Objective:
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After electing to drink or not, you excuse yourself from the youngsters. Walk the banquet hall, checking your minimap to see four locations (marked “!”) of interest:
Follow Yennefer to Holger Black Hand and Birna are talking. Bran’s son, Svanrige, is also there but keeping silent. The discussion is heated—literally, as they are talking about custom of the wife of a king being immolated during the funeral—and Birna curtly departs. Holger tells you she still thinks she’s ruling the islands. Share a toast or decline a drink with Holger, before moving on (or speaking to him again about Faroe, the wet and windy rock he presides over).
- Skellige Widows—there are two widows of Skellige; you can ask what becomes of them, but no one mourns here. Tears are replaced with vengeance. These women don’t birth any cowards. Yennefer likes the women of these parts.
- The Jarl and his Seer—by the window, Jarl Udalryk (Jarl of the Brokvar Clan of Spikeroog) is receiving some bad news from his seer Hjort. Speak to them about omens. He reads your future and it seems dark. You toast the departed King (or refrain), and Yennefer remarks that Udalryk is apparently a very ill man.
- The arguing Jarls—by the far (south) door are two old men yelling obscenities involving goats at each other. Jarl Donar (of Hindarsfjall Isle) and Jarl Lugos have heated words, and insult Yennefer in the process (you can stand up for Yennefer and insult Lugos too, which turns into a fistfight that you can win or lose). Afterwards you are pulled away before the situation worsens.