Inscription
In addition to staffs and off-hand items, Scribes create glyphs, scrolls, cards, and other paper and book items with paper purchased from Trade vendors, and inks. Scribes automatically learn Milling, which turns herbs into pigments, and other Inscription abilities turn the pigments into ink. While Inscription creates many items, it’s best known for making Glyphs. Glyphs are class-specific recipes that enhance characters’ abilities. There are two types of glyphs: Minor and Major.
Inscription is an expensive Profession, unless you take Herbalism as well. Scribes need a Virtuoso Inking Set in their inventory to create many of their goods. The set isn’t expensive, and it never wears out. Keep one in your inventory and your character will be able to Inscribe anywhere in the world.
|
Proficiency Level Name |
Character Level Minimum |
Skill Level Minimum |
Skill Level Maximum |
|---|---|---|---|
| Apprentice | 5 | 0 | 75 |
| Journeyman | 10 | 50 | 150 |
| Expert | 20 | 125 | 225 |
| Artisan | 35 | 200 | 300 |
| Master | 50 | 275 | 375 |
| Grand Master | 65 | 350 | 450 |
| Illustrious Grand Master | 75 | 425 | 525 |
| Zen Master | 80 | 500 | 600 |
| Draenor Master | 90 | 1 | 700 |
PRACTICING INSCRIPTION
Clicking the Inscription icon opens a menu of all the Inscription patterns you know. Milling turns five similar herbs into one of two types of pigments (most herbs have a common pigment result and an uncommon pigment result). You must have five of the same herb in order to Mill them for pigments. The herbs are used up, but you get the pigments necessary to create inks. Creating ink is a good way to skill up Inscription each time you learn a new type of ink.
MAKING MONEY AS A SCRIBE
The most common items a Scribe will sell are Glyphs. Although Warlords of Draenor automatically provides leveling players with a few basic Glyphs, there are many, many more that they can collect and learn. And although a Glyph is retained once it is learned, new players are leveling all the time, which means there’s usually a fairly steady demand for these items. In addition to Glyphs, Scribes can also craft Darkmoon Cards, which can be combined into Darkmoon Decks and turned in at the Darkmoon Faire for amazing trinkets. These Decks are usually in fairly high demand as well. And in Warlords of Draenor, Scribes will also be able to craft Cards of Omens. These Cards, when used, will be flipped over to reveal the fortune on the back, as well as a random amount that they will vendor for. Some Cards of Omens can vendor for up to 6,000 gold—but it’s a gamble to see which one you’ll get!
DRAENOR INSCRIPTION
Inscription on Draenor works in a slightly different way than on Azeroth. All herbs on Draenor mill into just one pigment: Cerulean Pigment. But your primary ingredients for creating glyphs and other items are War Paints. These items can be created through a daily cooldown, but they can also be created via Work Orders processed at the Scribe’s Quarters. Thus, if you have both the Scribe’s Quarters in your Garrison, and Inscription trained as a Profession, you’ll be able to craft glyphs, cards, and other items much more quickly.
Recipes learned in Draenor can be learned and created at skill level 1. However, there are also other methods of leveling Inscription quickly while you’re on Draenor. As you quest and complete content, you may find tattered bits of paper, paintings, scrolls, and cards that can be combined with Draenor hides or herbs and turned in to your Garrison, in exchange for Garrison Resources. There are also Uncommon and Rare versions of these items that don’t need repair; you can just take them to your Garrison to turn them in. When you do so, these items will also grant you skill points.
Glyph recipes can be learned by using the spell Research: Warbinder’s Ink. This spell uses two War Paints and some parchment, and will discover a glyph recipe that uses Warbinder’s Ink. The glyph recipes are randomly learned, but once you have learned every Draenor glyph recipe, the spell will then teach you a glyph that uses any lesser ink. This means you don’t need to farm for rare glyph recipes—you’ll learn them all eventually, with enough research!
New Draenor Glyphs
|
Class |
Glyph |
Glyph Effect |
Materials |
|---|---|---|---|
| Death Knight | Glyph of Absorb Magic | Increases the total damage absorbed by Anti-Magic Shell by 100%, but Anti-Magic Shell no longer generates Runic Power. | Light Parchment, 3 Warbinder’s Ink |
| Glyph of the Ice Reaper | The Runes you spend on Chains of Ice will become Death Runes when they activate. Death Runes count as any type of rune. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Icy Runes | You gain an additional 10 Runic Power when you use Chains of Ice. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Empowerment | Your Empower Rune Weapon also heals you for 30% of your maximum health. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Raise Ally | Your Raise Ally ability no longer costs any Runic Power. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Rune Tap | Reduces the cooldown of Rune Tap by 10 sec but Rune Tap reduces damage taken by 20% less. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Runic Power | Whenever you are struck by a movement-impairing effect, you will generate 3 Runic Power every 1 sec for 5 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Druid | Glyph of Astral Communion | Your Astral Communion ability can be used while moving. | Light Parchment, 3 Warbinder’s Ink |
| Glyph of Imbued Bark | While Barkskin is active, when you are interrupted the resulting school lock has 50% reduced duration. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Enchanted Bark | For 5 sec after activating Barkskin, you are immune to Silence and Interrupt effects. | 1 Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Entangling Energy | When you kill an enemy that yields experience or honor, your next Starfire or Wrath also applys Entangling Roots to your target. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of the Ninth Life | Reduces all damage taken while in Cat Form by 10%. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Celestial Alignment | Celestial Alignment now lasts 60 sec, or until 8 spells have been cast with it active, whichever occurs first. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Maim | Increases the damage done by Maim by 100%. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of the Shapemender | Each time you activate a shapeshift form, you are healed for 5% of your maximum health. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Moonwarding | Moonkin Form no longer grants bonus armor, but instead grants 10% increased maximum health. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Travel | Travel Form grants an additional 60% movement speed, but can no longer be used while in combat.This effect is disabled in battlegrounds and arenas and cannot be combined with other temporary speed bonuses. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of the Solstice | Your Starfall is now replaced with Sunfall and your Hurricane is now replaced with Astral Storm. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of the Stag | Your stag form can now be used as a mount by party members. Travel Form will no longer ever activate flight, and Flight Form is learned as a separate ability. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of the Flapping Owl | Teaches you the ability Flap. You flap your wings, slowing your falling speed. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of the Solstice | Shifts the alignment of your Starfall and Hurricane spells to the opposite Balance side. Replaces your Starfall spell with Sunfall. Replaces your Hurricane spell with Astral Storm. | Light Parchment, 3 Warbinder’s Ink | |
| Hunter | Glyph of Play Dead | Your pet also plays dead when you use Feign Death. | Light Parchment, 3 Warbinder’s Ink |
| Glyph of Misdirection | When you use Misdirection on your pet, the cooldown on your Misdirection is reset. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Quick Revival | Your Revive Pet is now instant but costs 80 Focus. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Snake Trap | Your Ice Trap is replaced with Snake Trap.Venomous snakes released by the trap will poison nearby enemies with a Crippling Poison that reduces movement speed by 50% for 12 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Mage | Glyph of Dragon’s Breath | Increases the damage done by Dragon’s Breath by 100%. | Light Parchment, 3 Warbinder’s Ink |
| Glyph of Regenerative Ice | You regenerate 4% of your maximum health every 1 sec for the duration of Ice Block. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Counterspell | Your Counterspell can now be cast while casting or channeling other spells, but its cooldown is increased by 4 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Monk | Glyph of Expel Harm | Expel Harm’s energy cost is reduced by 5 while your health is below 35%. | 1 Light Parchment, 3 Warbinder’s Ink |
| Glyph of the Floating Butterfly | Fists of Fury can be channeled while moving but no longer stuns its target. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Flying Fists | Increases the range of Fists of Fury by 5 yards. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of the Flying Serpent | Flying Serpent Kick now also slows all enemies you move through by 70% for 4 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Keg Smash | Increases the range on Keg Smash by 5 yards. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Detoxing | Detox now has a maximum of 2 charges, but its cooldown is increased by 4 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Renewed Tea | When Renewing Mist is dispelled, you gain 1 charge of Mana Tea. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Victory Roll | You gain 1 charge of Roll or Chi Torpedo whenever you kill a target that grants experience or honor. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Freedom Roll | Your Roll, Chi Torpedo, and Flying Serpent Kick abilities dispel all snares affecting you when used. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Soothing Mist | When you stop channeling Soothing Mist, you gain 1% movement speed for 1 sec for every sec you spent channeling Soothing Mist. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Zen Focus | When you use Thunder Focus Tea, you gain Zen Focus causing you to be immune to all silence and interrupt effects for 5 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Paladin | Glyph of Ardent Defender | Ardent Defender no longer reduces damage taken, but if its duration expires without being consumed, its cooldown will be reset to 60 sec. | Light Parchment, 3 Warbinder’s Ink |
| Glyph of the Consecrator | Your Consecration effect now moves with you. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Divine Wrath | Reduces all mana costs while Divine Favor is active by 25%, but Divine Favor increases healing done by 50% less. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of the Liberator | Hand of Freedom’s cooldown is reduced by 5 sec when not cast on self. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Hand of Freedom | Hand of Freedom immediately reduces the remaining duration of all effects which cause loss of control of a character by 25%. Any additional loss of control effects applied within 4 sec sec are have 25% reduced duration. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Judgment | Increases the range of Judgment by 10 yards. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Merciful Wrath | Reduces the cooldown and effect of Avenging Wrath by 50%. | Light Parchment, 3 Warbinder’s Ink | |
| Priest | Glyph of Delayed Coalescence | Dispersion lasts 3 sec longer, but when it has 2 sec remaining, its damage reduction reduces by 30% per sec. | Light Parchment, 3 Warbinder’s Ink |
| Glyph of Free Action | While Dispersion is active, you move 30% faster. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Guardian Spirit | Guardian Spirit increases healing on the target by an additional 200%, but no longer prevents the target’s death. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Mind Harvest | The first time you damage an enemy with Mind Blast, you gain 2 additional Orb, but the cooldown on Mind Blast is increased by 6 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Miraculous Dispelling | Reduces the mana cost of Mass Dispel by 50%. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Restored Faith | Leap of Faith pulls you to your target instead of pulling your target to you. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of the Inquisitor | Your Holy Fire deals 25% additional initial damage, but 20% of that damage is also dealt back to you. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of the Redeemer | All your healing is increased by 50% while Spirit of Redemption is active. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Purification | Purify now has a maximum of 2 charges, but its cooldown is increased by 4 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Shadow Magic | For 5 sec after activating Fade, you are immune to Silence and Interrupt effects, but the cooldown of Fade is increased by 60 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Silence | Reduces the cooldown on your Silence spell by 25 sec, but also reduces its duration by 2 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Rogue | Glyph of Energy | Increases your maximum Energy by 20. | Light Parchment, 3 Warbinder’s Ink |
| Glyph of Elusiveness | Reduces the cooldown on Evasion by 30 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Energy Flows | Each time you dodge while Evasion is active, you gain 10 Energy. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Disappearance | Reduces the cooldown on Vanish by 60 sec, but when Vanish’s duration ends, Stealth is no longer automatically activated. | Light Parchment, 3 Warbinder’s Ink | |
| Shaman | Glyph of Ephemeral Spirits | Reduces the cooldown on Feral Spirit by 60 and reduces the duration by 15 sec. | Light Parchment, 3 Warbinder’s Ink |
| Glyph of Frostbrand Weapon | Your off-hand weapon attacks also slow the target’s movement speed by 50% for 3 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Ghostly Speed | Ghost Wolf grants an additional 60% movement speed, but can no longer be used while in combat. This effect is disabled in battlegrounds and arenas and cannot be combined with other temporary speed bonuses. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Grounding | Reduces the cooldown on Grounding Totem by 3 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Lava Spread | Increases the radius at which Lava Lash spreads Flame Shock by 8 yards. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Reactive Shielding | Your Lightning Shield can now trigger once every 1.5 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Shamanistic Resolve | Shamanistic Rage reduces damage taken by an additional 30% but the cooldown on Shamanistic Rage is increased by 60 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Shocks | Increases the range on Earth Shock, Flame Shock, Frost Shock, and Wind Shear by 5 yards. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Purify Spirit | Purify Spirit now has a maximum of 2 charges, but its cooldown is increased by 4 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Spiritwalker’s Focus | Reduces the cooldown of Spiritwalker’s Grace by 60 sec, but reduces its duration by 7 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Spiritwalker’s Aegis | When you cast Spiritwalker’s Grace, you become immune to Silence and Interrupt effects for 5 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Warlock | Glyph of Dark Soul | Reduces the duration and cooldown of Dark Soul by 50%. | Light Parchment, 3 Warbinder’s Ink |
| Glyph of Life Pact | Mana costs on all your spells are reduced by 30%, but Life Tap can no longer be cast, and your health will drop by 1% per sec. Your health cannot drop below 75% from this effect. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Metamorphosis | When you activate Metamorphosis, you no longer transform into a demon, but instead grow demon wings on your normal form. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Shadowflame | Targets affected by your Hand of Gul’dan damage over time are now also snared by 50%. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Soul Swap | You can hold inhaled periodic effects from Soul Swap for 27 more sec. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Strengthened Resolve | Unending Resolve reduces damage taken by an additional 20%, but its cooldown is increased by 60 sec. | Light Parchment, 3 Warbinder’s Ink | |
| Warrior | Glyph of Cleave | Your Heroic Strike now hits 2 targets. | Light Parchment, 3 Warbinder’s Ink |
| Glyph of the Drawn Sword | Each time you parry while Die by the Sword is active, you gain 5 Rage. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Heroic Leap | Increases your speed by 70% for 3 sec after using Heroic Leap. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Mocking Banner | Your Mocking Banner now causes creatures to attack the tank specialization player you had targeted when placing the Mocking Banner, instead of attacking you. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Raging Blow | If both of your attacks from a single Raging Blow are critical strikes, then your next Bloodthirst within 10 sec heals for 200% more. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Rallying Cry | While your Rallying Cry is active, you also gain 20% leech, healing you for 20% of all damage and healing you cause. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Shattering Throw | Teaches you the ability Shattering Throw. Shattering Throw - Throws your weapon at the enemy causing 3413 damage or removing any invulnerabilities. | Light Parchment, 3 Warbinder’s Ink | |
| Glyph of Flawless Defense | You have a 25% reduced chance for attacks against you to be critical strikes while Die by the Sword is active. | Light Parchment, 3 Warbinder’s Ink |
Inscription Weapons
|
Item |
Reagents |
|---|---|
| Warmaster’s Firestick | Simple Wood, 100 War Paints |
| Crystalfire Spellstaff | Simple Wood, 100 War Paints |
| Shadowtome | 10 Light Parchment, 50 War Paints |
| Etched-Blade Warstaff | Simple Wood, 100 War Paints |
Darkmoon Cards and Decks
|
Item |
Reagents |
|---|---|
| Darkmoon Card of Draenor | Light Parchment, 10 War Paints |
| Ocean Tarot | Light Parchment, 5 War Paints |
| Laughing Tarot | Light Parchment, 5 War Paints |
| Savage Tarot | Light Parchment, 5 War Paints |
Inscription Upgrade Crystals and Tarot
|
Item |
Description |
Reagents |
| Inferno Tarot | Upgrades an item level 640 Inscription-crafted trinket to 655. | 30 Sorcerous Water, 15 Savage Blood, 150 War Paints |
| Molten Tarot | Upgrades an item level 655 Inscription-crafted trinket to 665. | 40 Sorcerous Earth, 15 Savage Blood, 200 War Paints |
| Volatile Crystal | Rerolls the secondary properties of an Inscription-crafted weapon with item level 630 or higher. | 10 War Paints, 5 Cerulean Pigment |
| Mystical Crystal | Upgrades an item level 630 Inscription-crafted weapon to 640. | 30 Sorcerous Water, 15 Savage Blood, 150 War Paints |
| Glorious Crystal | Upgrades an item level 640 Inscription-crafted weapon to 655. | 40 Sorcerous Earth, 15 Savage Blood, 200 War Paints |