Be careful as you head into the first turn! After passing through the nearby item boxes, several of your opponents are now armed. If a nearby racer has equipped an item, you could find yourself on the losing end of a jostle. Try to charge a Super Mini-Turbo, but don’t get caught by a surprise attack.
Unless you just picked up a Mushroom at the race’s start, you should adjust your angle as you jump to the giant mushroom. Stay slightly to the right to ensure you land on the path. Try to grab a couple of coins on your way into the castle, but stay off of the grass.
The looping ramp inside the castle is a great place to use an item. Drop a Banana as you drift through the center of the path, or toss a Green Shell behind you to keep encroaching racers at bay.
When you glide down from the castle, try to use the tactics described in the “Time Trial” section. If an aggressive opponent forces you to make an emergency landing, take care when you drive through the garden. Stay to the left to avoid the pipe near the path’s edge, and keep an eye on those lumbering Goombas.