Prima Games eGuides
primagames.com Browse Redeem a code Help
World of Warcraft: Warlords of Draenor Signature Series Strategy Guide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • BRAVING A SAVAGE WORLD
    • Introduction
    • New Features
    • Changes to Your Characters
    • Interface Changes
    • Profession Changes
    • New Factions and Reputations
  • PROVING YOURSELF
    • Proving Yourself
  • WORLD DUNGEONS
    • Introduction
    • Dungeon Journal
    • Dungeon Finder
    • NEW DUNGEONS FOR WARLORDS OF DRAENOR
      • Bloodmaul Slag Mines
      • Grimrail Depot
      • Auchindoun
      • Skyreach
      • The Everbloom
      • Shadowmoon Burial Grounds
      • Iron Docks
      • Upper Blackrock Spire (Updated)
    • RAIDS
      • Raiding in Draenor
      • New Raids in Draenor
      • World Bosses
  • THE WORLD OF DRAENOR
    • Introduction
    • Ashran/Stormshield
    • Ashran/Warspear
    • Frostfire Ridge
    • Gorgrond
    • Nagrand
    • Shadowmoon Valley
    • Spires of Arak
    • Talador
  • PLAYER VS. PLAYER COMBAT
    • World PvP
    • Battlegrounds
    • Ashran
  • BRAWLER'S GUILD
    • Introduction
    • Brawling
    • Gladiator Encounters
  • GARRISONS
    • Building Your Garrison
    • Work Orders
    • Followers
    • Missions
    • Assignments
    • Bodyguards
    • Quests and Content
    • Invasions
  • CHARACTER CLASSES
    • Death Knight
    • Druid
    • Hunter
    • Mage
    • Monk
    • Paladin
    • Priest
    • Rogue
    • Shaman
    • Warlock
    • Warrior
  • Introduction
    • An Introduction to World of Warcraft
    • Picking the Right Realm
    • Making Your Character
    • Taking Your First Steps
    • The User Interface
    • Controlling Your Character
    • Quests
    • Communicating With Other Players
    • Interacting With Other Characters
    • Groups
    • Advanced Group Play
    • Guilds
    • Player Vs. Enemy Combat
    • Enemies
    • Advancing Your Character
    • Gaining Levels
    • Talents
    • Traveling and Transportation
    • Banks and Auction Houses
    • Professions
    • Customizing the Game Interface
    • Just for Fun
    • Online Resources
    • Glossary
    • Choosing Your Character's Race
    • RACES OF THE ALLIANCE
      • Draenei
      • Dwarf
      • Gnome
      • Human
      • Night Elf
      • Worgen
    • RACES OF THE HORDE
      • Blood Elf
      • Goblin
      • Orc
      • Tauren
      • Troll
      • Undead
    • THEY WHO WALK BOTH PATHS
      • Pandaren
  • PET BATTLES
    • Introduction
    • Getting Started
    • A Basic Pet Battle
    • Pets Added for Warlords of Draenor
  • PROFESSIONS
    • Introduction
    • CRAFTING
      • Alchemy
      • Blacksmithing
      • Enchanting
      • Engineering
      • Inscription
      • Jewelcrafting
      • Leatherworking
      • Tailoring
    • GATHERING
      • Herbalism
      • Mining
      • Skinning
    • SECONDARY
      • Archaeology
      • Cooking
      • First Aid
      • Fishing
    • GARRISON BUILDINGS AND PROFESSIONS
      • Overview
  • CHARACTER CLASS INTRODUCTION
    • Choosing a Class
    • Death Knight
    • Druid
    • Hunter
    • Mage
    • Monk
    • Paladin
    • Priest
    • Rogue
    • Shaman
    • Warlock
    • Warrior
  • ACHIEVEMENTS
    • Introduction
    • Types of Achievements
  • RARE CREATURES ABOUND
    • Introduction
    • Frostfire Ridge
    • Gorgrond
    • Nagrand
    • Shadowmoon Valley
    • Spires of Arak
    • Talador

World of Warcraft: Warlords of Draenor Signature Series Strategy Guide › CHARACTER CLASS INTRODUCTION

Death Knight

Death Knight

Overview

Death Knights are a Hero class. You can’t unlock these characters until you have one character reach level 55. Once there, you can create a Death Knight and have them start at level 55 themselves. There is a specific starting area just for these characters, and they have an awesome backstory that you get to experience.

Death Knights are forced to deal their damage at close range, but they wear plate and take hits well. Melee is their natural environment, and they even have abilities that pull enemies into their favored combat range. Death Knights also get combative pets, which aren’t as powerful as Hunter or some Warlock pets, but they add flavor to playing as a Death Knight.

Prominent Class Abilities

Runic Power

Death Knights have six total runes, from Blood, Frost, and Unholy. Use of these builds up Runic Power, a resource that is used for specific combat abilities.

Runeforging

Death Knights get to “enchant” their own weaponry. Runeforging allows a Death Knight to tailor weapons to specific situations with greater flexibility than what is available to other classes.

Specializations

At Level 55, Death Knights must choose one of the following specializations: Blood, Frost, or Unholy.

Keep reading with a free account

The first 3 sections of World of Warcraft: Warlords of Draenor Signature Series Strategy Guide are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousChoosing a Class NextDruid