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Contents

  • Multiplayer Maps
    • Beneath
    • Chasm
    • Disposal
    • Excavation
    • Heatwave
    • Helix
    • Infernal
    • Perdition
    • Sacrilegious
  • Weaponry
    • Overview
    • Arsenal
    • Special Weapons
    • Equipment
    • PRAETOR SUIT
  • Bestiary
    • Baron of Hell
    • Cacodemon
    • Cyber-Mancubus
    • Hell Knight
    • Hell Razer
    • Imp
    • Lost Soul
    • Mancubus
    • Pinky
    • Possessed Engineer
    • Possessed Security
    • Possessed Soldier
    • Revenant
    • Spectre
    • Summoner
    • The Possessed
    • Unwilling
  • Challenges, Medals, and Commendations
    • Introduction
    • Challenges
    • Medals
    • Commendations
  • Collectibles
    • Overview
    • The UAC
    • Resource Operations
    • Foundry
    • Argent Facility
    • Argent Energy Tower
    • Kadingir Sanctum
    • Argent Facility (Destroyed)
    • Advanced Research Complex
    • Lazarus Labs
    • Titan’s Realm
    • The Necropolis
    • VEGA Central Processing
    • Argent D’Nur
  • Introduction
    • Welcome Back to Mars
  • Multiplayer Arsenal
    • Overview
    • Power Weapons
    • Equipment
  • Achievements & Trophies
    • Achievements & Trophies
  • Multiplayer Combat Prep
    • Overview
    • Basic Training
    • Loadouts
    • Hack Modules
    • Pickups
    • Gameplay Modes
    • Become the Demon
    • XP, Levels, and Customization
  • Campaign Walkthrough
    • The UAC
    • Resource Operations
    • Foundry
    • Argent Facility
    • Argent Energy Tower
    • Kadingir Sanctum
    • Argent Facility (Destroyed)
    • Advanced Research Complex
    • Lazarus Labs
    • Boss Fight: Cyberdemon
    • Titan’s Realm
    • The Necropolis
    • Boss Fight: Hell Guard
    • Vega Central Processing
    • Argent D’Nur
    • Boss Fight: Spider Mastermind
  • Classic Maps
    • Overview
    • DOOM - Hangar
    • DOOM – Nuclear Plant
    • DOOM – Toxin Refinery
    • DOOM - Command Control
    • DOOM – Phobos Lab
    • DOOM – Phobos Anomaly
    • DOOM – Halls of the Damned
    • DOOM – Tower of Babel
    • DOOM – Slough of Despair
    • DOOM - Pandemonium
    • DOOM - House of Pain
    • DOOM II - Entryway
    • DOOM II – Underhalls
  • Basics
    • The HUD
    • Menus
    • Movement
    • Pickups & Collectibles
    • Combat
  • SnapMap
    • Overview
    • Basics
    • Customize Character
    • Blueprint List
    • Object List
  • Runes
    • Overview
    • The Runes
    • The Trials
  • Interactive Maps
    • Single Player Maps
      • The UAC
      • Resource Operations
      • Foundry
      • Argent Facility
      • Argent Energy Tower
      • Kadingir Sanctum
      • Argent Facility (Destroyed)
      • Advanced Research Complex
      • Lazarus Labs
      • Titan’s realm
      • The Necropolis
      • Vega Central Processing
      • Argent D’Nur
    • Multiplayer Maps
      • Beneath
      • Chasm
      • Disposal
      • Excavation
      • Heatwave
      • Helix
      • Infernal
      • Perdition
      • Sacrilegious
  • Legal
    • Legal

Doom Guide › Runes

The Runes

The following table lists the 12 Runes, along with upgrade information. The Rune Trials are also covered in this chapter in the order that they appear in the game.

Rune Description Upgrade Requirement Upgrade
Vacuum Increases the range that you can absorb dropped items. Absorb 300 dropped items. Further increases range for absorbing dropped items.
Dazed and Confused Increases how long demons remain in a stagger state. Perform 25 Death from Above Glory Kills. Demon staggers last even longer.
Ammo Boost Increases the value of ammo received from demons and items. Pick up 500 Ammo Items. BFG ammo has a chance to drop from demons.
Equipment Power Increases effectiveness of Equipment items. Use 30 Equipment Items. Further increases effectiveness of Equipment items.
Seek and Destroy Launch into a Glory Kill from much further away. Glory Kill 75 demons. Increases the distance that Seek and Destroy can be initiated.
Savagery Perform Glory Kills faster. Perform 25 unique Glory Kills while Savagery is equipped. Further increases the speed of Glory Kills.
In-Flight Mobility Provides a significant increase in control over in-air movement after a double jump. Kill 30 demons while in mid-air. Applies air control to a single jump.
Armored Offensive Glory Killing demons drops armor. Earn 2500 points of Armor. More armor drops per Glory Kill.
Blood Fueled Move faster for a short time after performing a Glory Kill. Kill 50 demons during the speed boost. Extends how long you can move faster after a Glory Kill.
Intimacy is Best Demons become more Glory Kill friendly due to a high damage resistance when staggered. Stagger 100 demons. Demons stagger off of less damage.
Rich Get Richer Firing your standard weapons will not cost ammo when you have 100 Armor or more. Fill your Armor value to max 12 times. Activate Rich Get Richer at 75 Armor.
Saving Throw Get one chance to survive a death blow and recover health. This resets on death. Kill 10 demons while Saving Throw is active. Get an additional Saving Throw per life.

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