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Contents

  • Multiplayer Maps
    • Beneath
    • Chasm
    • Disposal
    • Excavation
    • Heatwave
    • Helix
    • Infernal
    • Perdition
    • Sacrilegious
  • Weaponry
    • Overview
    • Arsenal
    • Special Weapons
    • Equipment
    • PRAETOR SUIT
  • Bestiary
    • Baron of Hell
    • Cacodemon
    • Cyber-Mancubus
    • Hell Knight
    • Hell Razer
    • Imp
    • Lost Soul
    • Mancubus
    • Pinky
    • Possessed Engineer
    • Possessed Security
    • Possessed Soldier
    • Revenant
    • Spectre
    • Summoner
    • The Possessed
    • Unwilling
  • Challenges, Medals, and Commendations
    • Introduction
    • Challenges
    • Medals
    • Commendations
  • Collectibles
    • Overview
    • The UAC
    • Resource Operations
    • Foundry
    • Argent Facility
    • Argent Energy Tower
    • Kadingir Sanctum
    • Argent Facility (Destroyed)
    • Advanced Research Complex
    • Lazarus Labs
    • Titan’s Realm
    • The Necropolis
    • VEGA Central Processing
    • Argent D’Nur
  • Introduction
    • Welcome Back to Mars
  • Multiplayer Arsenal
    • Overview
    • Power Weapons
    • Equipment
  • Achievements & Trophies
    • Achievements & Trophies
  • Multiplayer Combat Prep
    • Overview
    • Basic Training
    • Loadouts
    • Hack Modules
    • Pickups
    • Gameplay Modes
    • Become the Demon
    • XP, Levels, and Customization
  • Campaign Walkthrough
    • The UAC
    • Resource Operations
    • Foundry
    • Argent Facility
    • Argent Energy Tower
    • Kadingir Sanctum
    • Argent Facility (Destroyed)
    • Advanced Research Complex
    • Lazarus Labs
    • Boss Fight: Cyberdemon
    • Titan’s Realm
    • The Necropolis
    • Boss Fight: Hell Guard
    • Vega Central Processing
    • Argent D’Nur
    • Boss Fight: Spider Mastermind
  • Classic Maps
    • Overview
    • DOOM - Hangar
    • DOOM – Nuclear Plant
    • DOOM – Toxin Refinery
    • DOOM - Command Control
    • DOOM – Phobos Lab
    • DOOM – Phobos Anomaly
    • DOOM – Halls of the Damned
    • DOOM – Tower of Babel
    • DOOM – Slough of Despair
    • DOOM - Pandemonium
    • DOOM - House of Pain
    • DOOM II - Entryway
    • DOOM II – Underhalls
  • Basics
    • The HUD
    • Menus
    • Movement
    • Pickups & Collectibles
    • Combat
  • SnapMap
    • Overview
    • Basics
    • Customize Character
    • Blueprint List
    • Object List
  • Runes
    • Overview
    • The Runes
    • The Trials
  • Interactive Maps
    • Single Player Maps
      • The UAC
      • Resource Operations
      • Foundry
      • Argent Facility
      • Argent Energy Tower
      • Kadingir Sanctum
      • Argent Facility (Destroyed)
      • Advanced Research Complex
      • Lazarus Labs
      • Titan’s realm
      • The Necropolis
      • Vega Central Processing
      • Argent D’Nur
    • Multiplayer Maps
      • Beneath
      • Chasm
      • Disposal
      • Excavation
      • Heatwave
      • Helix
      • Infernal
      • Perdition
      • Sacrilegious
  • Legal
    • Legal

Doom Guide › Classic Maps

Overview

Each campaign mission hides a big secret—a map from the original DOOM or DOOM II. Once discovered in the game, the full map becomes playable. Select your campaign save slot and then click Classic Maps to see the available levels.

Look for a mechanical lever concealed in each mission. Often well hidden in the environment, accessing the lever may require completing an action before it is revealed. Once found, pull the lever to expose a new room containing a portion of the Classic Map. Enemies and resources are frequently found inside as the full level becomes available at the Classic Maps menu. Finding these secret areas contributes toward a Weapon Upgrade Point.

The maps are identical to the original games, but the enemies and your weapons come from the modern game. Your goal in every mission is to reach the exit, whether that’s a switch or a symbol on the ground. This may involve finding a color key or two to open the corresponding color doors.

Instead of dropping their weapon, the monsters release resources similar to the main game. Perform Glory Kills on them to gain extra health. You do need to worry about the z-axis in this game; shooting straight ahead will not kill a demon above or below.

Use your double jump to reach ledges that are normally out of reach. You can also reduce the damage taken in toxic areas by double jumping your way through. Do not underestimate the barrels. If a group of enemies wanders near one, detonate it, but make sure you’re at a safe distance.

Map Mission Found Original Mission Number
Hangar Resource Operations E1M1
Nuclear Plant Foundry E1M2
Toxin Refinery Argent Facility E1M3
Command Control VEGA Central Processing E1M4
Phobos Lab Advanced Research Complex E1M5
Phobos Anomaly Titan’s Realm E1M8
Halls of the Damned Argent Energy Tower E2M6
Tower of Babel Lazarus Labs E2M8
Slough of Despair Kadingir Sanctum E3M2
Pandemonium Argent D’Nur E3M3
House of Pain The Necropolis E3M4
Entryway The UAC DOOM II – Level 1
Underhalls Argent Facility (Destroyed) DOOM II – Level 2

Discover the locations of all 13 Classic Maps and how to unlock them.

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