Prima Games eGuides
primagames.com Browse Redeem a code Help
Doom eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Multiplayer Maps
    • Beneath
    • Chasm
    • Disposal
    • Excavation
    • Heatwave
    • Helix
    • Infernal
    • Perdition
    • Sacrilegious
  • Weaponry
    • Overview
    • Arsenal
    • Special Weapons
    • Equipment
    • PRAETOR SUIT
  • Bestiary
    • Baron of Hell
    • Cacodemon
    • Cyber-Mancubus
    • Hell Knight
    • Hell Razer
    • Imp
    • Lost Soul
    • Mancubus
    • Pinky
    • Possessed Engineer
    • Possessed Security
    • Possessed Soldier
    • Revenant
    • Spectre
    • Summoner
    • The Possessed
    • Unwilling
  • Challenges, Medals, and Commendations
    • Introduction
    • Challenges
    • Medals
    • Commendations
  • Collectibles
    • Overview
    • The UAC
    • Resource Operations
    • Foundry
    • Argent Facility
    • Argent Energy Tower
    • Kadingir Sanctum
    • Argent Facility (Destroyed)
    • Advanced Research Complex
    • Lazarus Labs
    • Titan’s Realm
    • The Necropolis
    • VEGA Central Processing
    • Argent D’Nur
  • Introduction
    • Welcome Back to Mars
  • Multiplayer Arsenal
    • Overview
    • Power Weapons
    • Equipment
  • Achievements & Trophies
    • Achievements & Trophies
  • Multiplayer Combat Prep
    • Overview
    • Basic Training
    • Loadouts
    • Hack Modules
    • Pickups
    • Gameplay Modes
    • Become the Demon
    • XP, Levels, and Customization
  • Campaign Walkthrough
    • The UAC
    • Resource Operations
    • Foundry
    • Argent Facility
    • Argent Energy Tower
    • Kadingir Sanctum
    • Argent Facility (Destroyed)
    • Advanced Research Complex
    • Lazarus Labs
    • Boss Fight: Cyberdemon
    • Titan’s Realm
    • The Necropolis
    • Boss Fight: Hell Guard
    • Vega Central Processing
    • Argent D’Nur
    • Boss Fight: Spider Mastermind
  • Classic Maps
    • Overview
    • DOOM - Hangar
    • DOOM – Nuclear Plant
    • DOOM – Toxin Refinery
    • DOOM - Command Control
    • DOOM – Phobos Lab
    • DOOM – Phobos Anomaly
    • DOOM – Halls of the Damned
    • DOOM – Tower of Babel
    • DOOM – Slough of Despair
    • DOOM - Pandemonium
    • DOOM - House of Pain
    • DOOM II - Entryway
    • DOOM II – Underhalls
  • Basics
    • The HUD
    • Menus
    • Movement
    • Pickups & Collectibles
    • Combat
  • SnapMap
    • Overview
    • Basics
    • Customize Character
    • Blueprint List
    • Object List
  • Runes
    • Overview
    • The Runes
    • The Trials
  • Interactive Maps
    • Single Player Maps
      • The UAC
      • Resource Operations
      • Foundry
      • Argent Facility
      • Argent Energy Tower
      • Kadingir Sanctum
      • Argent Facility (Destroyed)
      • Advanced Research Complex
      • Lazarus Labs
      • Titan’s realm
      • The Necropolis
      • Vega Central Processing
      • Argent D’Nur
    • Multiplayer Maps
      • Beneath
      • Chasm
      • Disposal
      • Excavation
      • Heatwave
      • Helix
      • Infernal
      • Perdition
      • Sacrilegious
  • Legal
    • Legal

Doom Guide › Campaign Walkthrough

Vega Central Processing

Main Objective Close the Well

New Weapons/Equipment None

New Monsters None

Challenges
ChallengeDescription
Variety is the Spice of Death III Perform 5 different Glory Kills on Imps.
Gore Piñata Kill 3 demons with one Frag Grenade.
My Teeth are Sharper Kill a Cacodemon with the Chainsaw.
Collectibles
CollectibleUnlocks
Quakeguy Hell Guard Model
Jungleguy Cyber-Mancubus Model

Classic Map: DOOM - Command Control

Challenge 1: Variety is the Spice of Death III

Perform 5 different Glory Kills on Imps. This is the third time for the Glory Kill variety challenge, so you should be familiar with it. This time, you want to perform Glory Kill on five Imps from different angles. To get five unique animations, approach from the front, rear, side, above, and near a wall.

Challenge 2: Gore Piñata

Kill 3 demons with one Frag Grenade. The first opportunity to get this challenge comes in your initial encounter. As three Imps gather on the walkway below the Collectible, drop the explosive between them. The demons may disperse too soon to get this one, but there are plenty more opportunities throughout this mission.

Challenge 3: My Teeth are Sharper

Kill a Cacodemon with the Chainsaw. The flying demon is often out of reach, but there are plenty of opportunities to get these guys as they descend to your level. The second battle in the VEGA Security Station offers a chance as two spawn just ahead. Three fuel are required to make the kill.

Gain Access to VEGA Main Security Terminal

You have returned to Mars with the Crucible, but you must be sent back to Hell to close The Well. To do so, visit VEGA Central Processing. Move up into the control room and grab the Data Log from the console before cycling through the airlock behind you to access the outdoors.

Search around the right corner amongst the debris to find the first Elite Guard. Climb onto the corner platform and continue onto the pathway above. Instead of following the path downhill, hop over to the right wall and follow the pipes to a maintenance door. Grab the BFG ammo at the end of the shaft before taking the left path.

Quakeguy

By entering the building through the maintenance door, this Collectible stands right in your way at the edge of the shaft.

At the ledge, look down to spot Imps dancing between the walkways. This provides your first opportunity to take three out with one Frag Grenade and score the second Mission Challenge. Take out the closest guy and then look for more below. If you’re quick enough, you can drop an explosive between the monsters as three group together.

Fight through the Imps as you drop to the bottom of the ventilation shaft. Follow the maintenance tunnel to a service hatch and descend into the VEGA Security Station.

Turn off Security Switches

Approach Network Station 1 just ahead and turn it off. This attracts a whole lot of demons to the room. A Berserk powerup floats high in the air in the center of the room, while an Invulnerability powerup is found just below, near the middle platform. Find BFG ammo behind the security terminal and below the platforms, giving a big boost to your efforts.

Fight your way through the fiends to the far side and find the second switch below the steps. Throw it to complete the objective and finish off any remaining monsters. Return to the upper floor where you dropped in and interact with the VEGA Security Station terminal to cancel the lockdown.

Access Cooling Room

More demons spawn into the security station, including a couple of Cacodemons just in front of you. Equip the Chainsaw, wait for one to approach your location, and take it down—scoring the third challenge. Any resources not gathered during the first battle remain around the room, including the two powerups, so conserve during the first fight if possible. Eliminate the rest of the monsters before exiting the far door.

This facility is overrun with demons so always be alert, especially for the Pinkies and Mancubi. Back up and take each one out to avoid being overwhelmed. Go through the door to the right and make an immediate left. Search the far corner in the server area to find a Data Log. If you need BFG ammo, search the left elevator in the next corridor over.

Move around the crates in the adjacent area and drop into the hatch. Follow the pathway left, staying alert for Spectres who immediately charge your way. Continue until you find a corpse with the Blue Key card. Use it to enter the blue access door on the right.

Fight your way into Sector P Access on the left and access the AutoMap Station against the left wall. Step into the storage room behind you, take down the Revenant, and grab the Praetor Token off the Elite Guard before hopping into the center of the hole on the left. A Mega Health is collected as you drop onto a vent shaft in the middle.

DOOM - Command Control

After you collect the Praetor Token but before you drop into the hole, search behind the crates to find the secret lever. Exit back to the hallway, turn right, and follow the pathway until you find the Classic Map, near the spot where you landed from the hatch above.

Jungleguy

After dropping into the hole, go right to the end of the shaft and drop left to another level. Follow this path to the right to collect the Collectible. Climb back up the venting to return to the previous location.

Enter the vent shaft and follow it until you drop back inside the facility. The elevator ahead can take you back into the previous area if you missed anything. Otherwise, top off your health at the Health Station and exit out the opposite side to reach the Cooling Room.

Destroy Cooling Coils

Pick up the Data Log from the balcony ahead. Four cooling coils must be destroyed to continue. Two are located on this level in the front and back-left corners. Another is found on the balcony to the right, while the last one is on the lower level in the back-right corner. Any weapon can be used to destroy the coil, but a charged shot from the Pistol does the trick.

Things are calm inside the Cooling Room until you destroy a cooling coil. At that point all hell breaks loose. There are a plethora of demons to fight off as you attempt to complete the objective. BFG ammo is found at a few locations around the area, including one behind a couple of crates on the far side of the room. There’s also a Berserk powerup in a short tunnel, just outside another coil. Use the jump pads to escape trouble and traverse the multi-tiered facility. Kill every last monster and destroy the remaining three coils.

Access VEGA’s Core

Find the exit above a cooling coil located in the back-right corner of the room. Jump up to the small platform under the exit sign and interact with the Lift Access. Move through the corridor, wait for a tram to pull up below, and drop onto it.

It comes to a stop in a terminal, infected by demons. BFG ammo is available below and on a couple platforms above, while a Haste powerup rests on a platform high in the air on the left. The area below the tracks is electrified, so be careful you do not fall in. Powerful monsters make an appearance in this fight, including a pair of Barons of Hell. With the availability of BFG ammo, hit these guys right away. Take advantage of the many levels and structures to avoid enemy fire as you take the rest of the fiends down.

Once every last monster has been disposed of, run through the opening at the far end. Refill your health at the Health Station on the left and collect the Data Log on the right. Step onto the cargo lift, turn around, and look under the platform you just left. Hop off and double jump over to it to find the last Elite Guard. Hop on the elevator to the left and ride it all the way back up.

Destroy VEGA’s Neural Processors

Follow the walkway through the doorway ahead. The path splits at the end. Follow it left and right to find the processors and destroy them.

Overload the VEGA Core

Climb the steps in the middle and interact with the Systems Operations Terminal to end the mission.

Keep reading with a free account

The first 3 sections of Doom are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousBoss Fight: Hell Guard NextArgent D’Nur