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Saints Row: The Third eGuide
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Contents

  • Essentials
    • Game System
      • Introduction
      • Saints & Sinners
      • Special Enemies
      • Homies and Followers
      • Player Actions
      • Vehicles
      • Combat and Weapons
      • Customizing
      • Notoriety
      • Shortcuts
      • Radio
      • Cell Phone Menu
      • Cribs and Stronghold
      • Cash, Respect and Rank
      • City Takeover
      • Diversions
      • Modes of Play
      • Community Site Features
      • Developer Tips
    • Saints
      • The Player
      • Johnny Gat
      • Pierce Washington
      • Shaundi
      • Oleg Kirrlov
      • Kinzie Kensington
      • Angel De Lamuerte
      • Joshua Birk
    • Sinners
      • Phillipe Loren
      • The Dewynter Sisters
      • Eddie "Killbane" Pryor
      • Matt Miller
      • KIA
      • Commander Cyrus Temple
    • Weapons
      • Weapons Overview
      • Melee
      • Pistols
      • Submachine Guns
      • Shotguns
      • Rifles
      • Explosives
      • Special
      • Grenades
      • Temporary
    • Vehicles
      • Vehicles Introduction
      • Bikes
      • Boats
      • Cars
      • Compact cars
      • Sports Cars
      • Muscle Cars
      • Luxuary Cars
      • Helicopters
      • Planes
      • VTOLs
      • SUVs
      • Tanks
      • Trucks and Vans
    • City Takeover
      • Properties and Shops
      • Gang Operations
    • Saints Book
      • Assassinations
      • Vehicle Theft
      • Challenges
    • Diversions
      • Diversions Introduction
      • Survival
      • Jumps
      • Barnstorming
    • Collectibles
      • Sex Dolls
      • Money Pallets
      • Drug Packages
      • Photo Ops
    • Extras and Bonuses
      • Achievements
      • Cheats
      • Unlockables
  • Walkthrough
    • Campaign
      • Mission 1 : When Good Heists Go Bad
      • Campaign Introduction
        • Overview
      • Mission 2: I'm Free-Freefalling
      • Mission 3: We're Going to Need Guns
      • Mission 4: Steelport Here We Come
      • Mission 5: Party Time
      • Mission 6: Guardian Angel (Pierce)
      • Activity 7: Trafficking (Pierce)
      • Mission 8: City Takeover (Pierce)
      • Activity 9: Tank Mayhem (Pierce)
      • Activity 10: Professor Genki (Pierce)
      • Mission 11: We've Only Just Begun
      • Mission 12: Hit the Powder Room
      • Mission 13: The Belgian Problem
      • Mission 14: Return to Steelport
      • Zimo's Arc (Activities 15-17, Mission 18)
      • Kinzie's Arc (Activities 19-22, Mission 23)
      • Angel's Arc (Missions 24-27)
      • Mission 28: Trojan Whores
      • Mission 29: Pimps up Hos Down
      • Mission 30: Ho Boat
      • Mission 31: Gang Bang
      • Stag Arc 1 (Missions 32-34)
      • Decker Arc (Missions 35-38)
      • Mission 39: My Name is Cyrus Temple
      • Stag Arc 2 (Missions 40-41)
      • Killbane Arc (Missions 42-44)
      • Mission 45: Three Way
      • Mission 46: Stag Film
      • Mission 47: Gangtas in Space
    • Activities
      • Overview
      • Escort
      • Tiger Escort
      • Guardian Angel
      • Helicopter Assault
      • Insurance Fraud
      • Mayhem
      • Professor Genki's Super Ethical Climax
      • Snatch
      • Tank Mayhem
      • Trafficking
      • Trailblazer
  • Multiplayer
    • Multiplayer
      • Co-op
      • Whored Mode
  • DLC
    • The Funtime Pack
      • Funtime Extras!
    • Money Shot Pack
      • Money Shot!

Saints Row: The Third Guide › Essentials › Weapons

Special

This is the most diverse classification of weapons. Both the Cyber Buster and Sonic Boom have unlimited shots as well as the ability to charge up a more powerful blast. The damage and unlimited ammo make them some of the best in this or any other group. On the opposite end of the spectrum is the very limited ammo capacity of the SA-3 Airstrike and Reaper Drone.

However, what these special weapons lack in rounds they make up for with massive destructive power. The sniper rifle has relatively small clips, but its power and accuracy over a great distance makes it a standard in many FPS games. The final weapon in this category is the RC Possessor, which allows control and, once upgraded, the destruction of any vehicle.

Cyber Buster

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description

Cyber Buster
5
6.5
X
10
X
Friendly Fireafter after http://deckers.die
N/A A Working model of Kinzie's arm cannon from the Decker User-net. Where does she get the time?

McManus 2015 (Sniper)

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description
McManus 2015
7
4
10
10
2
Complete Guardian Angel
$25,000
For the Long Range Shot Where Accuracy is key
McManus 2015 Level 2 7
4
10
10
3
Friendly Fire $50,000 Increases ammo capacity

McManus 2015Level 3
7
4
10
10
4
Friendly Fire $100,000 Increases ammo capacity, Bipod reduces recoil
McManus 2015 Level 4
8
4
10
10
5
Friendly Fire $40,000 Increases ammo capacity, extended barrel increases damage and reduces recoil

RC Possessor

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description

RC Possessor
X
4
X
9
2
Complete The Belgian Problem
$25,000
Why play with a tiny remote controlled car when you can remotely control a full sized vehicle!
RC Possessor Level 2 X
4
X
9
2
Friendly Fire $15,000 Increases ammo capacity
RC Possessor Level 3
X
4
X
9
2
Friendly Fire $30,000 Detonates the vehicle you're controlling

RC Possessor Level 4

X
4
X
9
2
Friendly Fire $60,000 Contols military vehicles

Reaper Drone Missile

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description

Reaper Drone Missile
9
4
X
9
1
Complete We're going to need more guns
N/A
Watch from the air as you direct a missile to its exact target
Reaper Drone Missile Level 2
9
4
X
9
1
Friendly Fire $30,000 Carries more missiles
Reaper Drone Missile Level 3
9
4
X
9
1
Friendly Fire $60,000 Carries more missiles

Reaper Drone Missile Level4

9
4
X
9
1
Friendly Fire $120,000 Carries more missiles

SA-3 Airstrike

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description

SA-3 Airstrike
10
2
X
9
1
Complete Stag Party
N/A
Use the laser to "paint" the taget, and watch as death rains down from the air
SA-3 Airstrike Level 2
10
2
X
9
1
Friendly Fire $50,000 Targets faster and holds more ammo
SA-3 Airstrike Level 3
10
2
X
9
1
Friendly Fire $100,000 Targets faster and holds more ammo

SA-3 Airstrike Level 4

10
2
X
9
1
Friendly Fire $200,000 Targets faster and holds more ammo

Sonic Boom

Image Weapon Damage Rate of Fire Reload Speed Accuracy Ammo Capacity Method to Aquire Price Description

Sonic Boom
5
5
X
5
X
Complete We're going to need more guns
N/A
Focused sound waves knock down most things in your path. Charge it up for a destructive blast

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