Prima Games eGuides
primagames.com Browse Redeem a code Help
Mario Party 9 eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Essentials
    • How to Play
      • Introduction
      • Game Modes
      • Let's Party!
  • Walkthrough
    • Game Boards
      • Toad Road
      • Bob-omb Factory
      • Boo's Horror Castle
      • Blooper Beach
      • Magma Mine
      • Bowser Station
      • DK's Jungle Ruins
    • Minigames
      • Free-for-All Minigames
      • 10 to Win
      • Ballistic Beach
      • Billistics
      • Bomb Barge
      • Buddy Bounce
      • Bumper Bubbles
      • Card Smarts
      • Chain Event
      • Don't Look
      • Flinger Painting
      • Funghi Frenzy
      • Goomba Bowling
      • Goomba Spotting
      • Goomba Village
      • Growing Up
      • Jigsaw Jumble
      • Launch Break
      • Logger Heads
      • Magma Mayhem
      • Manor of Escape
      • Mecha Choice
      • Peak Precision
      • Painta Pool
      • Pier Pressure
      • Pinball Fall
      • Piranha Patch
      • Pit or Platter
      • Pizza Me, Mario
      • Player Conveyor
      • Plunder Ground
      • Polar Extreme
      • Ring Leader
      • Skipping Class
      • Skyjinks
      • Smash Compactor
      • Snow Go
      • Speeding Bullets
      • Thwomper Room
      • Toad and Go Seek
      • Tuber Tug
      • Tumble Temple
      • Twist Ending
      • Upward Mobility
      • Urn It
    • 1-vs.-Rivals Minigames
      • 1vs. Rivals Minigames
      • Block and Roll
      • Hazard Hold
      • Hole Hogs
      • Line in the Sand
      • Mob Sleds
      • Pix Fix
      • Ruins Rumble
      • Spike-n-Span
      • Tackle Takedown
      • Weird Wheels
    • Bowser Jr. Minigames
      • Bowser Pop
      • Bumper Sparks
      • Cage Match
      • Crossfire Caverns
      • Double Pounder
      • Mecha March
      • Pair of Aces
      • Pedal to the Paddle
      • Sand Trap
      • Zoom Room
    • Boss Battle Minigames
      • Boss Battle Minigames Introduction
      • Blooper Barrage
      • Bombard King Bob-omb
      • Bowser Jr. Breakdown
      • Bowser's Block Battle
      • Chain Chomp Romp
      • Cheep Cheep Shot
      • Deck Dry Bones
      • Diddy's Banana Blast
      • DK's Banana Bonus
      • King Boo's Puzzle Attack
      • Sock It to Lakitu
      • Spike Strike
      • Whomp Stomp
      • Wiggler Bounce
    • Minigame Modes
      • Introduction
      • Free Play
      • Step It Up
      • Garden Battle
      • Choice Challenge
      • High Rollers
      • Time Attack
      • Boss Rush
    • Extras
      • Castle Clearout
      • Shell Soccer
      • Goomba Bowling
      • Perspective Mode
    • Museum Goodies
      • Party Points
      • The Museum

Mario Party 9 Guide › Walkthrough › Game Boards

Bob-omb Factory

Points of Interest Special Spaces
Boss Battle: Whomp
Mini Star Warp Pipe
Bob-omb on Board
Toad House

Conveyor Belt Way (Captain Event Area)
Mini Ztar Warp Pipe
Toad Checkpoint Conveyor Belt Activator
Boss Battle: King Bob-omb Sliding Platform
Platform to Captain Event
Space Breakdown
Green Spaces (23) Spin Spaces (5)
Dice Block Spaces (33) Bowser Spaces (1)
Lucky Spaces (4) Captain Event Spaces (1)
Unlucky Spaces (2) Boss Battle Spaces (2)
Event Spaces (29) Free-for-All Minigame Spaces (8)
Shuffle Spaces (9) 1-vs.-Rivals Minigame Spaces (4)
Dash Spaces (1) Bowser Jr. Minigame Spaces (4)
Back Spaces (4) Battle Minigame Spaces (5)
Mini Stars and Ztars
Mini Stars (126) Mini Ztars (22)

Board Overview

The clink-clank of heavy machinery can be heard all throughout the bustling Bob-omb Factory.

Here, an endless army of volatile Bob-ombs are mass-produced for Bowser, and production never stops!

This good-sized board features four separate areas that you visit in turn. Each area is relatively small and sports an array of conveyor belts and sliding platforms that can suddenly move you forward or backward.

Landing on the many Event Spaces in Bob-omb Factory will activate its belts and platforms, and you never know what might happen as a result!

Beware of wayward Bob-ombs here—they’ve been known to hitch rides on the hoods of passing vehicles.

You don’t want to be sitting up front when one of these explosive windups blows!

Bob-omb Factory is one of the more unpredictable boards in Mario Party 9, so grab your hard hat and buckle in for a wild ride.

Bob-omb Factory Tour

Conveyor Belt Activator

Our tour begins in Bob-omb Factory’s first area. Landing on any of the five special Event Spaces that lie along this area’s snaking path will cause the lower conveyor belt to rotate clockwise.

This shifts all of the metal spaces around and may cause you to advance along the path faster than normal—or you may end up sliding backward!

Mini Stars also hover above the conveyor belt, so there’s always a chance of collecting some as a bonus.

Caution

Watch out for the lone lump of Mini Ztars on the conveyor belt—you don’t want to collect those awful things by accident!

Boss Battle: Whomp

It’s not long before you encounter Bob-omb Factory’s first boss: a big blockhead named Whomp! This block-shaped brute awaits you at the small fort that stands near the end of the factory’s first area, and he won’t let you venture any farther without a fight.

In this unique boss battle, each player must choose how many turns they wish to move around the central platform.

Hold the Wii Remote vertically and press right to move one turn, or press left to remain stationary. The idea is to pick a number that won’t cause you to wind up underneath the background space, upon which Whomp comes crashing down after each turn.

This is easier said than done, because you never know how many turns the platform will take. Everyone’s choice is a secret!

When playing with four players, one unlucky soul will always wind up next to Whomp. This poor fellow is in for a nasty smashing!

Each time Whomp comes crashing down on a player, they lose one point. Think about what your rivals might be picking and try not to end up under Whomp!

The remaining players who were not crushed by Whomp have a chance to score some points. Whomp falls face-first when he slams the ground, leaving his back exposed.

Hurry and ground-pound him by pressing 2 to jump and 2 again in midair! Each successful ground-pound earns you three points, making this a high-scoring contest.

Note

The player who lands on the left space will have the least amount of time to ground-pound Whomp, while the player who lands on the right space has the most time. Don’t wait for rivals to climb onto Whomp’s back—start ground-pounding the moment you hop up there!

Tip

Hammer 2 as fast as you can to perform short ground-pounds that take less time. You can ground-pound Whomp up to four times if you’re quick!

Eventually, Whomp will become irate and slam the center of the platform, increasing the turn count before anyone can choose how many turns they wish to move.

Keep this in mind and continue to outthink your rivals in an effort to avoid being pancaked.

Note

The player who scores the final ground-pound on Whomp is awarded three bonus points at the end of the battle, while the player who was captain going into the event receives one bonus Mini Star.

Bob-omb on Board

Oof! Blast those pesky Bob-ombs!

The action ramps up when you reach Bob-omb Factory’s second area.

As you pass by the Bob-omb signpost near the start of this long stretch, a Bob-omb drops from above and lands on the hood of your vehicle.

Not good! A number appears above the Bob-omb, and this number decreases with each space that your vehicle travels.

The Bob-omb explodes when the number reaches zero, blasting away a whopping half of the current captain’s Mini Stars!

Do your best to roll low when you’ve got a Bob-omb stuck to your ride.

Tip

Save special Dice Blocks such as the Slow Dice Block, 0-1 Dice Block, and the 1-2-3 Dice Block for times when you need to roll low to avoid setting off a Bob-omb.

Mini Star Warp Pipe

Here’s hoping you roll high!

Do these special spaces look familiar? You saw them at Toad Road!

Land on Lucky Spaces as you travel the second area’s background path for a chance to visit a secret underground area where you can collect bonus Mini Stars from a short trail.

Between these and the Toad houses that you find along the background path, it’s best to keep to this route!

There are also lots of Mini Stars floating around up here, along with Back Spaces that can help you collect those Mini Stars multiple times by repeatedly passing through them.

Mini Ztar Warp Pipe

Drat! There go some Mini Stars!

On the other hand, the second area’s foreground path is lined with hazards, including hovering clusters of Mini Ztars and two Unlucky Spaces that can land you in an unfortunate underground area.

A stretch of Mini Ztar Spaces await you down here, just like the unlucky warp pipe back at Toad Road. Hold your breath and hope you roll low!

Sliding Platform

The Event Spaces found in Bob-omb Factory’s second area activate sliding platforms that ferry you between its two paths.

Of course, these spaces only work when you land on them, meaning your turn will be over after you reach the new trail; therefore, it’s best to avoid landing on Event Spaces when traveling along the foreground path, because this will set up your rivals to score big along the background path.

Instead, try landing on the Event Spaces when you’re traversing the background path to zip to the foreground and force the next captain to face numerous hazards.

Toad House

How do these poor Toads sleep with all this factory’s racket?

Mushroom-shaped huts can mean only one thing: Toads must live here! The second area’s background path features two Lucky Spaces that lead to humble Toad abodes, further adding to the path’s appeal.

Try landing on these special spaces for a chance to score some super-helpful Dice Blocks or Mini Stars from the resident Toads.

Platform to Captain Event

Try to be the captain when you reach the second area’s final space—the next area is home to a Captain Event, and captains always have the advantage during these exciting challenges!

See the next section for details on this special Captain Event.

Conveyor Belt Way (Captain Event Area)

Shoot for the stars!

The factory’s third area is home to a special Captain Event. Here, all four players split up and take turns hitting a normal Dice Block.

The players then move forward along their separate paths. Landing on an Event Space causes the conveyor belts to activate, sliding all of the Mini Stars one space over to the left.

Try to score as many Mini Stars as you can from this hazard-free zone!

The captain for this event gets to choose which path each character will travel down. Consider the floating Mini Stars that lie ahead and choose the path you think will take you to the big bunches at the end.

Remember: All of the Mini Stars will move to the left if anyone lands on an Event Space here, so they aren’t likely to stay where you see them.

We favor paths 1 and 2, expecting that the Mini Stars will shift at least once during the trip, and possibly more.

Toad Checkpoint

Your tour of Bob-omb Factory is nearly over once you reach this final area. We hope you’ve enjoyed the ride!

A helpful Toad calls out to you from a nearby platform and takes a peek at everyone’s Mini Stars.

This Toad has a soft spot for the underdog and hands the player with the fewest Mini Stars a precious Slow Dice Block. This is sure to be useful during the factory’s final treacherous stretch!

Caution

Bowser also appears when you reach Bob-omb Factory’s final area and zaps several spaces that lie ahead, transforming them into treacherous Bowser Spaces. Don’t land on any of these if you can help it!

Boss Battle: King Bob-omb

Naturally, none other than King Bob-omb himself awaits you at the end of Bob-omb Factory. Time to give this nasty factory foreman his walking papers!

Like the boss battle against Whomp, this event is much like a guessing game. Four bombs of varying sizes are presented to the players each turn. Secretly select a bomb by pressing the corresponding button on your Wii Remote. Your rivals will do the same!

After all four players have made their choice, their characters automatically rush toward the bomb they’ve chosen.

Throw bombs in order from left to right, unless two or more players picked the same bomb. Whenever this happens, those players will collide on their way to the bomb, and none of them will get to throw it!

Don’t always go for the biggest bomb in the batch or you may never get a chance to score.

Note

Bigger bombs do more damage to King Bob-omb and will also earn you more points. There are small, medium, and large bombs, and they’re worth one, two, and three points, respectively.

Caution

When fewer than four players are fighting against King Bob-omb, the boss will sometimes randomly toss away a bomb before anyone can get to it. Jerk!”

Like other bosses, King Bob-omb doesn’t take kindly to having half of his health blasted away. Now each turn, the bulbous boss will toss bombs at anyone who fails to blast him with a bomb! Being bombed by the king costs you one point, so pick your bombs wisely from this point forward.

You may want to play it safe and go for the smallest bombs, which are often overlooked.

Tip

Throw the bomb on the far left when King Bob-omb is near defeat. It’ll strike the boss first, giving you a better chance of scoring the final attack bonus!

Note

As usual, the player who scores the final attack against King Bob-omb is awarded three bonus points, while the player who was the captain going into the event receives two extra Mini Stars. Hey, every little bit helps!

Keep reading with a free account

The first 3 sections of Mario Party 9 are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousToad Road NextBoo's Horror Castle