Possessed Security units exhibit the most complex battle strategies of all possessed humans, including mobile shield advances toward its victim and firing while in cover. They also drop their shields to adopt a more accurate firing stance.
| First Appearance | Resource Operations |
| Health | 500 |
| Armor | 1200 |
| Type | Range (Rush) |
| Strengths/Weaknesses | A Possessed Security shield absorbs 100% of all damage types, but can be taken off-line by damage overload or the stun shot mod. |
| Behavior | Possessed Security fire at the player from short range. If you rush them, they smack you with their shield. These creatures never fight without their shield—if it’s taken off-line, they stop and restart it. |
| Restrictions | UAC maps only, must be introduced after Possessed Soldier |
Attack Chart |
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| Name | Type | Level | Distance | Damage Bonus | Notes |
|---|---|---|---|---|---|
| Burst Fire | Range | Basic | Short | N/A | - |
| Sustained Fire | Range | Advanced | Short | N/A | - |
| Shield Bash | Melee | Basic | Short | Dizzy | Briefly obscures the player’s vision |