A cunning, primarily defensive summoning unit. The Summoner sustains the battle by opening a rift to Hell and calling forth reinforcements. When directly challenged in combat, the Summoner is capable of channeling Hell energy into a Lazarus Wave.
There’s no limit to the number of AIs a Summoner can evoke, so it’s best to eliminate them quickly to avoid being overrun. Use the chainsaw or rush them with a shotgun to take them down before they teleport.
Behavior
In offensive mode, Summoners stay at long range and relentlessly attack; in defensive mode, this creature prefers to summon other AI. If the player gets too close, they explode outward a bubble of energy and then teleport back to long range.