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Saints Row: The Third eGuide
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Contents

  • Essentials
    • Game System
      • Introduction
      • Saints & Sinners
      • Special Enemies
      • Homies and Followers
      • Player Actions
      • Vehicles
      • Combat and Weapons
      • Customizing
      • Notoriety
      • Shortcuts
      • Radio
      • Cell Phone Menu
      • Cribs and Stronghold
      • Cash, Respect and Rank
      • City Takeover
      • Diversions
      • Modes of Play
      • Community Site Features
      • Developer Tips
    • Saints
      • The Player
      • Johnny Gat
      • Pierce Washington
      • Shaundi
      • Oleg Kirrlov
      • Kinzie Kensington
      • Angel De Lamuerte
      • Joshua Birk
    • Sinners
      • Phillipe Loren
      • The Dewynter Sisters
      • Eddie "Killbane" Pryor
      • Matt Miller
      • KIA
      • Commander Cyrus Temple
    • Weapons
      • Weapons Overview
      • Melee
      • Pistols
      • Submachine Guns
      • Shotguns
      • Rifles
      • Explosives
      • Special
      • Grenades
      • Temporary
    • Vehicles
      • Vehicles Introduction
      • Bikes
      • Boats
      • Cars
      • Compact cars
      • Sports Cars
      • Muscle Cars
      • Luxuary Cars
      • Helicopters
      • Planes
      • VTOLs
      • SUVs
      • Tanks
      • Trucks and Vans
    • City Takeover
      • Properties and Shops
      • Gang Operations
    • Saints Book
      • Assassinations
      • Vehicle Theft
      • Challenges
    • Diversions
      • Diversions Introduction
      • Survival
      • Jumps
      • Barnstorming
    • Collectibles
      • Sex Dolls
      • Money Pallets
      • Drug Packages
      • Photo Ops
    • Extras and Bonuses
      • Achievements
      • Cheats
      • Unlockables
  • Walkthrough
    • Campaign
      • Mission 1 : When Good Heists Go Bad
      • Campaign Introduction
        • Overview
      • Mission 2: I'm Free-Freefalling
      • Mission 3: We're Going to Need Guns
      • Mission 4: Steelport Here We Come
      • Mission 5: Party Time
      • Mission 6: Guardian Angel (Pierce)
      • Activity 7: Trafficking (Pierce)
      • Mission 8: City Takeover (Pierce)
      • Activity 9: Tank Mayhem (Pierce)
      • Activity 10: Professor Genki (Pierce)
      • Mission 11: We've Only Just Begun
      • Mission 12: Hit the Powder Room
      • Mission 13: The Belgian Problem
      • Mission 14: Return to Steelport
      • Zimo's Arc (Activities 15-17, Mission 18)
      • Kinzie's Arc (Activities 19-22, Mission 23)
      • Angel's Arc (Missions 24-27)
      • Mission 28: Trojan Whores
      • Mission 29: Pimps up Hos Down
      • Mission 30: Ho Boat
      • Mission 31: Gang Bang
      • Stag Arc 1 (Missions 32-34)
      • Decker Arc (Missions 35-38)
      • Mission 39: My Name is Cyrus Temple
      • Stag Arc 2 (Missions 40-41)
      • Killbane Arc (Missions 42-44)
      • Mission 45: Three Way
      • Mission 46: Stag Film
      • Mission 47: Gangtas in Space
    • Activities
      • Overview
      • Escort
      • Tiger Escort
      • Guardian Angel
      • Helicopter Assault
      • Insurance Fraud
      • Mayhem
      • Professor Genki's Super Ethical Climax
      • Snatch
      • Tank Mayhem
      • Trafficking
      • Trailblazer
  • Multiplayer
    • Multiplayer
      • Co-op
      • Whored Mode
  • DLC
    • The Funtime Pack
      • Funtime Extras!
    • Money Shot Pack
      • Money Shot!

Saints Row: The Third Guide › Walkthrough › Campaign

Mission 31: Gang Bang

Gang Bang

Cash Earned: $8,000

Respect Earned: 2,000

Unlocks: New Homie—Viola DeWynter

STAG’s Show of Force

Viola’s tip about the freighter filled with hos turned out to be very valuable information. She wants to meet and Oleg is invited to the gathering. He is not happy about meeting with the someone involved in harvesting his DNA to make Brute clones, but he reluctantly goes as backup.

The meeting goes down in a public park amid the strumming of a guitar. Oleg agrees to play nice with his former captor just as armored STAG vehicles ransack the park and ambush the group. The trio are forced to take shelter in a nearby building that quickly fills with STAG soldiers.

It’s possible to run to directly to the blue marker and avoid all combat in this room.

However, If you want to get familiar with the new enemy, go backstage in the long narrow corridor to keep the action confined. The STAG soldiers are armed with riot shields as well as the latest high-tech weapon, a Viper Laser Rifle. Grab one of their shields and guns to give them a taste of their own medicine. Escape the ambush as your group barely makes it out alive and races to the roof.

The Roof Is Under Fire

The roof might provide a short reprieve but a cinematic shows that STAG brought along a massive carrier with high-tech aircraft that you must contend with. The goal on the roof is simply to survive the onslaught of STAG while Viola fixes the power to the elevator.

Aircraft drop off a few soldiers that shouldn’t be a problem for you and Oleg. If you have enough rockets for the RPG, blow the thing out of the sky. The more pressing threat probably comes from the STAG enemies off in the distance on the rooftops. If you have ammo for the sniper rifle, this is a great time to use it! Zoom in quickly and erase the enemies on the rooftops.

Note

Take special care to kill the snipers across the street as soon as possible.

Continue wiping out the enemies in the distance until you hear Oleg or Viola warn you about more incoming enemies. Grab a human shield if you take too much damage and clear off the roof before continuing to remove any of the enemies at long range.

If that wasn’t enough of a show of force, STAG sends F-69 VTOL fighter jets to bump you off. Those planes have a nasty laser weapon that will rip you to shreds. Get some cover behind the large air ventilation systems and plug away at the airship for as long as you can. When it flies toward you, sprint to the opposite side and seek shelter. This would a very good time to break out the RPG and end the battle quickly. If you are out of rockets, stick with your own laser rifle and make sure it doesn’t overheat.

Escape the Ambush

As the F-69 VTOLs continue the assault, revive Oleg if he goes down. The big man will eventually have enough of this fight and he creates a distraction by leaping onto one of the jets. Viola has finally fixed the elevator and it’s about dang time. Ride the elevator back down to the club and waste the STAG soldiers hanging around.

Make a break from the club and jump into the cop car to race back to the Saints’ HQ. The ride is not very long but it can be difficult. Drive fast but don’t get reckless because the police car can’t take too much damage. STAG will set up blockades as well as swerve into you head-on.

If the cop car does get destroyed or if you are just gutsy enough you can try to steal a STAG vehicle and take it back to your hideout. It’s pretty tough to get into the N-Forcer without getting killed, but if you make it, the truck is a lot more durable than the cop car.

The people of Steelport want answers from the obvious military take over. Nobody has declared martial law but it sure looks and feels like it. STAG’s commander, Cyrus Temple, use typical fear tactics to get the people of Steelport on his side.

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