Prima Games eGuides
primagames.com Browse Redeem a code Help
Evolve Official Strategy Guide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • BASICS
    • Introduction
    • Menus
    • Controls
    • Selecting a Character and Perk
    • Map Effects
    • The HUD
    • Using the Map
    • The Environment
    • Game Modes
    • AI or Human
  • MONSTER TRAINING
    • Overview
    • Getting Around
    • Tracking the Hunters
    • Monster Differences
    • Evolving
    • Perks
    • Choosing the Best Monster
    • Character Mastery
    • Medals
    • Monster Tutorial: Goliath
  • HUNTER
    • Overview
    • Team Compositions
    • ASSAULT
      • Overview
      • Markov
      • Hyde
      • Parnell
    • Trapper
      • Overview
      • Maggie
      • Griffin
      • Abe
    • Medic
      • Overview
      • Val
      • Lazarus
      • Caira
    • Support
      • Overview
      • Hank
      • Bucket
      • Cabot
  • Monsters
    • Overview
    • Choosing the Best Monster
    • Monster Awards
    • Goliath
      • Overview
      • Bio
      • Mastery Unlocks
      • Feeding
      • Abilities
      • Fighting as Goliath
      • Fighting Against Goliath
    • Kraken
      • Overview
      • Bio
      • Mastery Unlocks
      • Feeding
      • Abilities
      • Fighting as the Kraken
      • Fighting Against the Kraken
    • Wraith
      • Overview
      • Bio
      • Mastery Unlocks
      • Feeding
      • Abilities
      • Fighting As Wraith
      • Fighting Against Wraith
  • PERKS
    • Overview
    • Hunter Perks
    • Monster Perks
    • Elite Wildlife Buffs
  • Player Progression
    • Character Mastery
    • Player Progression
    • Hunter Character Mastery
    • Monster Character Mastery
  • Awards And Accolades
    • Overview
    • Awards
    • Accolades: General Medals
    • Accolades: Game Mode
    • Accolades: Hunter
    • Accolades: Monster
  • Badges
    • Overview
    • Foregrounds
    • Backgrounds
  • Map Table
    • Updates
  • HUNTER TRAINING
    • Overview
    • Getting Around
    • Tracking
    • Hunters Loadout
    • Perks
    • Wildlife
    • Reviving Teammates
    • Swapping Between Hunters
    • Team Play
    • Minions
    • Fighting Goliath
    • Fighting Kraken
    • Fighting Wraith
    • Character Mastery
    • Assault Tutorial: Markov
  • Wildlife
    • Overview
    • Wildlife Inhabitants
  • MAPS
    • Overview
    • Acid Biome
    • Desert Biome
    • Forest Biome
    • Ice Biome
  • MAP EFFECTS
    • Overview
    • Favors Hunters
    • Favors Monsters
  • Achievement Trophies
    • Overview
    • As the Monster
    • As the Hunters
    • As Either Monster or Hunter
  • GAME MODES
    • Overview
    • Evacuation
    • Hunt
    • Nest
    • Rescue
    • Defend

Evolve Official Strategy Guide › MONSTER TRAINING

Evolving

With the exception of Defend, in every match, the Monster is tasked with evolving from Stage 1. Each level of evolution grants the Monster bonus amounts of health and more ability points. An effective Monster player balances time between combating the Hunters and hunting down creatures to regain armor.

Evolution Meter

The evolution meter is only visible when the Monster is consuming a creature. You can raise the evolution meter in two ways.

The easiest way to raise the meter is hunting down different creatures throughout the map. Don’t spend too much time in one spot when consuming creatures, as the Hunters are always hot on your trail. Eating creatures also regains some of the Monster’s lost armor. When you’ve gained a little bit of armor, and the Hunters aren’t nearby, consider taking on an Elite (Albino) animal to gain a Buff and fill a considerable amount of the evolution meter.

Incapacitating Hunters also contributes to the evolution meter, granting two bars whenever a Hunter is downed. If you find yourself with an evolution meter that is almost full, consider going into combat to fill the rest of the meter.

When to Evolve

Evolving at the wrong time can end the game early for the Monster.

Get distance from the Hunters; not only does evolving force you to stay stationary during the process, but you also lose any armor that was accumulated prior to the start of the evolution. The Monster is most vulnerable during and after the process, so look for an area that helps visually conceal the Monster during evolution, such as high ground or a few bushes.

Always have a way out. Be conscious of the area around you, and have an escape plan if the Hunters catch you mid-evolve.

Because you lose all armor during evolution, don’t let it go to waste! Engage in combat with the Hunters, hopefully getting a few strikes on them before evolving. After the fight, gain some distance from the Hunters. If executed correctly, the Hunters will not chase, as they will be focused on recovering and healing each other. Using this tactic improves your advantage by both weakening the Hunters and giving you strength after evolving.

Keep reading with a free account

The first 3 sections of Evolve Official Strategy Guide are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousMonster Differences NextPerks