Prima Games eGuides The Witcher 3: Wild Hunt eGuide

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The Witcher 3: Wild Hunt eGuide Treasure Hunts Scavenger Hunt: Bear School Gear

Scaling Yngvars Fang: Clan Tuirsearch Fort

Objectives:

Fort Tuirseach is an unmarked (and dilapidated) location on An Skellig, which is a formidable ocean’s distance away. Set sail heading to the northeast, and moor your boat at the port of Urialla Harbor. You’d be wise to speak to the women of this place, and begin the Secondary Quest: The Path of Warriors (page 264), since your journey requires you to undertake part of the aforementioned path. Now head northeast across the island, until you reach the entrance to the Trail to Yngvar’s Fang (the mountain).

Run forward, over the wooden bridge, and leap the gap before slaying a siren. Wait for two more and defeat them as well. Coax them over with Axii or crossbow bolts. Then move right along the path, leap a gap, and make a tight left turn as you climb up and onto the natural rock bridge. Now dash across the moss.

From the mossy bridge, leap and grab the ledge. Pull yourself up, and make a series of sharp switchback turns as you zig-zag up the mountain trail. Leap the gaps and pass by two tattered flags showing your progress. Continue west along the trail which flattens out slightly, and leap the gaps along the slope, after sliding down a little. When you can’t continue any further, look left, and you’ll see a series of ledges leading up into the mists to the peak of Yngvar’s Fang. However, to the right is a wooden door. Push it open to enter the remains of Fort Tuirseach.

Ignite the torches on your left and right, so you know where you’ve been. Go left, down the spiral steps to the lower level, lighting torches as you go.

Enhanced and Superior Gear

Independent of the scavenger hunts for the Witcher Gear listed previously, are diagrams for even more potent weapons and gear for each of the Witcher Schools! These are hidden in long-forgotten areas, within dungeons, or buried where no one would look; except you! This guide’s Atlas pinpoints each of these diagrams, as well as other important items. The locations are also listed in the following table:

Ahead, wraiths are forming. Grab a scrap of paper (a ballad), then slay the wraith. It is guarding a chest with a good amount of treasure, as well as a lever. Use the lever to open the gratings on opposite walls, halfway along the passage you just moved down.

ITEM: Quest Item: Ballad of Torgeir the Red

Two more wraiths appear. Slay them before heading through the open gratings, into a number of cells. Check the corpse in each one. Three hold dead prisoners, but one offers a drop into a cave tunnel. Drop down to the south, turn right (west) and explore under the fort. These are stone catacombs with another two wraiths to slay. Find the stone steps up (north) to a ruined spiral staircase. Climb the rock ledges up to a rock blockage, and use Aard to remove them.

You finally appear in the central throne room of the fort, which is otherwise inaccessible. Screeching in this chamber is a wraith. Glittering in the far corner is a chest. Loot it to gather the remaining Witcher Gear, some Clan Tuirseach history, and a second ballad of witcher Gerd. Although there are other chests to open, this treasure hunt concludes.

ITEM: Quest Item: Ballad of Witcher Gerd
ITEM: Witcher Gear: Diagram: Ursine Armor (4 of 7), Diagram: Ursine Boots (5 of 7)
ITEM: Witcher Gear: Diagram: Ursine Gauntlets (6 of 7), Diagram: Ursine Trousers (7 of 7)
ITEM: Quest Item: Chronicles of Clan Tuirseach