There is a surprising diversity in this category, but they are all tools that must be used in a very close proximity of the target. The Base-ball Bat, Penatator, and Nocturne are all bat-type weapons that deal lower physical damage but never need to be reloaded or cooled down. The Stun Gun provides temporary incapacitation but it won’t remove the threat in front of you. The really exciting melee weapons are the Woodsman, which supplies up-close gory dismemberment, and the Apoca-Fist, which blows people up on contact.
| Image | Weapon |
Damage/10
|
Rate of Fire
|
Method to Aquire | Price | Description |
|---|---|---|---|---|---|---|
|
Baseball Bat |
4
|
3
|
Friendly Fire | $250 |
A long, wooden stick. Good for beating things. Enough said! |
|
The Penetrator
|
5
|
3
|
Complete Mission Return to Steelport
|
$500 |
The absurdity of a sex toy with the lethality of a baseball bat. |
|
Baseball Bat Level 2
|
5
|
3
|
Friendly Fire | $2,500 | Increases Damage |
|
Nocturne
|
5
|
3
|
Friendly Fire after My Name is Cyrus Temple
|
$50,000 |
Signiture Sword used by the Deckers Gang
|
|
Woodsman | 8 | 3 | Friendly Fire after Return to steelport | $100,000 | The Murderbrawl Chainsaw |
|
Stun Gun | 4.5 | 3.8 | Friendly Fire | $10,000 | For a quick incapacitation of your target |
|
Apoca-Fist | Complete Murderbrawl XXXI (optional) | 10 | 3 | N/A | The devestating attack coined by Killblane, now in portable gloves |