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Contents

  • Multiplayer Maps
    • Beneath
    • Chasm
    • Disposal
    • Excavation
    • Heatwave
    • Helix
    • Infernal
    • Perdition
    • Sacrilegious
  • Weaponry
    • Overview
    • Arsenal
    • Special Weapons
    • Equipment
    • PRAETOR SUIT
  • Bestiary
    • Baron of Hell
    • Cacodemon
    • Cyber-Mancubus
    • Hell Knight
    • Hell Razer
    • Imp
    • Lost Soul
    • Mancubus
    • Pinky
    • Possessed Engineer
    • Possessed Security
    • Possessed Soldier
    • Revenant
    • Spectre
    • Summoner
    • The Possessed
    • Unwilling
  • Challenges, Medals, and Commendations
    • Introduction
    • Challenges
    • Medals
    • Commendations
  • Collectibles
    • Overview
    • The UAC
    • Resource Operations
    • Foundry
    • Argent Facility
    • Argent Energy Tower
    • Kadingir Sanctum
    • Argent Facility (Destroyed)
    • Advanced Research Complex
    • Lazarus Labs
    • Titan’s Realm
    • The Necropolis
    • VEGA Central Processing
    • Argent D’Nur
  • Introduction
    • Welcome Back to Mars
  • Multiplayer Arsenal
    • Overview
    • Power Weapons
    • Equipment
  • Achievements & Trophies
    • Achievements & Trophies
  • Multiplayer Combat Prep
    • Overview
    • Basic Training
    • Loadouts
    • Hack Modules
    • Pickups
    • Gameplay Modes
    • Become the Demon
    • XP, Levels, and Customization
  • Campaign Walkthrough
    • The UAC
    • Resource Operations
    • Foundry
    • Argent Facility
    • Argent Energy Tower
    • Kadingir Sanctum
    • Argent Facility (Destroyed)
    • Advanced Research Complex
    • Lazarus Labs
    • Boss Fight: Cyberdemon
    • Titan’s Realm
    • The Necropolis
    • Boss Fight: Hell Guard
    • Vega Central Processing
    • Argent D’Nur
    • Boss Fight: Spider Mastermind
  • Classic Maps
    • Overview
    • DOOM - Hangar
    • DOOM – Nuclear Plant
    • DOOM – Toxin Refinery
    • DOOM - Command Control
    • DOOM – Phobos Lab
    • DOOM – Phobos Anomaly
    • DOOM – Halls of the Damned
    • DOOM – Tower of Babel
    • DOOM – Slough of Despair
    • DOOM - Pandemonium
    • DOOM - House of Pain
    • DOOM II - Entryway
    • DOOM II – Underhalls
  • Basics
    • The HUD
    • Menus
    • Movement
    • Pickups & Collectibles
    • Combat
  • SnapMap
    • Overview
    • Basics
    • Customize Character
    • Blueprint List
    • Object List
  • Runes
    • Overview
    • The Runes
    • The Trials
  • Interactive Maps
    • Single Player Maps
      • The UAC
      • Resource Operations
      • Foundry
      • Argent Facility
      • Argent Energy Tower
      • Kadingir Sanctum
      • Argent Facility (Destroyed)
      • Advanced Research Complex
      • Lazarus Labs
      • Titan’s realm
      • The Necropolis
      • Vega Central Processing
      • Argent D’Nur
    • Multiplayer Maps
      • Beneath
      • Chasm
      • Disposal
      • Excavation
      • Heatwave
      • Helix
      • Infernal
      • Perdition
      • Sacrilegious
  • Legal
    • Legal

Doom Guide › Campaign Walkthrough

Titan’s Realm

Main Objective Reclaim the Crucible

New Weapons/Equipment None

New Monsters Spectre

Challenges
ChallengeDescription
Trick Shot Kill a Lost Soul with another Lost Soul.
Atop the Mountain Perform a “Death from Above” Glory Kill on a Baron of Hell (attack from above).
Dominator Kill 20 demons while using powerups.
Collectibles
CollectibleUnlocks
Keenguy BFG-9000 Model
Silverguy Cyberdemon Model

Classic Map: DOOM - Phobos Anomaly

Challenge 1: Trick Shot

Kill a Lost Soul with another Lost Soul. Multiple opportunities arise in this mission where more than one Lost Soul spawns into an area. The bridge at the start of the level is one such instance. Simply get close to them. The detonation from an attacking Lost Soul takes out another if it’s close enough.

Challenge 2: Atop the Mountain

Perform a “Death from Above” Glory Kill on a Baron of Hell (attack from above). The huge Barons of Hell are tough to get on top of. Keep an eye out for opportunities to drop onto the weakened foe. The big battle arenas offer your best opportunity, just don’t lose track of the other monsters as you attempt the kill.

Challenge 3: Dominator

Kill 20 demons while using powerups. In most big battle arenas, a powerup can usually be found floating above a platform. Grab them in the heat of battle to rack up the 20 kills.

Pass Through the Titan’s Core

Investigating the Lazarus Labs, you have learned of another artifact, one that can remove the connection between Mars and Hell. The Crucible is the key to bringing peace to this planet. As you move toward the big skull ahead, an Artifact just to the right offers up more storyline. Drop through the “throat” to find your first resistance.

Cacodemons arrive first, so take care of them before ascending the staircase. Proceed up more steps to the right as you face more tough demons. Continue to fight as you enter Titan’s Realm. Four Lost Souls occupy the bridge area ahead, giving you an opportunity to quickly accomplish the first Challenge.

Clear out the area and then hop over to the square platform on the left or right. Look under the bridge to spot a Skull Switch. Quickly use it and run into the small room in the far-right corner to find an Elite Guard. Avoid standing on the slime—it causes damage! Return to the bridge and proceed into the tunnel ahead.

Stay alert as more demons occupy the halls ahead. Take them out as you move into the right hall. With the first wave out of the way, two doors open, revealing valuable resources. Eliminate the second group of monsters to open a third, which holds a Skull Switch.

Activate the switch to open a gate in the other passage, releasing a Mancubus. Kill the brute to open another door inside the halls. Enter this new opening in the corner to reach the Field Drone.

Enter the next room where a monster battle ensues. A staircase around the outside takes you to an upper level, allowing you to escape danger when necessary. A Haste powerup floats above a gap on the upper level. Quickly take out as many demons as possible when under the influence of the powerup to work on the second Mission Challenge. Once the room is void of enemies, collect any leftover resources and enter the portal to transport deeper inside Titan’s Realm.

Run into the big room on the right and dispose of the demons inside. Don’t get trapped in the lower tunnels. Use the area’s two levels to avoid becoming surrounded. A Quad Damage rests on a pedestal on the first floor. Use it to assist in the extermination and build your kill count for the second challenge. Eventually, two Barons of Hell spawn into the arena. Weaken them up in the open area of the lower level and then use the jump pad to quickly reach the floor above. Perform a Glory Kill from above to get the third Challenge. Equip the Dazed and Confused Rune to acquire more time to complete the move.

Keenguy

After defeating the demons in this room, not only does another portal become available, but a Collectible is also released from its cell. From the entrance to this room, turn right and climb the steps to the second floor. The first Collectible is hiding in a cubbyhole on the left.

Enter the portal in the middle of the lower level to transport to a nearby passageway. Interact with the AutoMap Station on the left and then quickly exit the tunnel to the right before becoming an easy target of the Lost Souls. Fight off the numerous monsters that inhabit the room, using the pillars to break their line of sight. It’s not necessary to take them all out, but it does add to your Combat Rating.

Jump pads are located in the corners closest to where you entered. These give you quick access to the upper floor. As soon as you land on the upper platform, hop over to the pillars and turn toward the big armor. Double jump to that ledge to open the gate.

Silverguy

Turn left from where you entered the room and use the jump pad to reach the upper level. Double jump to the ledge in front of you and collect the Collectible that stands on a pedestal in the corner.

Grab the Yellow Skull that rests on a pedestal ahead. This causes the ceiling to lower, threatening to take you out. Step into the cubbyhole once available and wait for it to return to its original position.

Go right, drop down, and continue down into the left room, where slime eats away at your health. Avoid standing on top of it to reduce the damage. Run to the far side and collect the Praetor Token from the Elite Guard before activating the nearby Skull Switch. Quickly collect the Invulnerability powerup hiding in the middle of the room. Kill the Unwilling and Mancubi as you return to the first room. Pinkies join the fight here, so stay on the move as you eliminate the bad guys.

At this point, bars are removed in front of the yellow door and a small room to the right. Step inside to collect a Data Log and Argent Cell before placing the skull in the yellow door.

Once you’re ready to move on, descend into the next room where a horde of fiends awaits your arrival. Kill the monsters and then climb onto the ledge to the right. A weight slams to the ground in front of the exit before rising back into the ceiling. After it impacts the floor, jump onto it and ride it up to find a Skull Switch. Activate it and then exit the room.

DOOM – Phobos Anomaly

Defeat the demons in the room beyond the yellow gate and activate the Skull Switch in the ceiling. This reveals a lever near the entrance.

Pull it and return to the poison room to find the Classic Map accessible on the right wall.

Collect the ammo as you follow the passageway into the next area. Grab the Blue Skull at the far end and then wait for a pair of Spectres to spawn at the entrance. These guys are very similar to Pinkies, but they are invisible and do not have armor. The demon can be spotted, but it has a transparent look to it, so it tends to blend into the environment. More monsters join the fight. Use the jump pads situated on each side of the room to escape trouble and kill every last fiend.

Return to the ammunition room and step into the portal. Follow the corridor around to the left, interact with the Artifact, and then follow the tunnel behind you to find a Mega Health. Return to the previous passage and exit out the left gate.

Monsters have returned to this familiar room, so take care of them. After disposing of some weaker foes, grab the Berserk powerup in the middle of the room and go to town on the bigger demons.

Place the Blue Skull in the blue door, collect the Data Log off the floor, and enter the portal to complete the mission.

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