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The Elder Scrolls Online: Summerset eGuide
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Contents

  • Crafting and Armor
    • Introduction
    • Jewelry Crafting
    • Armor Sets
    • Craft Works Locations
    • Crafting Quests
  • The Psijic Order
    • Introduction
    • Unlocking the Psijic Order Skill Line
    • Rank 1
    • Rank 2
    • Rank 3
    • Rank 4
    • Rank 5
    • Rank 6
    • Rank 8
    • Rank 9
    • Rank 10
    • The Psijic Order Quest Line
  • Abyssal Geysers
    • Introduction
    • Minor Geysers
    • Geyser Locations
    • Geyser Bosses
  • Quests
    • Quest Index
    • Story Quests
      • Introduction
      • The Mind Trap
      • The Queen’s Decree
      • A Pearl of Great Price
      • Buried Memories
      • The Tower Sentinels
      • The Dreaming Cave
      • Lost in Translation
      • A Necessary Alliance
      • The Crystal Tower
      • A New Alliance
    • Side Quests
      • Introduction
      • A Duelist’s Dilemma
      • A Tale of Two Mothers
      • Aicessar’s Invitation
      • Bantering with Bandits
      • King’s Haven Pass
      • Culture Clash
      • Curinure’s Invitation
      • The Ebon Sanctum
      • The Forest Vandal
      • Gjadil’s Legacy
      • Gryphon Grievance
      • His Final Gift
      • The Hulkynd’s Heart
      • Illusions of Grandeur
      • Lauriel’s Lament
      • Lost Libations
      • Manor of Masques
      • Murder in Lillandril
      • Obedience Issues
      • Old Wounds
      • The Perils of Art
      • Room to Spare
      • The Taste of Fear
      • Untamed and Unleashed
      • Wasting Away
      • Storming the Walls
      • The Vaults of Moawita
      • Whispers from the Deep
    • Daily Solo Quest
      • Introduction
      • The Divine Deputation
    • Daily Group Quests
      • Introduction
      • The Sickening Sea
      • Taming the Wild
      • The Abyssal Alchemist
      • Never Forgotten
      • Run Aground
      • Birds of a Feather
      • Sinking Summerset (Daily)
  • Delves
    • Introduction
    • Completing a Delve
    • Archon’s Grove
    • Tor-Hame-Khard
    • Traitor’s Vault
    • Wasten Coraldale
    • King’s Haven Pass
    • Eton Nir Grotto
  • Dungeons and Trials
    • Introduction
    • Sunhold
    • Karnwasten
    • Cloudrest (Trial)
  • The Atlas of Summerset Isle
    • An Overview of the Lands of the High Elves
    • Summerset Isle: Region 1 (Northwest)
    • Summerset Isle: Region 2 (Southwest)
    • Summerset Isle: Region 3 (Northeast)
    • Summerset Isle: Region 4 (Southeast)
    • Summerset Isle: Region 5
  • Interactive World Maps
    • Summerset
    • Artaeum
  • Summerset Bestiary
    • Overview
    • Coral Crab
    • Giant Salamander
    • Gryphon
    • Indrik
    • Reef Viper
    • Sea Sload
    • Yaghra (Varieties)
    • Gloam Knight (Shadow of Nocturnal)
  • Appendices
    • Overview
    • Collections: Preorder
    • Collections: Collector’s Edition
    • Crafting Motifs
    • Crafting Sets
    • Equipment Sets
    • Jewelry Sketches
    • Furnishings
    • Quest Rewards
    • Rare Fish
    • Treasure Maps
    • Housing
    • Merchants
    • Crafting Stations
    • Skyshards
    • Thieves Guild Dead Drop Chests
  • Summerset Achievements
    • Overview
    • General Achievements
    • Exploration Achievements
    • Quest Achievements
    • Abyssal Geyser Achievements
    • Cloudrest Achievements
    • New Crafting Achievements
    • Achievement Rewards List
    • Achievement Furnishings
    • New Dragon Bones Achievements
    • New Midyear Mayhem Achievements

The Elder Scrolls Online: Summerset Guide › Summerset Bestiary

Indrik

Indrik
Indrik (Boss)
Description

Sharing similar qualities to the Spriggan, the Indrik is a physical manifestation of Nirn that takes the form of a majestic beast. Indriks are highly intelligent and highly territorial, and attack anything deemed a threat to its current form or the environment. When slain, it disintegrates back into the energy of Nirn. It prefers to stay at range when threatened, using its primary teleport ability to threaten and coax foes away from its habitat.

Abilities
  • Quick Attack (Rime): The Indrik bows its head, aiming its horns toward a target and releasing a beam of frost that deals cold damage. Using a roll dodge is the only way to avoid it.
  • Teleport (Projection): The Indrik focuses, using its connection to Nirn to adjust its position by teleporting. The Indrik’s focus quickly opens a portal at its location and destination, as it leaps through one and appears at the other. It can also retreat back to its initial portal for a brief moment. This has a short cooldown, it’s aggressive, and it can cause you to lose track of the foe.
  • Single Line Attack (Hyper Awareness): The Indrik rises up, violently stomping with a head bow, forcing an Indrik spirit to leave its physical form and sprint toward you, dealing physical damage and knocking back anything in the way. The spirit eventually dissipates. Watch for the stagger this inflicts, and dodge or otherwise avoid it.
  • Aggressive Maneuver (Conflagration): The Indrik sprints toward you, leaving a wall of flame in its wake for a few seconds. Players affected by this wall of flame are snared and take flame damage. So avoid this moving AoE, flame-damaging wall if possible.
  • Lightning Call (Static Charge): The Indrik rises up onto her hind legs, releasing a loud call. Numerous small AoE lightning strikes pepper the combat space around players who have irked this foe. The storm lasts for a few seconds and is interruptible.

Additional Power and Attacks

Caanerin, the Indrik group boss, inflicts super-charged versions of some of these elemental attacks, and possesses some additional abilities. Consult the “Taming the Wild” quest in the Daily Group Quests section to learn more about defeating Caanerin.

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