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Mario Kart 7 (3DS) eGuide
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Contents

  • Drivers Education
    • Game Modes
    • Controlling Your Kart
  • Items
    • Using Items
    • Equipable Items
    • Tactical Items
  • Characters
    • Introduction
    • Default Characters
    • Secret Characters
  • Kart Assembly
    • Introduction
    • Karts
    • Tires
    • Gliders
  • Mushroom Cup
    • Daisy Hills
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Toad Circuit
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Cheep Cheep Lagoon
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Shy Guy Bazaar
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Flower Cup
    • Wuhu Loop
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Mario Circuit
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Music Park
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Rock Rock Mountain
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Star Cup
    • Maka Wuhu
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Piranha Plant Slide
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Wario Shipyard
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Neo Bowser City
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Special Cup
    • Rosalinas Ice World
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Rainbow Road
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Bowsers Castle
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • DK Jungle
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Shell Cup
    • N64 Luigi Raceway
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • DS Luigis Mansion
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • GBA Bowser Castle 1
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Wii Mushroom Gorge
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Banana Cup
    • SNES Mario Circuit 2
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • DS Waluigi Pinball
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • N64 Koopa Beach
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Wii Coconut Mall
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Leaf Cup
    • N64 Kalimari Desert
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • DS DK Pass
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • GC Daisy Cruiser
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Wii Maple Treeway
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Lightning Cup
    • SNES Rainbow Road
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • GC Dino Dino Jungle
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Wii Koopa Cape
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • DS Airship Fortress
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Battle Maps
    • GBA Battle Course 1
    • DS Palm Shore
    • N64 Big Donut
    • Honeybee Hive
    • Sherbet Rink
    • Wuhu Town
  • Secret Checklists
    • Secret Checklists

Mario Kart 7 (3DS) Guide › Mushroom Cup › Toad Circuit

Time Trial

After you Rocket Start off the starting line, veer gently to the right. There are some conveniently placed coins along the curve’s inside edge, so make sure you’re in position to grab them.

Drift into the turn to slide through the two coins near the track’s edge. Hold your drift as you follow the curve, but steer hard to the right until you’re on the edge of the asphalt. Ease up just enough to stay on the track, then look for the next group of coins. Drift through the two coins near the curve’s inside edge, then repeat the process to grab two more coins from the next cluster.

As you come out of the turn, your kart should be charged for a Super Mini-Turbo. Straighten out and release your drift to gain a nice burst of speed. As you approach the panel in the center of the track, allow your momentum to carry you to the left. In the following lap, a ramp emerges at this location; for now, speed past the closed panel and follow the left lane under the bridge.

Stay to the left as you enter the tunnel, then drift along the inside edge of the next curve. Stick close to the wall, but take care to avoid a collision. This turn is considerably tighter than the last one, but you should be able to charge up a Mini-Turbo before you reach the end of the tunnel.

Mini-Turbo out of the turn, then follow a smooth racing line through the small curves ahead of you. Don’t be tempted by the ramp to the right! Those Mushrooms can be put to better use elsewhere. Look for the coins in the right lane, and try to grab at least two of them as you drift through the curve.

When the track cuts back to the left, drift along the curve’s inside edge. The next maneuver is risky, but it’ll shave seconds off of your lap. As you maintain your drift, pay close attention to the pipes in the upcoming patch of sand.

As you approach the red-and-white shoulder along the inside of the track, use a Mushroom to boost across the sand. Hold your drift to keep charging a Super Mini-Turbo, and adjust your angle to swing around the pipe at the center of the sand patch.

If you time it properly, the Mushroom’s boost should carry you back to the asphalt. Drift between the two pipes near the edge of the sand, and try to align your kart with the track. As soon as you reach the pavement, release your drift for a burst of speed as you complete the first lap.

Tactics for Laps 2 & 3

As you come out of the first curve of lap 2, look for the ramp at the track’s center. Drive across the glide panel to soar over the bridge. Be sure to hop just before you take off to gain a little extra speed during your glide.

If needed, make small adjustments to your racing line to grab any conveniently located coins.

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