Prima Games eGuides The Witcher 3: Wild Hunt eGuide

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The Witcher 3: Wild Hunt eGuide Quest Walkthrough: Act III Main Quest: Through Time And Space

Destroyed by the White Frost

Objectives:

  • Find the next passage.
  • Nearest Signpost: Tedd Deireadh (Time of the End).

You appear inside an icy cavern. The wind is biting. Run directly out of the cavern, using Igni to melt the wall of ice blocking your path. However, once you’re outside, the blizzard is tormenting and cold; damaging you if you remain in it. So you don’t expire, sprint roughly northwestwards, to a rocky alcove with an “X” carved into the rock.

Sprint north to the next outcrop of rock, and shelter. Then around the corner to the left (north), to a ruined stone wall. Sprint east, across to some stone steps to another ruined wall section. Next, dash around the corner eastward, down a small slope to slide down, and a rocky bluff. Face north, and slide down into a half-buried village. Ahead, someone has lit the fire atop a lighthouse.

Objective:

  • Get to the lighthouse.

While muttering to yourself, sprint downward without delay, since none of the rooftops are wide enough to prevent you from taking damage for long. Find the open doorway to the left at the bottom of the slope, and enter the ruined barn building. Drop down to the collection of skeletons below, then remain inside the barn as you spot two hounds of the Wild Hunt. Deal death to them both (Igni is your friend here).

Once the fracas is over, head north and left (west) into the first open door to rest from the blizzard. Sprint out, northward, and into the open gable window of the building ahead and slightly left of you. Drop inside, and down some steps into a skeleton-strewn kitchen. Here, you find some notes from the long-dead Anna regarding the curse that befell these parts.

ITEM: Common Item: Anna’s Notes

Sprint north again, across and up to the open doorway of the building ahead and left of you, through the porch opening. Then it’s back for another sprint past a couple of dead trees, all the way to a half-buried stone wall and a set of steps to a guard tower. Head out the other side, after stooping to collect the diary by a skeleton. It makes for grim reading.

ITEM: Common Item: Ervyl’s Diary

Step left through the gap in the wall, sliding down to the foot of the lighthouse, and ignite the three large urns there. You’re attacked by three hounds of the Wild Hunt, so stay close to the fire and battle the foes until only the howling wind remains. Then it’s time to head roughly northeast, across to the lower entrance beneath the lighthouse.