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Mario Kart 7 (3DS) eGuide
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Contents

  • Drivers Education
    • Game Modes
    • Controlling Your Kart
  • Items
    • Using Items
    • Equipable Items
    • Tactical Items
  • Characters
    • Introduction
    • Default Characters
    • Secret Characters
  • Kart Assembly
    • Introduction
    • Karts
    • Tires
    • Gliders
  • Mushroom Cup
    • Daisy Hills
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Toad Circuit
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Cheep Cheep Lagoon
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Shy Guy Bazaar
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Flower Cup
    • Wuhu Loop
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Mario Circuit
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Music Park
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Rock Rock Mountain
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Star Cup
    • Maka Wuhu
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Piranha Plant Slide
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Wario Shipyard
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Neo Bowser City
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Special Cup
    • Rosalinas Ice World
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Rainbow Road
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Bowsers Castle
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • DK Jungle
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Shell Cup
    • N64 Luigi Raceway
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • DS Luigis Mansion
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • GBA Bowser Castle 1
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Wii Mushroom Gorge
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Banana Cup
    • SNES Mario Circuit 2
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • DS Waluigi Pinball
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • N64 Koopa Beach
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Wii Coconut Mall
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Leaf Cup
    • N64 Kalimari Desert
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • DS DK Pass
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • GC Daisy Cruiser
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Wii Maple Treeway
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Lightning Cup
    • SNES Rainbow Road
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • GC Dino Dino Jungle
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • Wii Koopa Cape
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
    • DS Airship Fortress
      • Introduction
      • Time Trial
      • Grand Prix
      • Mirror Mode
  • Battle Maps
    • GBA Battle Course 1
    • DS Palm Shore
    • N64 Big Donut
    • Honeybee Hive
    • Sherbet Rink
    • Wuhu Town
  • Secret Checklists
    • Secret Checklists

Mario Kart 7 (3DS) Guide › Mushroom Cup › Daisy Hills

Time Trial

As you head into the first turn, drift to the left. If you stay near the grass, you can charge a Mini-Turbo by the time you round the corner. Release the drift and veer toward the bridge’s right edge as you enjoy the small burst of speed.

The path bends to the right at the small island. Use a wide drift to maintain your speed, but take care to avoid a costly fall. Try to charge another Mini-Turbo, but don’t hesitate to release the drift if you’re in danger of slipping into the water.

When you spot the first log in the road, line up your kart to grab one of the coins above it. The log acts as a small ramp, launching your kart into the air. Perform a hop just as your wheels leave the ground to gain a small boost when your kart lands. Drift along the inside edge of the upcoming curve, and watch the road for roaming mountain goats.

On the first lap, the mountain goats are fairly easy to avoid. Adjust your drift to slide past them, and try to charge a Super Mini-Turbo. As you cross the next bridge, try to collect the coins from the center of the path.

With a line of coins and numerous dash panels, the banked curve is an appealing option. However, for the fastest time, you’ll want to drift along the track’s inside edge. When you spot the two pipes near the edge of the grass, use a Mushroom to boost through the flower patch. Continue to follow the track’s curve, but do so near the small fence on your left.

Caution

Jump boosts are a great way to improve your time, but always weigh the risks against the rewards. If you hop too soon, you’ll miss the glide panel altogether! You’ll need your glider to cross the lake, so make sure you hit the glide panel before you hop.

Your boost should carry you all the way to the hidden path across the grass. When you reach the dirt, release your drift to speed down the narrow runway. When you reach the glide panel, hop up to gain some extra speed as your glider unfolds.

As you soar through the air, aim for the gap between the windmills. If the spinning blades are blocking your path, swoop down to slip under them, then pull back up to avoid landing on the grass.

When you touch down on the main path, veer toward the coins to the right. Once you’re lined up, drift through the coins and around the corner to charge up a Super Mini-Turbo. Release the drift as you round the corner for a nice boost as you complete the first lap.

Tactics for Laps 2 and 3

Use the same basic tactics to complete the remaining laps, but adjust your racing line to collect missed coins and avoid moving hazards. Perform big drifts to charge Mini-Turbos and Super Mini-Turbos, and use your remaining Mushrooms to cut over to the hidden path. Above all, make sure you stay out of that lake!

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