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Saints Row: The Third eGuide
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Contents

  • Essentials
    • Game System
      • Introduction
      • Saints & Sinners
      • Special Enemies
      • Homies and Followers
      • Player Actions
      • Vehicles
      • Combat and Weapons
      • Customizing
      • Notoriety
      • Shortcuts
      • Radio
      • Cell Phone Menu
      • Cribs and Stronghold
      • Cash, Respect and Rank
      • City Takeover
      • Diversions
      • Modes of Play
      • Community Site Features
      • Developer Tips
    • Saints
      • The Player
      • Johnny Gat
      • Pierce Washington
      • Shaundi
      • Oleg Kirrlov
      • Kinzie Kensington
      • Angel De Lamuerte
      • Joshua Birk
    • Sinners
      • Phillipe Loren
      • The Dewynter Sisters
      • Eddie "Killbane" Pryor
      • Matt Miller
      • KIA
      • Commander Cyrus Temple
    • Weapons
      • Weapons Overview
      • Melee
      • Pistols
      • Submachine Guns
      • Shotguns
      • Rifles
      • Explosives
      • Special
      • Grenades
      • Temporary
    • Vehicles
      • Vehicles Introduction
      • Bikes
      • Boats
      • Cars
      • Compact cars
      • Sports Cars
      • Muscle Cars
      • Luxuary Cars
      • Helicopters
      • Planes
      • VTOLs
      • SUVs
      • Tanks
      • Trucks and Vans
    • City Takeover
      • Properties and Shops
      • Gang Operations
    • Saints Book
      • Assassinations
      • Vehicle Theft
      • Challenges
    • Diversions
      • Diversions Introduction
      • Survival
      • Jumps
      • Barnstorming
    • Collectibles
      • Sex Dolls
      • Money Pallets
      • Drug Packages
      • Photo Ops
    • Extras and Bonuses
      • Achievements
      • Cheats
      • Unlockables
  • Walkthrough
    • Campaign
      • Mission 1 : When Good Heists Go Bad
      • Campaign Introduction
        • Overview
      • Mission 2: I'm Free-Freefalling
      • Mission 3: We're Going to Need Guns
      • Mission 4: Steelport Here We Come
      • Mission 5: Party Time
      • Mission 6: Guardian Angel (Pierce)
      • Activity 7: Trafficking (Pierce)
      • Mission 8: City Takeover (Pierce)
      • Activity 9: Tank Mayhem (Pierce)
      • Activity 10: Professor Genki (Pierce)
      • Mission 11: We've Only Just Begun
      • Mission 12: Hit the Powder Room
      • Mission 13: The Belgian Problem
      • Mission 14: Return to Steelport
      • Zimo's Arc (Activities 15-17, Mission 18)
      • Kinzie's Arc (Activities 19-22, Mission 23)
      • Angel's Arc (Missions 24-27)
      • Mission 28: Trojan Whores
      • Mission 29: Pimps up Hos Down
      • Mission 30: Ho Boat
      • Mission 31: Gang Bang
      • Stag Arc 1 (Missions 32-34)
      • Decker Arc (Missions 35-38)
      • Mission 39: My Name is Cyrus Temple
      • Stag Arc 2 (Missions 40-41)
      • Killbane Arc (Missions 42-44)
      • Mission 45: Three Way
      • Mission 46: Stag Film
      • Mission 47: Gangtas in Space
    • Activities
      • Overview
      • Escort
      • Tiger Escort
      • Guardian Angel
      • Helicopter Assault
      • Insurance Fraud
      • Mayhem
      • Professor Genki's Super Ethical Climax
      • Snatch
      • Tank Mayhem
      • Trafficking
      • Trailblazer
  • Multiplayer
    • Multiplayer
      • Co-op
      • Whored Mode
  • DLC
    • The Funtime Pack
      • Funtime Extras!
    • Money Shot Pack
      • Money Shot!

Saints Row: The Third Guide › Essentials › Collectibles

Drug Packages

Drug package tips:

Drug Packages 2, 3, and 12: These all require some sort of flying vehicle to access.
Drug Package 5: Without this guide or without the GPS ability to find collectibles unlocked, this and package 6 would be very easy to miss during your travels through the city. Because it is located in a cave near a highway bridge, access is limited to approaches from above, as there is no simple way to climb up to the cave from the water. A tree also stands before the cave, making it easy to just fly or boat past it without suspecting a thing. You can sacrifice a Thompson to get you to this cliff, or try to leap down from above and parachute in. A Specter is also a good choice, since it’s small enough to make a safe landing on the ground near the tree. Once you get to the ledge, move past the tree and into the cave where the drugs await.
Drug Package 6: Much like number 5, this package is hidden in a small cliff-side cave, camouflaged by a tree, and access to it is still limited to landings of small craft like the Specter or Thompson, or simply by leaping down to the ledges from above. However, unlike 5, it is possible to catch a glimpse of the icon leading to the package from the outside if you fly past it at the right angle. However you choose to get here, you’ll find the package hidden in a small cave.
Drug Package 9: Another easy-to-miss location, underneath the freeway on-ramp at this point is a small garage. Behind it, the package waits for collection.
Drug Package 10: You can use the stairs on the outside of the building to climb to the rooftop, but you can make things much quicker just by swooping in with a flying vehicle.
Drug Package 17: The XXX strip joint has a back alley that is fenced off rather thoroughly, but you can climb it easily enough to get to the package hidden there.

Drug Package 1

Drug Package 2

Drug Package 3

Drug Package 4

Drug Package 5

Drug Package 6

Drug Package 7

Drug Package 8

Drug Package 9

Drug Package 10

Drug Package 11

Drug Package 12

Drug Package 13

Drug Package 14

Drug Package 15

Drug Package 16

Drug Package 17

Drug Package 18

Drug Package 19

Drug Package 20

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