Prima Games eGuides Mario Kart 7 (3DS) eGuide

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Mario Kart 7 (3DS) eGuide Mushroom Cup Toad Circuit

Time Trial

After you Rocket Start off the starting line, veer gently to the right. There are some conveniently placed coins along the curve’s inside edge, so make sure you’re in position to grab them.

Drift into the turn to slide through the two coins near the track’s edge. Hold your drift as you follow the curve, but steer hard to the right until you’re on the edge of the asphalt. Ease up just enough to stay on the track, then look for the next group of coins. Drift through the two coins near the curve’s inside edge, then repeat the process to grab two more coins from the next cluster.

As you come out of the turn, your kart should be charged for a Super Mini-Turbo. Straighten out and release your drift to gain a nice burst of speed. As you approach the panel in the center of the track, allow your momentum to carry you to the left. In the following lap, a ramp emerges at this location; for now, speed past the closed panel and follow the left lane under the bridge.

Stay to the left as you enter the tunnel, then drift along the inside edge of the next curve. Stick close to the wall, but take care to avoid a collision. This turn is considerably tighter than the last one, but you should be able to charge up a Mini-Turbo before you reach the end of the tunnel.

Mini-Turbo out of the turn, then follow a smooth racing line through the small curves ahead of you. Don’t be tempted by the ramp to the right! Those Mushrooms can be put to better use elsewhere. Look for the coins in the right lane, and try to grab at least two of them as you drift through the curve.

When the track cuts back to the left, drift along the curve’s inside edge. The next maneuver is risky, but it’ll shave seconds off of your lap. As you maintain your drift, pay close attention to the pipes in the upcoming patch of sand.

As you approach the red-and-white shoulder along the inside of the track, use a Mushroom to boost across the sand. Hold your drift to keep charging a Super Mini-Turbo, and adjust your angle to swing around the pipe at the center of the sand patch.

If you time it properly, the Mushroom’s boost should carry you back to the asphalt. Drift between the two pipes near the edge of the sand, and try to align your kart with the track. As soon as you reach the pavement, release your drift for a burst of speed as you complete the first lap.

Tactics for Laps 2 & 3

As you come out of the first curve of lap 2, look for the ramp at the track’s center. Drive across the glide panel to soar over the bridge. Be sure to hop just before you take off to gain a little extra speed during your glide.

If needed, make small adjustments to your racing line to grab any conveniently located coins.