UAC Military operatives that have been methodically transformed into Demonic combatants. The attached Multiple Launch Rocket Battery allows this demon to both attack its targets with conventional rockets and fire mobility boosters.
| First Appearance | Argent Energy Tower |
| Health | 1600 |
| Type | Range |
| Strengths/Weaknesses | A Revenant’s core controls jetpack functionality and causes the AI to fly out of control and detonate if you damage it enough. The resulting blast does AoE damage to nearby enemies, as well. |
| Behavior | Revenants fire from medium to long range. If you get too close, they perform a two-hit combo that displaces both you and the Revenant to create space. |
| Restrictions | N/A |
Attack Chart |
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| Name | Type | Level | Distance | Damage Bonus | Notes |
|---|---|---|---|---|---|
| Burst Fire (ground) | Range | Basic | Medium | N/A | Splash damage |
| Burst Fire (aerial) | Range | Basic | Medium | N/A | Splash damage, can use while hopping in any direction |
| Missile Barrage | Range | Advanced | Long | N/A | Splash damage |
| Missile Lock-On | Range | Advanced | Long | N/A | Splash damage, triggers after tracking lasers lock-on |
| Swipe | Melee | Basic | Short | N/A | Can chain together for a multi-hit combo |