Prima Games eGuides Batman: Arkham Knight eGuide

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Batman: Arkham Knight eGuide Waynetech Arsenal

Skill Gadget Upgrades

Twin Aimed Batarangs

WayneTech Points required 2
L2 + R1 / LT + RB Toggle Multi-Batarangs
L2 + R2 / LT + RT Throw

Take aim from any position and select up to two targets before unleashing simultaneous Batarangs. A highly effective method of attack when engaging small groups of enemies.

Triple Aimed Batarangs

WayneTech Points required 3
Prerequisite Twin Aimed Batarangs

Take aim from any position and select up to three targets before unleashing simultaneous Batarangs.

Batarang Stun Duration

WayneTech Points required 1
Prerequisite Acquire new Batsuit

Increase the amount of time an enemy remains stunned after being hit by an Aimed Batarang. Highly effective during combat situations and when attacking enemies unawares.

Remote Controlled Reverse Batarang

WayneTech Points required 2
Prerequisite Batarang Stun Duration
Hold L2 / LT Aim
Hold R1 / RB Lock On
Release R1 / RB Throw

This programmed Remote Batarang loops back on itself to hit an enemy from behind. Disorientated enemies then search for their attacker in the wrong direction, creating the perfect opportunity to sneak up on them.

Batarang Combat Damage

WayneTech Points required 4
Prerequisite Batarang Stun Duration

Increase the power of one of your most trusted gadgets, causing Batarang strikes to do greater damage to enemies during combat.

Batclaw – Disarm Firearm

WayneTech Points required 1
Prerequisite Acquire new Batsuit
L2 + R2 / LT + RT Fire Batclaw
L2 + / LT + Quickfire Batclaw

Surprise an armed attacker by firing the Batclaw at range to snatch the weapon from their hands. This can be used effectively in combat situations by using the Quickfire Batclaw.

Gadgets While Gliding - Batarang

WayneTech Points required 2
Tap L2 / LT while gliding Batarang

Throw Batarangs in mid-air, stunning your targets before you even reach the ground. Aiming during a glide slows down time and allows you to select your targets.

Gadgets While Gliding – Four Gadgets

WayneTech Points required 3
Prerequisite

Gadgets While Gliding - Batarang

/ while gliding Glide Kick
Tap L2 / LT Batarang
L2 + / LT + in range of target Batclaw
L2 + / LT + while gliding Explosive Gel
L2 + / LT + Remote Electrical Charge
R2, R2/ RT, RT Freeze Grenade

Use up to four gadgets while gliding toward an enemy group. You still need to unlock the individual Gadgets While Gliding upgrades for each Gadget.

Gadgets While Gliding - Batclaw

WayneTech Points required 2
Prerequisite

Gadgets While Gliding - Batarang

L2 + / LT+ in range of targetwhile gliding Batclaw

Fire the Batclaw while gliding toward an enemy, disarming or knocking them off balance before you even reach the ground.

Gadgets While Gliding – Explosive Gel

WayneTech Points required 2
Prerequisite Gadgets While Gliding - Batarang
L2 + / LT + while gliding Explosive Gel

Throw Explosive Gel charges while gliding toward an enemy, preparing the battleground before you even touch down.

Gadgets While Gliding – Remote Electrical Charge

WayneTech Points required 2
Prerequisite Gadgets While Gliding - Batarang
L2 + / LT + while gliding Remote Electrical Charge

Fire the Remote Electrical Charge while gliding toward an enemy, stunning combatants before you even reach the ground.

Gadgets While Gliding – Freeze Blast

WayneTech Points required 2
Prerequisite Gadgets While Gliding - Batarang
R2,R2 / RT, RT Freeze Blast

Throw a Freeze Blast projectile while gliding toward an enemy and trap them in ice before you attack.

Gadgets While Gliding – Five gadgets

WayneTech Points required 2
Prerequisite

Gadgets While Gliding - Four Gadgets

/ while gliding Glide Kick
Tap L2 / LT Batarang
L2 + / LT + in range of target Batclaw
L2 + / LT + while gliding Explosive Gel
L2 + / LT + Remote Electrical Charge
R2, R2/ RT, RT Freeze Grenade

Use up to five gadgets while gliding toward an enemy group. You still need to unlock the individual Gadgets While Gliding upgrades for each Gadget.