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Evolve Official Strategy Guide
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Contents

  • BASICS
    • Introduction
    • Menus
    • Controls
    • Selecting a Character and Perk
    • Map Effects
    • The HUD
    • Using the Map
    • The Environment
    • Game Modes
    • AI or Human
  • MONSTER TRAINING
    • Overview
    • Getting Around
    • Tracking the Hunters
    • Monster Differences
    • Evolving
    • Perks
    • Choosing the Best Monster
    • Character Mastery
    • Medals
    • Monster Tutorial: Goliath
  • HUNTER
    • Overview
    • Team Compositions
    • ASSAULT
      • Overview
      • Markov
      • Hyde
      • Parnell
    • Trapper
      • Overview
      • Maggie
      • Griffin
      • Abe
    • Medic
      • Overview
      • Val
      • Lazarus
      • Caira
    • Support
      • Overview
      • Hank
      • Bucket
      • Cabot
  • Monsters
    • Overview
    • Choosing the Best Monster
    • Monster Awards
    • Goliath
      • Overview
      • Bio
      • Mastery Unlocks
      • Feeding
      • Abilities
      • Fighting as Goliath
      • Fighting Against Goliath
    • Kraken
      • Overview
      • Bio
      • Mastery Unlocks
      • Feeding
      • Abilities
      • Fighting as the Kraken
      • Fighting Against the Kraken
    • Wraith
      • Overview
      • Bio
      • Mastery Unlocks
      • Feeding
      • Abilities
      • Fighting As Wraith
      • Fighting Against Wraith
  • PERKS
    • Overview
    • Hunter Perks
    • Monster Perks
    • Elite Wildlife Buffs
  • Player Progression
    • Character Mastery
    • Player Progression
    • Hunter Character Mastery
    • Monster Character Mastery
  • Awards And Accolades
    • Overview
    • Awards
    • Accolades: General Medals
    • Accolades: Game Mode
    • Accolades: Hunter
    • Accolades: Monster
  • Badges
    • Overview
    • Foregrounds
    • Backgrounds
  • Map Table
    • Updates
  • HUNTER TRAINING
    • Overview
    • Getting Around
    • Tracking
    • Hunters Loadout
    • Perks
    • Wildlife
    • Reviving Teammates
    • Swapping Between Hunters
    • Team Play
    • Minions
    • Fighting Goliath
    • Fighting Kraken
    • Fighting Wraith
    • Character Mastery
    • Assault Tutorial: Markov
  • Wildlife
    • Overview
    • Wildlife Inhabitants
  • MAPS
    • Overview
    • Acid Biome
    • Desert Biome
    • Forest Biome
    • Ice Biome
  • MAP EFFECTS
    • Overview
    • Favors Hunters
    • Favors Monsters
  • Achievement Trophies
    • Overview
    • As the Monster
    • As the Hunters
    • As Either Monster or Hunter
  • GAME MODES
    • Overview
    • Evacuation
    • Hunt
    • Nest
    • Rescue
    • Defend

Evolve Official Strategy Guide › Awards And Accolades

Awards

Awards
iconAvailable ToAwardModeRequirementXP Earned

Hunter Cryptozoologist Any Kill 10 wildlife. 50

Hunter Liberator Any Rescue a grappled Hunter. 100
Hunter Egg Beater Nest Deal 300 damage to eggs. 50
Hunter Minion Masher Any with a minion Deal 4,000 damage to minions. 50
Hunter Helping Hand Rescue Pick up two survivors. 50
Hunter Evacuation Award Evacuation Complete an Evacuation campaign. Varies
Monster Evacuation Award Evacuation Complete an Evacuation campaign. Varies
* Hunter—Assault Self-Defense Any Absorb 800 damage with the Personal Shield. 50
Hunter—Markov Lighten Up Any Dish out 2,000 damage to the Monster with the Lightning Gun. 50
Hunter—Markov Bullet Time Any Deal 2,000 damage to the Monster with the Assault Rifle. 150
Hunter—Markov Tesla Coiled Any Deal 1,000 damage to the Monster with the Arc Mine. 75
Hunter—Hyde Flame Broiled Any Deal 2,000 damage to the Monster with the Flamethrower. 50
Hunter—Hyde RPS Beast Any Deal 2,000 damage to the Monster with the Minigun. 50
Hunter—Hyde Noxious Any Deal 1,000 damage with the Toxic Grenade. 50
Hunter—Parnell Street Sweeper Any Deal 2,000 damage to the Monster with the Combat Shotgun. 50
Hunter—Parnell Going Nuclear Any Deal 2,000 damage to the Monster with the Multifire Rocket Launcher. 50
Hunter—Parnell Overpowered Any Deal 3,500 damage while using Super Soldier. 50
Hunter—Trapper Thunderdome! Any Absorb 800 damage with the Personal Shield. 100
Hunter—Maggie Hand Cannon Any Deal 2,000 damage to the Monster with the Machine Pistol. 50
Hunter—Maggie Tripped Up Any Harpoon the Monster three times with the Harpoon Traps. 50
Hunter—Maggie Good Girl Any Follow Daisy for 500 meters. 50
Hunter—Griffin Close Quarters Any Deal 2,000 damage to the Monster with the Gauss SMG. 50
Hunter—Griffin Tug O’ War Any Harpoon the Monster three times with the Harpoon Gun. It must hold the Monster. 50
Hunter—Griffin Uncovered Any Reveal the Monster two times with Sound Spikes. 50
Hunter—Abe Boomstick Any Deal 2,000 damage to the Monster with the Custom Shotgun. 50
Hunter—Abe Slow and Steady Any Slow the monster three times with Abe’s Stasis Grenades. 50
Hunter—Abe Stick and Blink Any Mark the Monster with Abe’s Tracking Dart twice. 50
Hunter—Medic Medic! Any Heal two Hunters at once with the Healing Burst. 100
Hunter—Val Sure Shot Any Mark the Monster two times with the Armor-Piercing Sniper Rifle. 100
Hunter—Val Quick Fix Any Heal the Hunters for 1,000 health with the Medgun. 50
Hunter—Val Sleepy Time Any Shoot the Monster two times with the Tranquilizer Gun. 50
Hunter—Lazarus Silent and Deadly Any Mark the Monster four times with the Silenced Sniper Rifle. 50
Hunter—Lazarus Revivified Any Revivify two Hunters with the Lazarus Device. 100
Hunter—Lazarus Friendly Ghost Any Revive or revivify multiple Hunters while using Personal Cloak. 50
Hunter—Caira Scorched Any Deal 2,000 damage to the Monster with the Napalm Grenade Launcher. 50
Hunter—Caira Healthsplosion Any Heal a teammate for 1,000 HP with the Healing Grenade Launcher. 50
Hunter—Caira Speedy Any Over 500 meters with Adrenaline Field. 50
Hunter—Support Now You See Me Any Cloak two Hunters at once with the Cloaking Field. 100
Hunter—Hank Laser Show Any Deal 2,000 damage to the Monster with the Laser Cutter. 50
Hunter—Hank Protector Any Shield the Hunters for 2,000 damage with the Shield Projector. 50
Hunter—Hank Duck and Cover Any Deal 2,000 damage to the Monster with Orbital Barrage. 50
Hunter—Bucket Steady Hand Any Deal 2,000 damage to the Monster with the Guided Missile Launcher. 50
Hunter—Bucket Set and Forget Any Deal 2,000 damage to the Monster with the Sentry Guns. 50
Hunter—Bucket Hide and Seek Any Reveal the Monster two times with the UAV. 100
Hunter—Cabot Hypersonic Any Deal 2,000 damage to the Monster with the Rail Cannon. 50
Hunter—Cabot Amped Up Any Provide 1,000 damage amplification. 50
Hunter—Cabot Tag and Bag Any Reveal the Monster two times with Dust Tagging. 100
Monster Hatchery Nest Hatch two eggs. 50
Monster Survivor Slayer Rescue Kill two survivors. 50
Monster Turret Tamer Defend Destroy three turrets. 50
Monster Hit the Lights Defend Destroy one generator. 50
Monster DNR Any Incapacitate two Hunters. 50
Monster Bulletproof Any Evolve without losing any health. 100
Monster It’s Evolution Any Evolve to Stage 3. 150
Monster—Goliath Barbaric Any Deal 2,000 damage to Hunters with Rock Throw. 50
Monster—Goliath Air Strike Any Deal 2,000 damage to Hunters with Leap Smash. 50
Monster—Goliath Fire Starter Any Deal 2,000 damage to Hunters with Fire Breath. 50
Monster—Goliath Charger Any Deal 2,000 damage to Hunters with Charge attack. 50
Monster—Kraken Grounder Any Deal 2,000 damage to Hunters with Lightning Strike. 50
Monster—Kraken Screeching Halt Any Hit three Hunters with Banshee Mines. 50
Monster—Kraken Daisy Chained Any Deal 1,000 damage to Hunters with Aftershock. 50
Monster—Kraken Elementalist Any Knock down three Hunters with Vortex. 50
Monster—Wraith Kamikaze Any Deal 1,000 damage to Hunters with Warp Blast. 50
Monster—Wraith Sneak Attack Any Abduct two Hunters. 50
Monster—Wraith Body Double Any Decoy delivers 500 damage to Hunters. 50
Monster—Wraith Voided Any Deal 1,000 damage to Hunters while in Supernova. 50

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