Evolve Official Strategy Guide Awards And Accolades
Awards
Awards
| icon | Available To | Award | Mode | Requirement | XP Earned |
|---|---|---|---|---|---|
| Hunter | Cryptozoologist | Any | Kill 10 wildlife. | 50 | |
| Hunter | Liberator | Any | Rescue a grappled Hunter. | 100 | |
|
Hunter | Egg Beater | Nest | Deal 300 damage to eggs. | 50 |
|
Hunter | Minion Masher | Any with a minion | Deal 4,000 damage to minions. | 50 |
|
Hunter | Helping Hand | Rescue | Pick up two survivors. | 50 |
|
Hunter | Evacuation Award | Evacuation | Complete an Evacuation campaign. | Varies |
|
Monster | Evacuation Award | Evacuation | Complete an Evacuation campaign. | Varies |
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Hunter—Assault | Self-Defense | Any | Absorb 800 damage with the Personal Shield. | 50 |
|
Hunter—Markov | Lighten Up | Any | Dish out 2,000 damage to the Monster with the Lightning Gun. | 50 |
|
Hunter—Markov | Bullet Time | Any | Deal 2,000 damage to the Monster with the Assault Rifle. | 150 |
|
Hunter—Markov | Tesla Coiled | Any | Deal 1,000 damage to the Monster with the Arc Mine. | 75 |
|
Hunter—Hyde | Flame Broiled | Any | Deal 2,000 damage to the Monster with the Flamethrower. | 50 |
|
Hunter—Hyde | RPS Beast | Any | Deal 2,000 damage to the Monster with the Minigun. | 50 |
|
Hunter—Hyde | Noxious | Any | Deal 1,000 damage with the Toxic Grenade. | 50 |
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Hunter—Parnell | Street Sweeper | Any | Deal 2,000 damage to the Monster with the Combat Shotgun. | 50 |
|
Hunter—Parnell | Going Nuclear | Any | Deal 2,000 damage to the Monster with the Multifire Rocket Launcher. | 50 |
|
Hunter—Parnell | Overpowered | Any | Deal 3,500 damage while using Super Soldier. | 50 |
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Hunter—Trapper | Thunderdome! | Any | Absorb 800 damage with the Personal Shield. | 100 |
|
Hunter—Maggie | Hand Cannon | Any | Deal 2,000 damage to the Monster with the Machine Pistol. | 50 |
|
Hunter—Maggie | Tripped Up | Any | Harpoon the Monster three times with the Harpoon Traps. | 50 |
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Hunter—Maggie | Good Girl | Any | Follow Daisy for 500 meters. | 50 |
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Hunter—Griffin | Close Quarters | Any | Deal 2,000 damage to the Monster with the Gauss SMG. | 50 |
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Hunter—Griffin | Tug O’ War | Any | Harpoon the Monster three times with the Harpoon Gun. It must hold the Monster. | 50 |
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Hunter—Griffin | Uncovered | Any | Reveal the Monster two times with Sound Spikes. | 50 |
|
Hunter—Abe | Boomstick | Any | Deal 2,000 damage to the Monster with the Custom Shotgun. | 50 |
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Hunter—Abe | Slow and Steady | Any | Slow the monster three times with Abe’s Stasis Grenades. | 50 |
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Hunter—Abe | Stick and Blink | Any | Mark the Monster with Abe’s Tracking Dart twice. | 50 |
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Hunter—Medic | Medic! | Any | Heal two Hunters at once with the Healing Burst. | 100 |
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Hunter—Val | Sure Shot | Any | Mark the Monster two times with the Armor-Piercing Sniper Rifle. | 100 |
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Hunter—Val | Quick Fix | Any | Heal the Hunters for 1,000 health with the Medgun. | 50 |
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Hunter—Val | Sleepy Time | Any | Shoot the Monster two times with the Tranquilizer Gun. | 50 |
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Hunter—Lazarus | Silent and Deadly | Any | Mark the Monster four times with the Silenced Sniper Rifle. | 50 |
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Hunter—Lazarus | Revivified | Any | Revivify two Hunters with the Lazarus Device. | 100 |
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Hunter—Lazarus | Friendly Ghost | Any | Revive or revivify multiple Hunters while using Personal Cloak. | 50 |
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Hunter—Caira | Scorched | Any | Deal 2,000 damage to the Monster with the Napalm Grenade Launcher. | 50 |
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Hunter—Caira | Healthsplosion | Any | Heal a teammate for 1,000 HP with the Healing Grenade Launcher. | 50 |
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Hunter—Caira | Speedy | Any | Over 500 meters with Adrenaline Field. | 50 |
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Hunter—Support | Now You See Me | Any | Cloak two Hunters at once with the Cloaking Field. | 100 |
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Hunter—Hank | Laser Show | Any | Deal 2,000 damage to the Monster with the Laser Cutter. | 50 |
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Hunter—Hank | Protector | Any | Shield the Hunters for 2,000 damage with the Shield Projector. | 50 |
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Hunter—Hank | Duck and Cover | Any | Deal 2,000 damage to the Monster with Orbital Barrage. | 50 |
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Hunter—Bucket | Steady Hand | Any | Deal 2,000 damage to the Monster with the Guided Missile Launcher. | 50 |
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Hunter—Bucket | Set and Forget | Any | Deal 2,000 damage to the Monster with the Sentry Guns. | 50 |
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Hunter—Bucket | Hide and Seek | Any | Reveal the Monster two times with the UAV. | 100 |
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Hunter—Cabot | Hypersonic | Any | Deal 2,000 damage to the Monster with the Rail Cannon. | 50 |
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Hunter—Cabot | Amped Up | Any | Provide 1,000 damage amplification. | 50 |
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Hunter—Cabot | Tag and Bag | Any | Reveal the Monster two times with Dust Tagging. | 100 |
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Monster | Hatchery | Nest | Hatch two eggs. | 50 |
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Monster | Survivor Slayer | Rescue | Kill two survivors. | 50 |
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Monster | Turret Tamer | Defend | Destroy three turrets. | 50 |
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Monster | Hit the Lights | Defend | Destroy one generator. | 50 |
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Monster | DNR | Any | Incapacitate two Hunters. | 50 |
|
Monster | Bulletproof | Any | Evolve without losing any health. | 100 |
|
Monster | It’s Evolution | Any | Evolve to Stage 3. | 150 |
|
Monster—Goliath | Barbaric | Any | Deal 2,000 damage to Hunters with Rock Throw. | 50 |
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Monster—Goliath | Air Strike | Any | Deal 2,000 damage to Hunters with Leap Smash. | 50 |
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Monster—Goliath | Fire Starter | Any | Deal 2,000 damage to Hunters with Fire Breath. | 50 |
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Monster—Goliath | Charger | Any | Deal 2,000 damage to Hunters with Charge attack. | 50 |
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Monster—Kraken | Grounder | Any | Deal 2,000 damage to Hunters with Lightning Strike. | 50 |
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Monster—Kraken | Screeching Halt | Any | Hit three Hunters with Banshee Mines. | 50 |
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Monster—Kraken | Daisy Chained | Any | Deal 1,000 damage to Hunters with Aftershock. | 50 |
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Monster—Kraken | Elementalist | Any | Knock down three Hunters with Vortex. | 50 |
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Monster—Wraith | Kamikaze | Any | Deal 1,000 damage to Hunters with Warp Blast. | 50 |
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Monster—Wraith | Sneak Attack | Any | Abduct two Hunters. | 50 |
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Monster—Wraith | Body Double | Any | Decoy delivers 500 damage to Hunters. | 50 |
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Monster—Wraith | Voided | Any | Deal 1,000 damage to Hunters while in Supernova. | 50 |
