Description: The Sea Keep was invaded by Sea Elves, forcing all of its residents out. To make matters worse, a tempest conjured by the Sea Elves has engulfed the keep and seems to be growing larger with every passing hour. Pandermalion is convinced that it’s only a matter of time before it begins moving down the coast, destroying everything in its path. Help Pandermalion reach the Sea Elf mage and put a stop to this tempest before that can happen.
Meet Pandermalion at the Ruins
Make your way south of the camp to find Pandermalion. Speak with him and he’ll show you a way into the keep. Once inside the ruin, speak with Pandermalion once again.
Sea Keep
Pass through the ruins to eventually come to an empty room. Pandermalion will approach the north wall and reveal a secret passage. Talk to Castire on the other side of the wall, then speak with Pandermalion. Castire will join you and Pandermalion from here on.
Pandermalion will fight alongside you for a majority of this quest, so most combat encounters will be a lot easier.
Seal the Magicka Fonts
Exit the cell and head to the right in the next hall. You’ll come to an open room with a glowing blue crystal lantern called a Magicka Font. You must extinguish three of these—one in this room and two on the floors above.
After defeating Tenerive, extinguish the last Magicka Font and head out the back door. You can speak with Castire before leaving the room if you want more information about Tenerive postmortem.
Raise Either the Outer or Inner Gate
You’ll have a choice of raising the inner or outer gate at this point. Whatever gate you choose to raise, Castire will raise the other on your behalf. We suggest going for the inner gate on the keep’s southeastern side, as it will give Pandermalion some additional dialogue, while activating the outer gate just involves flipping the switch and moving on.
Inner Gate
The inner gate controls are located at the top of the stairs on the keep’s southeast side. When you enter the room, Pandermalion will react to a body lying on the floor. Speak with him to learn more about the previous owner of this body.
Reach the Battlements
Head back outside and go to the small gate on the ground floor, stationed comfortably between the towers holding the gate control rooms. Once there, you can speak with both Castire and Pandermalion before heading through the gate. Go to the tempest at the keep’s far side. Enter it and get ready to fight Urlsar.
Once you defeat Urlsar, speak with Castire on the outer walls of the keep. Talk to Pandermalion afterward, then head through the keep’s front gate and speak with Battlereeve Farwenya to complete the quest. She’ll ask you about the events that led to this catastrophe. You can choose whether to tell the truth. You’ll receive a Sea Keep Siege Cuirass for completing the quest, regardless of your answer.

