The following information is presented to help you use this section of the guide for effectively:
DECISION NOTATIONS
Minor Effect: When you see this arrow, prepare to make a decision (usually a conversation choice) that impacts the remainder of this quest, or a future quest, in a small but significant manner. Perhaps a future chat may be different, or a reward changes depending on your actions here. Think before making decisions marked with this sign.
Major Effect: When you see this arrow, read the information thoroughly! You are about to make a decision that impacts one or more future quests in a hugely significant manner! The fate of characters, endings, and even entire villages, depends on what your actions are here.
Ending: When you see this arrow, it marks a possible ending (Original Adventure only).
These are the most important choices you can make during the Original Adventure, since they have direct consequences on the ending (Epilogues)—and the fate of Ciri herself!
QUEST BANNER NOTATIONS
At the start of every quest is a banner revealing pertinent details about the quest you are about to undertake. Be sure you understand every element of this banner, so you can easily understand the actions you’ll be undertaking:
This indicates a Main Quest.QUEST TYPES AND CRITICAL PATH QUEST CHART
There are a total of 117 quests to complete to finish the entirety of the Main Quests, with all related Secondary Quests, the Contract (during Blood and Wine), and all Expansion content from Hearts of Stone and Blood and Wine. The following chart shows every quest you should attempt during the Critical Path of your Original Adventure, Hearts of Stone Expansion, and Blood and Wine Expansion. The chart has quest names with specific color-coding:
Black: These are Original Adventure Main Quests, and are mandatory.
Deep Green: These are Original Adventure Secondary Quests, and are optional. However, they may influence future Main Quests, and sometimes in a major way!
Dark Blue: These are Hearts of Stone Main Quests, and are mandatory.
Light Blue: These are Hearts of Stone Secondary Quests, and are optional.
Dark Red: These are Blood and Wine Main Quests, and are mandatory.
Light Red: These are Blood and Wine Secondary Quests, and are optional.
Pink: This is a Blood and Wine Contract, and is optional.
(* If a quest has this asterisk next to its name, this is an unmarked quest, and the name will not appear in your Quest menu. However, an exclamation mark (“!”) may appear on your in-game map to signify the start of this quest).
CRITICAL PATH QUESTS
| PROLOGUE (6 QUESTS) |
|---|
| QUEST NAME |
| Kaer Morhen |
| Lilac and Gooseberries |
| The Beast of White Orchard |
| On Death’s Bed |
| The Incident in White Orchard |
| Imperial Audience |
| ACT I: SEARCH FOR THE CHILD OF THE ELDER BLOOD |
| ACT I: VELEN -- NO MAN’S LAND (21 QUESTS) |
| CRITICAL QUESTS |
| The Nilfgaardian Connection |
| Bloody Baron |
| Ciri’s Story: The King of the Wolves |
| Family Matters (Part 1 of 2) |
| Ciri’s Room |
| A Princess in Distress |
| Family Matters (Part 2 of 2) |
| Ciri’s Story: The Race |
| Ciri’s Story: Out of the Shadows |
| Hunting a Witch |
| Wandering in the Dark |
| Magic Lamp |
| Ladies of the Wood |
| The Whispering Hillock |
| Ciri’s Story: Fleeing the Bog |
| KEIRA METZ’S QUESTS (OPTIONAL) |
| An Invitation from Keira Metz |
| A Towerful of Mice |
| A Favor for a Friend |
| For the Advancement of Learning |
| LETHO OF GULET’S QUEST (OPTIONAL) |
| The Fall of the House of Reardon |
| Ghosts of the Past |
| THE BLOODY BARON’S QUEST (OPTIONAL) |
| Return to Crookback Bog |
| ACT I: NOVIGRAD (21 QUESTS) |
| CRITICAL QUESTS |
| Pyres of Novigrad |
| Novigrad Dreaming |
| Broken Flowers |
| Get Junior |
| The Gangs of Novigrad |
| Honor Among Thieves |
| ACT I: SEARCH FOR THE CHILD OF THE ELDER BLOOD |
| ACT I: NOVIGRAD (21 QUESTS) |
| CRITICAL QUESTS |
| Ciri’s Story: Visiting Junior |
| A Favor for Radovid |
| Count Reuven’s Treasure |
| The Play’s the Thing |
| A Poet Under Pressure |
| Ciri’s Story: Breakneck Speed |
| DANDELION’S QUESTS (OPTIONAL) |
| Cabaret |
| Carnal Sins |
| ZOLTAN CHIVAY’S QUEST (OPTIONAL) |
| A Dangerous Game |
| TRISS MERIGOLD’S QUESTS (OPTIONAL) |
| A Matter of Life and Death |
| Novigrad, Closed City |
| Now or Never |
| THE ASSASSINS’ QUESTS (OPTIONAL) |
| Eye for an Eye |
| A Deadly Plot |
| Redania’s Most Wanted |
| ACT I: SKELLIGE (12 QUESTS) |
| CRITICAL QUESTS |
| Destination: Skellige |
| The King is Dead - Long Live the King |
| Echoes of the Past |
| Missing Persons |
| Nameless |
| The Calm Before the Storm |
| The Mysterious Passenger |
| YENNEFER OF VENGERBERG’S QUEST (OPTIONAL) |
| Last Wish |
| CLAN AN CRAITE QUESTS (OPTIONAL) |
| The Lord of Undvik |
| Possession |
| King’s Gambit |
| Coronation |
| ACT II: THE GREAT BATTLE (13 QUESTS) |
| CRITICAL QUESTS |
| Ugly Baby |
| Disturbance |
| To Bait a Forktail… |
| The Final Trial |
| No Place Like Home |
| ACT II: THE GREAT BATTLE (13 QUESTS) |
| CRITICAL QUESTS |
| Va Fail, Elaine |
| Brothers in Arms: Nilfgaard |
| Brothers in Arms: Velen |
| Brothers in Arms: Novigrad |
| Brothers in Arms: Skellige |
| The Isle of Mists |
| The Battle of Kaer Morhen |
| Blood on the Battlefield |
| ACT III: THE FINAL AGE (16 QUESTS) |
| ACT III (PART 1 of 2): TYING UP LOOSE ENDS (9 QUESTS) |
| CRITICAL QUESTS |
| Bald Mountain |
| Final Preparations |
| Blindingly Obvious |
| A Final Kindness |
| The Great Escape |
| Payback |
| It Takes Three to Tango |
| Through Time and Space |
| KING RADOVID’S QUEST (OPTIONAL) |
| Reason of State |
| ACT III (PART 2 of 2): TEDD DEIREADH (7 QUESTS) |
| CRITICAL QUESTS |
| Battle Preparations |
| The Sunstone |
| Veni Vidi Vigo |
| Child of the Elder Blood |
| Skjall’s Grave |
| On Thin Ice |
| Tedd Deireadh, The Final Age |
| EPILOGUES (3 QUESTS) |
| Something Ends, Something Begins (I) |
| Something Ends, Something Begins (II) |
| EPILOGUES (3 QUESTS) |
| Something Ends, Something Begins (III) |
| HEARTS OF STONE: CRITICAL PATH QUESTS (6 QUESTS) |
| CRITICAL QUESTS |
| Evil’s Soft First Touches |
| Dead Man’s Party |
| Open Sesame |
| Scenes From a Marriage |
| Whatever a Man Soweth… |
| SHANI’S QUEST (OPTIONAL) |
| A Midnight Clear |
| BLOOD AND WINE: CRITICAL PATH QUESTS (19 QUESTS) |
| CRITICAL QUESTS |
| Envoys, Wineboys |
| The Beast of Toussaint |
| Blood Run |
| La Cage Au Fou |
| Where Children Toil, Toys Waste Away |
| Wine is Sacred |
| The Man from Cintra |
| Capture the Castle |
| The Night of Long Fangs (Part 1 of 2) |
| Blood Simple |
| The Night of Long Fangs (Part 2 of 2) |
| Beyond Hill and Dale… |
| What Lies Unseen |
| Tesham Mutna |
| Burlap is the New Stripe |
| Pomp and Strange Circumstance |
| Be It Ever So Humble |
| FABLESPHERE QUEST (OPTIONAL) |
| Contract: Duck, Duck, Goosed! |
| JAILBIRD QUESTS (OPTIONAL) |
| The Perks of Being a Jailbird |
| Using Your Loaf* |
| TOTAL CRITICAL PATH QUESTS (117 QUESTS) |
* Any quests with this symbol are “unmarked” and don’t appear in your Quest Menu