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Doom eGuide Bestiary

Hell Razer

An astute tactical foe that engages enemies from a distance with a powerful beam of unrefined Hell energy. The beam emanates from an arm-like protrusion composed of cartilage and other osseous tissue. A charged shot obliterates anything that stands in its path.

First Appearance Foundry
Health 600
Type Range
Strengths/Weaknesses Long range weapons like the Assault Rifle can make short work of this medium range foe. When up close, keep an arm’s length away to avoid getting hit by its backhand.
Behavior Hell Razers fire from medium range. If you get too close, they perform a smack with their beam arm and then retreat back to medium range.
Restrictions N/A
Attack Chart
NameTypeLevelDistanceDamage Bonus
Beam Sweep Range Basic Long N/A
Charged Beam Range Advanced Long N/A
Backhand Melee Basic Short N/A
Notes
Beam Sweep Will cancel attack prematurely if another AI enters the path
Charged Beam Triggers after tracking beam locks-on
Backhand Can chain together for a multi-hit combo