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Saints Row: The Third eGuide
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Contents

  • Essentials
    • Game System
      • Introduction
      • Saints & Sinners
      • Special Enemies
      • Homies and Followers
      • Player Actions
      • Vehicles
      • Combat and Weapons
      • Customizing
      • Notoriety
      • Shortcuts
      • Radio
      • Cell Phone Menu
      • Cribs and Stronghold
      • Cash, Respect and Rank
      • City Takeover
      • Diversions
      • Modes of Play
      • Community Site Features
      • Developer Tips
    • Saints
      • The Player
      • Johnny Gat
      • Pierce Washington
      • Shaundi
      • Oleg Kirrlov
      • Kinzie Kensington
      • Angel De Lamuerte
      • Joshua Birk
    • Sinners
      • Phillipe Loren
      • The Dewynter Sisters
      • Eddie "Killbane" Pryor
      • Matt Miller
      • KIA
      • Commander Cyrus Temple
    • Weapons
      • Weapons Overview
      • Melee
      • Pistols
      • Submachine Guns
      • Shotguns
      • Rifles
      • Explosives
      • Special
      • Grenades
      • Temporary
    • Vehicles
      • Vehicles Introduction
      • Bikes
      • Boats
      • Cars
      • Compact cars
      • Sports Cars
      • Muscle Cars
      • Luxuary Cars
      • Helicopters
      • Planes
      • VTOLs
      • SUVs
      • Tanks
      • Trucks and Vans
    • City Takeover
      • Properties and Shops
      • Gang Operations
    • Saints Book
      • Assassinations
      • Vehicle Theft
      • Challenges
    • Diversions
      • Diversions Introduction
      • Survival
      • Jumps
      • Barnstorming
    • Collectibles
      • Sex Dolls
      • Money Pallets
      • Drug Packages
      • Photo Ops
    • Extras and Bonuses
      • Achievements
      • Cheats
      • Unlockables
  • Walkthrough
    • Campaign
      • Mission 1 : When Good Heists Go Bad
      • Campaign Introduction
        • Overview
      • Mission 2: I'm Free-Freefalling
      • Mission 3: We're Going to Need Guns
      • Mission 4: Steelport Here We Come
      • Mission 5: Party Time
      • Mission 6: Guardian Angel (Pierce)
      • Activity 7: Trafficking (Pierce)
      • Mission 8: City Takeover (Pierce)
      • Activity 9: Tank Mayhem (Pierce)
      • Activity 10: Professor Genki (Pierce)
      • Mission 11: We've Only Just Begun
      • Mission 12: Hit the Powder Room
      • Mission 13: The Belgian Problem
      • Mission 14: Return to Steelport
      • Zimo's Arc (Activities 15-17, Mission 18)
      • Kinzie's Arc (Activities 19-22, Mission 23)
      • Angel's Arc (Missions 24-27)
      • Mission 28: Trojan Whores
      • Mission 29: Pimps up Hos Down
      • Mission 30: Ho Boat
      • Mission 31: Gang Bang
      • Stag Arc 1 (Missions 32-34)
      • Decker Arc (Missions 35-38)
      • Mission 39: My Name is Cyrus Temple
      • Stag Arc 2 (Missions 40-41)
      • Killbane Arc (Missions 42-44)
      • Mission 45: Three Way
      • Mission 46: Stag Film
      • Mission 47: Gangtas in Space
    • Activities
      • Overview
      • Escort
      • Tiger Escort
      • Guardian Angel
      • Helicopter Assault
      • Insurance Fraud
      • Mayhem
      • Professor Genki's Super Ethical Climax
      • Snatch
      • Tank Mayhem
      • Trafficking
      • Trailblazer
  • Multiplayer
    • Multiplayer
      • Co-op
      • Whored Mode
  • DLC
    • The Funtime Pack
      • Funtime Extras!
    • Money Shot Pack
      • Money Shot!

Saints Row: The Third Guide › Essentials › Weapons

Rifles

A great all-around weapon that is useful in just about any situation. It does more damage than its cousin the submachine gun, but it can not be dual wielded, so they can even out. Later in the game, the STAG Rifle becomes available and it replaces reload times with the potential for overheating. This is the primary weapon of STAG, which means it will be easy to find ammo for the second half of the game.

K-8 Krukov

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description
K-8 Krukov 5
3
5
4
2.5
Friendly Fire
$10,000 The working-man’s assault rifle.
K-8 Krukov Level 2 5.5 4 5 4 3 Friendly Fire $10,000 Increases damage. Red dot sight improves fine-aim accuracy.

K-8 Krukov Level 3 6 5 5 4 3.5 Friendly Fire $20,000 Increases rate of fire and size of your clips.

K-8 Krukov Level 4 6.5 6
5 4 4 Friendly Fire $40,000 Attached grenade launcher shoots grenades father and faster. Box magazine holds more amm

AR-55

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description
AR-55 5
3
5
4
2.5
Friendly Fire
$10,000 High-grade rifle with upgradable scope.
AR-55 Level 2 5.5 4 5 4 3 Friendly Fire $10,000 Increases burst size.
AR-55 Level 3 6 5 5 4 3.5 Friendly Fire $20,000 Increases clip size.
AR-55 Level 4 6.5 6
5 4 4 Friendly Fire $40,000 Sniper scope increases zoom distance. Extended barrel increases damage and reduces recoil.

STAG Rifle

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description
STAG Rifle 6.5 6 X 9.5 X Friendly Fire after mission "Gang Bang" $20,000 STAG's rifle utilises laser technology to eliminate the need for reloading clips. Watch out for overheating
STAG Rifle Level 2 6.5 6.5 X 9.5 X Friendly Fire $20,000 Increases rate of fire. Tech sight improves fine-aim accuracy

STAG Rifle Level 3
6.5 7 X 9.5 X Friendly Fire $40,000 Increases rate of fire. Extended Barrel helps counter increased recoil

STAG Rifle Level 4
6.5 8 X 9.5 X Friendly Fire $80,000 Increases rate of fire. Extended Barrel helps counter increased recoil

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