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First Available: Chapter 3 Main Objective: Investigate Reports of an Arsonist Loose in Gotham Locations: Bristol Fire Station on South Side Miagani Island; Cauldron Fire Station on Bleake Island; Otisburg Fire Station on West Side Founders’ Island Most Wanted Villain: Firefly Reward: 7 Upgrade Points, 2 per fire, 1 for apprehending Most Wanted |
Miagani Island, Bristol Fire Station near the Botanical Gardens
After investigating the Arkham Knight’s crashed vehicle, Alfred informs Batman of a fire that has broken out at the Bristol fire station on Miagani Island. The power has been cut, disabling the fire suppression system—making arson extremely likely. Drive the Batmobile to the fire in southern Miagani Island, next to the Botanical Gardens.
Find the electric panel on the south side, attach the Power Winch, and rev the engine to power the suppression system. As the sprinklers activate, Firefly appears from the third-story window and escapes to the right. Immediately take off after the villain. Use the Afterburner on the straights to close in quickly as he flies around the perimeter of the island.
Watch out for fires that Firefly sets along the way, though they only cover half the road. Stay alert and steer clear of the hazard to avoid taking damage, which can take the Batmobile out if hit too often. A meter on the right side of the HUD displays the arsonist’s fuel. As he flies and shoots his flamethrower, this meter is reduced. If it fully drains while Batman is still in contact, Firefly is vulnerable to a takedown. When close enough, eject from the vehicle by double-tapping Run, holding the button on the second press. Once the villain is pinned to the ground, perform a Beat Down to rough him up a bit before he manages to escape, earning the player two WayneTech Upgrade Points.
Bleake Island, Cauldron Fire Station north of GCPD
Look for the smoke billowing out of the Cauldron fire station on Bleake Island, just up the road from GCPD. Repeat the process from the Bristol fire. Use the Power Winch to start up the suppression system and then chase after Firefly. Watch out for tighter turns throughout Bleake Island, designed to throw the Batmobile into Garfield’s blazes. Get close enough to take him down, eject from the cockpit, and beat him down to collect a couple more upgrade points. Unfortunately, he slips out of the vigilante’s grip, again.
Founders’ Island, Otisburg Fire Station south of Wayne International Plaza
Once Founders’ Island is accessible with the Batmobile, drive to the fire station in Otisburg. Start up the sprinklers using the Power Winch and then follow closely behind Firefly. Remain alert for his longer flames as the villain leads you through the multi-leveled construction of Founders’ Island. Stay close until he runs out of fuel, get within range, and take him down. Finish him off for good with another Beat Down. Batman uses the villain’s jetpack to deliver the foe to GCPD, where you collect three upgrade points.