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Saints Row: The Third eGuide
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Contents

  • Essentials
    • Game System
      • Introduction
      • Saints & Sinners
      • Special Enemies
      • Homies and Followers
      • Player Actions
      • Vehicles
      • Combat and Weapons
      • Customizing
      • Notoriety
      • Shortcuts
      • Radio
      • Cell Phone Menu
      • Cribs and Stronghold
      • Cash, Respect and Rank
      • City Takeover
      • Diversions
      • Modes of Play
      • Community Site Features
      • Developer Tips
    • Saints
      • The Player
      • Johnny Gat
      • Pierce Washington
      • Shaundi
      • Oleg Kirrlov
      • Kinzie Kensington
      • Angel De Lamuerte
      • Joshua Birk
    • Sinners
      • Phillipe Loren
      • The Dewynter Sisters
      • Eddie "Killbane" Pryor
      • Matt Miller
      • KIA
      • Commander Cyrus Temple
    • Weapons
      • Weapons Overview
      • Melee
      • Pistols
      • Submachine Guns
      • Shotguns
      • Rifles
      • Explosives
      • Special
      • Grenades
      • Temporary
    • Vehicles
      • Vehicles Introduction
      • Bikes
      • Boats
      • Cars
      • Compact cars
      • Sports Cars
      • Muscle Cars
      • Luxuary Cars
      • Helicopters
      • Planes
      • VTOLs
      • SUVs
      • Tanks
      • Trucks and Vans
    • City Takeover
      • Properties and Shops
      • Gang Operations
    • Saints Book
      • Assassinations
      • Vehicle Theft
      • Challenges
    • Diversions
      • Diversions Introduction
      • Survival
      • Jumps
      • Barnstorming
    • Collectibles
      • Sex Dolls
      • Money Pallets
      • Drug Packages
      • Photo Ops
    • Extras and Bonuses
      • Achievements
      • Cheats
      • Unlockables
  • Walkthrough
    • Campaign
      • Mission 1 : When Good Heists Go Bad
      • Campaign Introduction
        • Overview
      • Mission 2: I'm Free-Freefalling
      • Mission 3: We're Going to Need Guns
      • Mission 4: Steelport Here We Come
      • Mission 5: Party Time
      • Mission 6: Guardian Angel (Pierce)
      • Activity 7: Trafficking (Pierce)
      • Mission 8: City Takeover (Pierce)
      • Activity 9: Tank Mayhem (Pierce)
      • Activity 10: Professor Genki (Pierce)
      • Mission 11: We've Only Just Begun
      • Mission 12: Hit the Powder Room
      • Mission 13: The Belgian Problem
      • Mission 14: Return to Steelport
      • Zimo's Arc (Activities 15-17, Mission 18)
      • Kinzie's Arc (Activities 19-22, Mission 23)
      • Angel's Arc (Missions 24-27)
      • Mission 28: Trojan Whores
      • Mission 29: Pimps up Hos Down
      • Mission 30: Ho Boat
      • Mission 31: Gang Bang
      • Stag Arc 1 (Missions 32-34)
      • Decker Arc (Missions 35-38)
      • Mission 39: My Name is Cyrus Temple
      • Stag Arc 2 (Missions 40-41)
      • Killbane Arc (Missions 42-44)
      • Mission 45: Three Way
      • Mission 46: Stag Film
      • Mission 47: Gangtas in Space
    • Activities
      • Overview
      • Escort
      • Tiger Escort
      • Guardian Angel
      • Helicopter Assault
      • Insurance Fraud
      • Mayhem
      • Professor Genki's Super Ethical Climax
      • Snatch
      • Tank Mayhem
      • Trafficking
      • Trailblazer
  • Multiplayer
    • Multiplayer
      • Co-op
      • Whored Mode
  • DLC
    • The Funtime Pack
      • Funtime Extras!
    • Money Shot Pack
      • Money Shot!

Saints Row: The Third Guide › Essentials › Weapons

Shotguns

This is a great gun for up-close combat. The shotgun has relatively low accuracy, clip size, and rate of fire. It should be obvious that the technique for using of these weapons is to deal lots of damage up close. It is an ideal weapon for brazen players who like to run up close and deliver a devastating blast. All of the shotgun upgrades address the several weakness of the gun, but this weapon is ideal for aggres-sive players. While other guns can fire lots of shots with an audible chirp, the shotgun gives off a very satisfying boom when it unloads on enemies.

Gravedigger

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description
Gravedigger 5
3
5
1.5
2.5
Friendly Fire
$10,000 Old-School Shotgun with a Saints style
Gravedigger Level 2 6 3.5 5 1.5 3 Friendly Fire $10,000 Increases the size of your clips. Adds a second barrel for increased damage

Gravedigger Level 3 7 4 5 1.5 3.5 Friendly Fire $20,000 Increases the size of your clips. Adds a third barrel for increased damage
Gravedigger Level 4 8 4.5 5 1.5 4 Friendly Fire $40,000 Incendiary bullets and an increased clip size

AS3 Ultimax

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description
AS3 Ultimax 5
3
5
4
2.5
Friendly Fire
$10,000 The standard law enforcement shotgun. Duck if you see one coming.
AS3 Ultimax Level 2 5.5 4 5 4 3 Friendly Fire $10,000 Increases rate of fire, clip size, and damage. Red dot sight improves fine-aim accuracy.
AS3 Ultimax Level 3 6 5 5 4 3.5 Friendly Fire $20,000 Increases rate of fire, clip size, and damage. Front iron sight improves fine-aim accuracy.
AS3 Ultimax Level 4 6.5 6
5 4 4 Friendly Fire $40,000 Increases rate of fire and clip size. Laser sight improves hip-firing accuracy.

S3X Hammer

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description

S3X Hammer 5
3
5
4
2.5
Friendly Fire
$10,000 STAG’s version of the shotgun. No reload time, but watch out for overheating.
S3X HammerLevel 2 5.5 4 5 4 3 Friendly Fire $10,000 Increases rate of fire, clip size, and damage. Red dot sight improves fine-aim accuracy.
S3X Hammer Level 3 6 5 5 4 3.5 Friendly Fire $20,000 Increases rate of fire and damage.
S3X Hammer Level 4 6.5 6
5 4 4 Friendly Fire $40,000 Increases rate of fire and damage.

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