseye every now and then. Keep firing your gun as often as possible, but be prepared for the target to disappear when it reaches the end of its path. If you focus too much on just hitting the center, you’ll end up with fewer points than if you aimed a little more freely at the target.
  • Missing the targets resets your multiplier, so stop shooting before the target drops out of sight. The multiplier bonus counts for any spot on the target hit, including the center.

Control Your Fire!

While you may be used to running and gunning around the world, use short, simple bursts on your targets as any shot missed reset your multiplier.

Shotgun Shooting Gallery

  • Accuracy is much less important here. Your goal is to hit as many targets as possible. Aim for the center of all the targets you’re trying to hit, then fire while taking a step to the left or right. Taking the step adds additional spread on the bullets, allowing you to hit a greater number of targets for a higher bonus.

Handgun

The Handgun Challenge pits you against mostly moving targets with plenty of the blue “X” targets tossed in to make things interesting.

  • A large group of targets are turned around at the far side of the range. Keep an eye on them as they are your key to achieving a five-gear rating.
  • Once you’ve worked about halfway through the challenge, three of the back targets flip around. Work to take them out quickly, then shoot the targets that come across the middle. There’s a green bullseye target right in the center of the bottom row of the back targets. Shooting it unlocks even more stationary targets to hit.
  • Avoid hitting any of the blue “X” targets while aiming for the back set of targets. It’s easy to get “tunnel vision” and accidentally hit one as they move in from the left or right side.

Revolver

  • Targets disappear after being hit once, so always aim for the bullseye. When the match starts, targets begin to move from right to left across the screen with each target appearing after the one before it is shot.

Avoid the Blue “X”

Watch out for targets with a blue “X.” These not only reset your multiplier, they also subtract 100 points from your total!

  • Look for the two stationary target boxes that appear in the back of the room. As you shoot each target, a new set branches off of each of the boxes. Once you’ve cleared all of the targets, a row of targets with a special green bullseye appears.
  • The targets with green bullseyes grant a lot more points when hit in the center, so take your time to aim for perfect aim before shooting at these.

Burst

Each pull of the trigger fires four shots in this challenge. All three shots hit almost on top of each other, but it’s still a good idea to aim low in the center of the bullseye to guarantee all shots grant maximum points.

Take Your Time

Don’t move to the next target too quickly. Missing a single shot of the burst resets your multiplier.

  • As your multiplier increases, take a few extra seconds to aim for the bullseye, keeping your eye out for the green bullseyes. Hitting all four shots with full multiplier on the green bullseyes grants 6000 points, making a five-gear rating pretty manageable.
  • Targets fall over after the fourth shot of the burst hits, so pull the trigger only once on each target.
  • Completing a set of targets quickly sometimes causes an extra green bullseye target to appear. These are not necessary for a five-gear rating, but are great for setting high scores!

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