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Mario Party 9 eGuide
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Contents

  • Essentials
    • How to Play
      • Introduction
      • Game Modes
      • Let's Party!
  • Walkthrough
    • Game Boards
      • Toad Road
      • Bob-omb Factory
      • Boo's Horror Castle
      • Blooper Beach
      • Magma Mine
      • Bowser Station
      • DK's Jungle Ruins
    • Minigames
      • Free-for-All Minigames
      • 10 to Win
      • Ballistic Beach
      • Billistics
      • Bomb Barge
      • Buddy Bounce
      • Bumper Bubbles
      • Card Smarts
      • Chain Event
      • Don't Look
      • Flinger Painting
      • Funghi Frenzy
      • Goomba Bowling
      • Goomba Spotting
      • Goomba Village
      • Growing Up
      • Jigsaw Jumble
      • Launch Break
      • Logger Heads
      • Magma Mayhem
      • Manor of Escape
      • Mecha Choice
      • Peak Precision
      • Painta Pool
      • Pier Pressure
      • Pinball Fall
      • Piranha Patch
      • Pit or Platter
      • Pizza Me, Mario
      • Player Conveyor
      • Plunder Ground
      • Polar Extreme
      • Ring Leader
      • Skipping Class
      • Skyjinks
      • Smash Compactor
      • Snow Go
      • Speeding Bullets
      • Thwomper Room
      • Toad and Go Seek
      • Tuber Tug
      • Tumble Temple
      • Twist Ending
      • Upward Mobility
      • Urn It
    • 1-vs.-Rivals Minigames
      • 1vs. Rivals Minigames
      • Block and Roll
      • Hazard Hold
      • Hole Hogs
      • Line in the Sand
      • Mob Sleds
      • Pix Fix
      • Ruins Rumble
      • Spike-n-Span
      • Tackle Takedown
      • Weird Wheels
    • Bowser Jr. Minigames
      • Bowser Pop
      • Bumper Sparks
      • Cage Match
      • Crossfire Caverns
      • Double Pounder
      • Mecha March
      • Pair of Aces
      • Pedal to the Paddle
      • Sand Trap
      • Zoom Room
    • Boss Battle Minigames
      • Boss Battle Minigames Introduction
      • Blooper Barrage
      • Bombard King Bob-omb
      • Bowser Jr. Breakdown
      • Bowser's Block Battle
      • Chain Chomp Romp
      • Cheep Cheep Shot
      • Deck Dry Bones
      • Diddy's Banana Blast
      • DK's Banana Bonus
      • King Boo's Puzzle Attack
      • Sock It to Lakitu
      • Spike Strike
      • Whomp Stomp
      • Wiggler Bounce
    • Minigame Modes
      • Introduction
      • Free Play
      • Step It Up
      • Garden Battle
      • Choice Challenge
      • High Rollers
      • Time Attack
      • Boss Rush
    • Extras
      • Castle Clearout
      • Shell Soccer
      • Goomba Bowling
      • Perspective Mode
    • Museum Goodies
      • Party Points
      • The Museum

Mario Party 9 Guide › Walkthrough › 1-vs.-Rivals Minigames

Line in the Sand

How to Play: Solo Player

Hold the Wii Remote vertically. Hold A while pointing to draw a line in the sand. Keep drawing to create a circle around the other players.

How to Play: Rivals

Hold the Wii Remote sideways. Press the D-Pad to move.

All right, rivals, line up! In Line in the Sand, the solo player must eliminate every member of the rival team by drawing circles around them in the soft yellow sand.

If even one member of the rival team avoids elimination, the solo player’s hopes for victory will be washed away!

The solo player should start drawing circles right away. You can draw fairly large circles in that sand, but don’t make them too big or the “tail end” will start to evaporate, and you won’t be able to close the circle.

Only closed circles are capable of eliminating enemies—but they don’t have to be of perfect shape, mind you!

Note

After you draw a circle, there’s a slight delay while the circle is “locked in.” Rivals can escape the circle during this brief period, so make your circles as big as can be!

Tip

Fool the rivals by pretending to draw a circle around one of them, then quickly switching to another unwary target. Talk about a sand trap!

The rivals should spread themselves out. This prevents the solo player from circling more than one rival at once.

Run all around and make sudden changes in direction to really give the solo player a hard time.

Keeping close to the edges of the sandbox can make it more difficult for the solo player to draw proper circles, but this also limits your paths of escape. Still, there’s no reward without risk!

Line in the Sand games last for 30 seconds, or until the solo player manages to encircle and eliminate every rival.

This really isn’t much time to get the job done, especially when you’re playing against a team of three. Don’t overthink things too much; just make those circles as big as possible, and keep sketching them as fast as you can!

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